Player Matchup

Mercury
Mercury
Ethbeatz
Mercury
Level 15
God Stats
44W - 27L
1,479 SR
Queue Stats
121W - 106L
1,496 Elo+
Solo
Sol
Sol
Faridaan
Sol
Level 25
God Stats
7W - 0L
2,061 SR
Queue Stats
37W - 29L
1,579 Elo+
Solo
Odin
Odin
Heavenfalls
Odin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 40L
1,452 Elo+
Solo
Cernunnos
Cernunnos
codeomni
Cernunnos
Level 8
God Stats
4W - 1L
1,307 SR
Queue Stats
109W - 114L
1,494 Elo+
Solo
Ymir
Ymir
kralken
Ymir
Level 6
God Stats
7W - 7L
1,561 SR
Queue Stats
14W - 14L
1,431 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,490 Elo+

VS

Team Averages
Level 27
1,535 SR
1,356 Elo+
Artemis
Artemis
MALFOYS_
Artemis
Level 18
God Stats
5W - 4L
1,444 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 1
Odin
Odin
Malfoys
Odin
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 6L
1,441 Elo+
Party 1
Loki
Loki
Trotsgg
Loki
Level 55
God Stats
7W - 5L
1,481 SR
Queue Stats
19W - 29L
1,350 Elo+
Party 1
Freya
Freya
VxBoxev
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,266 Elo+
Party 1
Chaac
Chaac
warlock010120
Chaac
Level 23
God Stats
3W - 1L
1,498 SR
Queue Stats
15W - 19L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ethbeatz
Mercury
18
9 / 7 / 7
11,838
592
11,860
18,351
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 3 / 8
11,918
596
18,737
17,222
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 3 / 5
11,061
553
5,169
8,055
6,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
codeomni
Cernunnos
15
7 / 6 / 14
10,731
537
16,292
13,781
5,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
kralken
Ymir
14
8 / 3 / 13
10,412
521
9,365
17,402
12,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MALFOYS_
Artemis
12
3 / 8 / 3
8,269
413
6,877
10,988
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Malfoys
Odin
15
6 / 4 / 9
9,951
498
5,315
12,837
7,035
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Trotsgg
Loki
15
8 / 6 / 8
10,418
521
14,244
12,846
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
VxBoxev
Freya
11
1 / 10 / 5
7,655
383
7,153
13,790
4,432
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 8 / 8
8,615
431
10,736
22,250
15,650
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
36
Kills
20
22
Deaths
36
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ethbeatz
Mercury
9
7
7
1.79
W
10
3
8
4.67
W
2
3
5
1.5
L
Artemis
MALFOYS_
Artemis
3
8
3
0.56
L
Odin
Malfoys
Odin
6
4
9
2.63
L
Loki
Trotsgg
Loki
8
6
8
2
L
Freya
VxBoxev
Freya
1
10
5
0.35
W
Cernunnos
codeomni
Cernunnos
7
6
14
2.33
W
Ymir
kralken
Ymir
8
3
13
4.83
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,423
Damage
44,325
74,811
Taken
72,711
39,766
Mitigated
35,510
23,258
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ethbeatz
Mercury
11,860
7,480
0
6,243
18,351
7,341
1,514
926
17,323
0
84,693
W
18,737
7,687
0
11,020
17,222
8,120
7,192
1,217
15,847
101,259
10,937
W
5,169
1,268
0
1,949
8,055
6,301
225
0
7,952
9,249
42,130
L
Artemis
MALFOYS_
Artemis
6,877
3,492
0
683
10,988
3,721
0
4,549
6,439
0
23,801
L
Odin
Malfoys
Odin
5,315
1,060
0
1,485
12,837
7,035
637
3,297
9,540
0
30,235
L
Loki
Trotsgg
Loki
14,244
2,473
0
1,148
12,846
4,672
573
3,217
9,629
0
43,696
L
Freya
VxBoxev
Freya
7,153
2,084
0
1,588
13,790
4,432
0
6,293
7,497
27,917
0
W
Cernunnos
codeomni
Cernunnos
16,292
9,271
0
3,421
13,781
5,302
0
3,298
10,330
0
56,325
W
Ymir
kralken
Ymir
9,365
2,344
0
625
17,402
12,702
45
1,780
15,464
29,737
0
L
10,736
1,774
0
3,236
22,250
15,650
168
10,025
12,225
0
36,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
44,908
527
Minions Killed
267
0
Camps Cleared
0
1,746,088
Distance Traveled
1,709,078
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,838
592
134
7
0
401,818
0
W
Sol
11,918
596
158
8
0
348,277
2
W
Odin
11,061
553
125
6
0
312,830
0
L
Artemis
8,269
413
40
2
0
291,162
0
L
Odin
9,951
498
58
3
0
371,066
1
L
Loki
10,418
521
62
3
0
392,485
4
L
Freya
7,655
383
47
2
0
307,726
3
W
Cernunnos
10,731
537
73
4
0
325,102
2
W
Ymir
10,412
521
37
2
0
358,061
3
L
Chaac
8,615
431
60
3
0
346,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role