Player Matchup

He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
II_OVER_LORD_II_
Hou Yi
Level 109
God Stats
13W - 15L
1,495 SR
Queue Stats
546W - 497L
1,669 Elo+
Party 2
Chaac
Chaac
MenorKing
Chaac
Level 122
God Stats
4W - 1L
1,805 SR
Queue Stats
343W - 101L
1,761 Elo+
Party 2
Team Averages
Level 124
1,600 SR
1,643 Elo+

VS

Team Averages
Level 47
1,533 SR
1,259 Elo+
Charybdis
Charybdis
ConejoConZapatos
Charybdis
Level 13
God Stats
2W - 3L
1,410 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
PapiSewy
Kukulkan
Level 101
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1
Tyr
Tyr
inuyasha6677
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
11 / 0 / 5
9,106
911
9,649
6,566
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 14
7,814
781
5,001
5,563
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
MenorKing
Chaac
11
3 / 0 / 12
7,672
767
6,783
8,161
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
0 / 8 / 0
5,720
572
1,787
11,340
3,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
PapiSewy
Kukulkan
10
1 / 4 / 0
6,294
629
3,394
6,096
2,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,984
598
1,504
6,618
4,372
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
1
1
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
0
5
13.5
L
Charybdis
0
8
0
0
W
2
1
14
9
W
Chaac
MenorKing
Chaac
3
0
12
9
L
Kukulkan
PapiSewy
Kukulkan
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
6,685
20,290
Taken
24,054
11,324
Mitigated
10,148
5,072
Healing
1,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,649
717
126
2,680
6,566
2,178
559
1,680
4,886
34,946
0
L
Charybdis
1,787
584
0
1,040
11,340
3,667
0
3,896
6,874
0
7,590
W
5,001
1,471
0
280
5,563
2,149
1,519
623
4,940
0
22,894
W
Chaac
MenorKing
Chaac
6,783
0
0
1,986
8,161
6,997
0
1,271
6,890
2,364
13,515
L
Kukulkan
PapiSewy
Kukulkan
3,394
188
0
166
6,096
2,109
0
2,498
3,209
27,006
0
L
1,504
64
0
171
6,618
4,372
0
3,563
2,707
0
8,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
17,998
126
Minions Killed
88
8
Camps Cleared
2
613,184
Distance Traveled
497,572
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,106
911
70
7
4
205,425
3
L
Charybdis
5,720
572
7
1
0
155,155
1
W
Hou Yi
7,814
781
44
4
3
180,869
1
W
Chaac
7,672
767
12
1
1
226,890
1
L
Kukulkan
6,294
629
69
7
1
169,473
2
L
Tyr
5,984
598
12
1
1
172,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role