Player Matchup

Cthulhu
Cthulhu
AxonBP
Cthulhu
Level 18
God Stats
6W - 5L
1,691 SR
Queue Stats
115W - 132L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
RyugaMiyuki
Tsukuyomi
Level 27
God Stats
4W - 6L
1,408 SR
Queue Stats
46W - 48L
1,405 Elo+
Solo
Apollo
Apollo
face_itC1
Apollo
Level 29
God Stats
5W - 4L
1,854 SR
Queue Stats
110W - 166L
1,337 Elo+
Solo
Loki
Loki
mX DragontzZ
Loki
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 5L
1,306 Elo+
Solo
Agni
Agni
zaaaneeee__
Agni
Level 13
God Stats
1W - 1L
1,691 SR
Queue Stats
16W - 13L
1,552 Elo+
Solo
Team Averages
Level 19
1,669 SR
1,410 Elo+

VS

Team Averages
Level 25
1,590 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aopel
Fafnir
Level 21
God Stats
5W - 1L
1,690 SR
Queue Stats
45W - 38L
1,441 Elo+
Solo
Jing Wei
Jing Wei
Dragonsshadow001
Jing Wei
Level 23
God Stats
12W - 12L
1,506 SR
Queue Stats
105W - 135L
1,333 Elo+
Solo
Artemis
Artemis
Frosty_Sorceress
Artemis
Level 25
God Stats
6W - 0L
1,830 SR
Queue Stats
125W - 110L
1,654 Elo+
Solo
Ymir
Ymir
Phantom_5ohh
Ymir
Level 29
God Stats
10W - 9L
1,426 SR
Queue Stats
206W - 243L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxonBP
Cthulhu
12
3 / 5 / 0
7,340
408
7,190
16,299
9,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
RyugaMiyuki
Tsukuyomi
8
0 / 3 / 0
6,239
347
1,576
6,196
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
face_itC1
Apollo
14
2 / 6 / 3
8,781
488
5,438
14,442
4,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 13 / 3
6,171
343
4,901
13,261
5,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 0
7,099
394
5,729
7,947
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
14 / 1 / 2
11,234
624
17,646
11,424
9,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Aopel
Fafnir
15
2 / 0 / 5
10,349
575
5,305
10,867
8,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 2 / 1
8,934
496
5,015
12,992
3,999
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 5
10,268
570
8,751
10,842
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 4 / 8
9,102
506
6,833
11,482
5,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
28
29
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
14
1
2
15
W
Fafnir
Aopel
Fafnir
2
0
5
4.5
L
Cthulhu
AxonBP
Cthulhu
3
5
0
0.6
W
2
2
1
1.25
W
6
1
5
8.5
W
4
4
8
2
L
Tsukuyomi
RyugaMiyuki
Tsukuyomi
0
3
0
0
L
Apollo
face_itC1
Apollo
2
6
3
0.58
L
0
13
3
0.12
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
43,550
58,145
Taken
57,607
23,411
Mitigated
31,040
8,384
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,646
2,276
0
2,609
11,424
9,161
1,148
1,488
9,936
60,554
0
W
Fafnir
Aopel
Fafnir
5,305
1,936
0
7,305
10,867
8,048
351
2,460
8,407
60,401
0
L
Cthulhu
AxonBP
Cthulhu
7,190
0
0
2,270
16,299
9,294
335
9,051
7,248
23,720
0
W
5,015
3,549
0
4,034
12,992
3,999
1,368
4,422
8,570
0
58,826
W
8,751
4,346
0
3,677
10,842
4,751
6,273
1,656
9,186
0
75,173
W
6,833
2,663
0
2,632
11,482
5,081
599
2,893
8,589
26,316
0
L
Tsukuyomi
RyugaMiyuki
Tsukuyomi
1,576
201
0
1,545
6,196
1,790
0
3,794
2,402
0
15,970
L
Apollo
face_itC1
Apollo
5,438
4,015
70
3,160
14,442
4,470
582
6,246
8,196
0
40,517
L
4,901
504
12
629
13,261
5,518
233
6,854
6,407
0
19,033
L
5,729
350
0
698
7,947
2,339
192
3,839
4,108
29,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
49,887
231
Minions Killed
465
0
Camps Cleared
0
1,284,451
Distance Traveled
1,681,965
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,234
624
106
6
0
343,144
4
W
Fafnir
10,349
575
102
6
0
323,099
0
L
Cthulhu
7,340
408
41
2
0
297,959
0
W
Jing Wei
8,934
496
99
6
0
359,395
0
W
Artemis
10,268
570
112
6
0
346,430
1
W
Ymir
9,102
506
46
3
0
309,897
2
L
Tsukuyomi
6,239
347
45
3
0
143,358
3
L
Apollo
8,781
488
72
4
0
319,355
0
L
Loki
6,171
343
16
1
0
321,693
0
L
Agni
7,099
394
57
3
0
202,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role