Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Auxilirem
Fafnir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 139L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
LlouOpp
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 177L
1,483 Elo+
Party 1
Chang'e
Chang'e
Lysdesxi
Chang'e
Level 156
God Stats
2W - 1L
1,848 SR
Queue Stats
276W - 223L
1,656 Elo+
Party 1
Ah Puch
Ah Puch
The great KAYO
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
757W - 812L
1,440 Elo+
Party 1
Team Averages
Level 121
1,570 SR
1,538 Elo+

VS

Team Averages
Level 73
1,533 SR
1,385 Elo+
Bellona
Bellona
 
Bellona
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BruhBalls
Serqet
Level 120
God Stats
16W - 16L
1,515 SR
Queue Stats
163W - 182L
1,410 Elo+
Party 2
Bakasura
Bakasura
SoyroSauce
Bakasura
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
396W - 402L
1,448 Elo+
Party 2
Chronos
Chronos
Viennaswag
Chronos
Level 97
God Stats
1W - 1L
1,740 SR
Queue Stats
448W - 565L
1,403 Elo+
Party 2
Horus
Horus
spinblast
Horus
Level 15
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
4 / 0 / 6
7,432
676
5,174
3,677
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Auxilirem
Fafnir
10
5 / 2 / 5
6,284
571
3,514
4,823
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
LlouOpp
Cthulhu
9
2 / 1 / 2
5,630
512
2,578
5,669
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
Lysdesxi
Chang'e
11
5 / 0 / 2
6,748
613
3,592
6,496
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 1 / 4
5,528
503
2,580
2,949
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 2 / 0
4,813
438
319
4,195
2,070
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
BruhBalls
Serqet
8
0 / 3 / 1
4,915
447
2,217
6,081
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
SoyroSauce
Bakasura
10
1 / 4 / 1
5,748
523
4,639
7,985
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Viennaswag
Chronos
10
2 / 4 / 2
5,772
525
3,088
6,753
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
spinblast
Horus
8
0 / 5 / 2
4,643
422
1,486
5,511
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
3
4
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
6
7
L
Bellona
 
Bellona
0
2
0
0
W
Fafnir
Auxilirem
Fafnir
5
2
5
3.75
L
Serqet
BruhBalls
Serqet
0
3
1
0.17
W
Cthulhu
LlouOpp
Cthulhu
2
1
2
3
W
Chang'e
Lysdesxi
Chang'e
5
0
2
6
L
Bakasura
SoyroSauce
Bakasura
1
4
1
0.38
W
2
1
4
4
L
Chronos
Viennaswag
Chronos
2
4
2
0.75
L
Horus
spinblast
Horus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
11,749
23,614
Taken
30,525
13,729
Mitigated
11,874
8,419
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,174
3,026
0
554
3,677
1,619
214
0
3,557
0
43,100
L
Bellona
 
Bellona
319
0
0
0
4,195
2,070
0
200
3,995
0
14,915
W
Fafnir
Auxilirem
Fafnir
3,514
335
0
1,231
4,823
3,818
109
1,017
3,608
11,540
0
L
Serqet
BruhBalls
Serqet
2,217
488
0
61
6,081
2,004
0
2,655
3,300
0
21,434
W
Cthulhu
LlouOpp
Cthulhu
2,578
256
33
494
5,669
4,034
325
316
5,143
18,412
0
W
Chang'e
Lysdesxi
Chang'e
3,592
346
651
4,014
6,496
2,072
0
659
5,837
31,951
0
L
Bakasura
SoyroSauce
Bakasura
4,639
2,686
0
2,416
7,985
3,057
0
2,763
5,210
0
30,860
W
2,580
207
0
1,442
2,949
2,186
0
762
2,178
17,098
0
L
Chronos
Viennaswag
Chronos
3,088
1,313
0
1,490
6,753
2,455
490
3,445
2,986
24,860
4,459
L
Horus
spinblast
Horus
1,486
716
198
439
5,511
2,288
216
2,630
2,770
0
9,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
25,891
276
Minions Killed
220
0
Camps Cleared
0
910,517
Distance Traveled
1,028,510
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,432
676
100
9
0
220,608
1
L
Bellona
4,813
438
28
3
0
209,039
0
W
Fafnir
6,284
571
22
2
0
207,077
0
L
Serqet
4,915
447
41
4
0
235,019
1
W
Cthulhu
5,630
512
39
4
0
161,846
0
W
Chang'e
6,748
613
78
7
0
192,345
1
L
Bakasura
5,748
523
71
6
0
229,471
3
W
Ah Puch
5,528
503
37
3
0
128,641
0
L
Chronos
5,772
525
63
6
0
174,605
1
L
Horus
4,643
422
17
2
0
180,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role