Player Matchup

Set
Set
Gold III
 
Set
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
NotoriousGod127
Bellona
Gold III
Level 120
God Stats
126W - 77L
1,652 SR
Queue Stats
289W - 287L
1,474 MMR
Solo
Artemis
Artemis
Bronze III
PrincessKyojin
Artemis
Bronze III
Level 133
God Stats
0W - 2L
1,660 SR
Queue Stats
53W - 34L
1,562 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
israGian7
Baron Samedi
Gold III
Level 124
God Stats
2W - 6L
1,365 SR
Queue Stats
331W - 330L
1,535 MMR
Solo
Cthulhu
Cthulhu
Bronze III
sChOoL_ScoTeR204
Cthulhu
Bronze III
Level 63
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,602 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,563 SR
1,513 MMR
Horus
Horus
Gold II
Frsxt
Horus
Gold II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 242L
1,462 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Vuleran
Tsukuyomi
Silver I
Level 121
God Stats
6W - 4L
1,496 SR
Queue Stats
19W - 18L
1,404 MMR
Party 1
Mulan
Mulan
Gold V
jeffreyuwu
Mulan
Gold V
Level 39
God Stats
3W - 2L
1,544 SR
Queue Stats
7W - 6L
1,577 MMR
Solo
Medusa
Medusa
Gold IV
psychotic8BALL
Medusa
Gold IV
Level 156
God Stats
7W - 3L
1,776 SR
Queue Stats
59W - 56L
1,577 MMR
Solo
Chang'e
Chang'e
Gold V
xSilentxProdigyx
Chang'e
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
4 / 6 / 2
12,263
491
9,726
20,990
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 3 / 9
12,440
498
16,987
30,245
34,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 3 / 2
12,717
509
15,564
21,696
8,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
israGian7
Baron Samedi
17
4 / 10 / 4
11,509
460
15,979
22,323
8,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 7
10,338
414
11,226
25,375
25,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaArtioTiamatMorgan Le FayOsiris

VS

Bans
GilgameshKumbhakarnaAo KuangOdinRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Frsxt
Horus
19
4 / 3 / 19
13,663
547
15,422
22,170
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Vuleran
Tsukuyomi
20
6 / 4 / 13
14,064
563
22,893
21,035
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
20
5 / 4 / 13
13,846
554
22,994
29,001
41,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 3 / 13
15,858
634
22,725
20,039
8,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 4 / 6
13,355
534
17,285
19,648
7,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
18
Kills
30
30
Deaths
18
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
6
2
0.83
W
Horus
Frsxt
Horus
4
3
19
4.5
L
4
3
9
2.83
L
2
3
2
1
W
Tsukuyomi
Vuleran
Tsukuyomi
6
4
13
3.13
L
Baron Samedi
israGian7
Baron Samedi
4
10
4
0.6
W
Mulan
5
4
13
2.88
W
8
3
13
4.83
L
4
8
7
0.94
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,482
Damage
101,319
120,629
Taken
111,893
87,463
Mitigated
92,932
29,147
Healing
60,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,726
3,542
0
3,080
20,990
9,849
614
3,061
17,550
0
83,862
W
Horus
Frsxt
Horus
15,422
6,507
2,485
10,933
22,170
26,454
335
7,040
14,628
0
37,404
L
16,987
7,376
0
8,815
30,245
34,958
0
2,827
26,061
0
76,035
L
15,564
7,617
0
6,573
21,696
8,586
0
1,913
19,522
0
117,098
W
Tsukuyomi
Vuleran
Tsukuyomi
22,893
3,857
0
9,389
21,035
8,640
3,447
4,703
16,142
0
102,902
L
Baron Samedi
israGian7
Baron Samedi
15,979
1,123
2,421
4,012
22,323
8,171
0
5,599
16,206
65,532
0
W
Mulan
22,994
1,531
0
14,132
29,001
41,641
528
7,044
21,723
573
89,868
W
22,725
10,533
0
7,630
20,039
8,930
8,083
3,806
16,140
0
161,667
L
11,226
1,092
942
3,304
25,375
25,899
0
4,025
20,653
31,682
0
W
17,285
1,434
5,175
10,605
19,648
7,267
2,146
6,543
12,741
83,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
70,786
586
Minions Killed
662
0
Camps Cleared
0
2,243,802
Distance Traveled
2,382,088
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,263
491
125
5
0
400,213
7
W
Horus
13,663
547
39
2
0
501,006
12
L
Bellona
12,440
498
135
5
0
543,330
4
L
Artemis
12,717
509
181
7
0
458,515
6
W
Tsukuyomi
14,064
563
132
5
0
521,656
5
L
Baron Samedi
11,509
460
116
5
0
393,333
6
W
Mulan
13,846
554
152
6
0
455,703
1
W
Medusa
15,858
634
220
9
0
437,212
7
L
Cthulhu
10,338
414
29
1
0
448,411
4
W
Chang'e
13,355
534
119
5
0
466,511
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role