Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MeatyMacanut
Yemoja
Level 86
God Stats
16W - 7L
1,661 SR
Queue Stats
151W - 119L
1,513 Elo+
Party 2
Anhur
Anhur
PungentPeanut
Anhur
Level 80
God Stats
14W - 14L
1,539 SR
Queue Stats
127W - 119L
1,480 Elo+
Party 2
Hades
Hades
Zebrahat03
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 81L
1,482 Elo+
Party 1
Set
Set
xXRoboUnicornXx
Set
Level 60
God Stats
3W - 0L
1,739 SR
Queue Stats
143W - 136L
1,467 Elo+
Party 1
Team Averages
Level 91
1,588 SR
1,488 Elo+

VS

Team Averages
Level 110
1,567 SR
1,414 Elo+
Loki
Loki
Defiantpluto907
Loki
Level 109
God Stats
2W - 2L
1,454 SR
Queue Stats
105W - 87L
1,501 Elo+
Solo
Chang'e
Chang'e
StrongKonaWins
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,140 Elo+
Solo
Baron Samedi
Baron Samedi
UndulateBarley0
Baron Samedi
Level 107
God Stats
0W - 3L
1,858 SR
Queue Stats
128W - 129L
1,464 Elo+
Solo
Medusa
Medusa
WaFFLDaFF
Medusa
Level 144
God Stats
2W - 5L
1,526 SR
Queue Stats
189W - 196L
1,480 Elo+
Solo
Guan Yu
Guan Yu
chahlee__wonton
Guan Yu
Level 156
God Stats
125W - 99L
1,494 SR
Queue Stats
375W - 370L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 0
3,456
691
1,857
2,604
834
Yemoja
5
0 / 0 / 0
3,178
636
716
2,614
1,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 1 / 0
3,133
627
665
2,534
505
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
7
1 / 0 / 0
3,761
752
691
600
348
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
3,375
675
6
2,338
520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,988
598
99
2,406
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
912
182
0
0
0
Baron Samedi
UndulateBarley0
Baron Samedi
1
0 / 0 / 0
2,517
503
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
WaFFLDaFF
Medusa
6
1 / 0 / 0
3,550
710
1,764
2,311
554
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 0
3,920
784
1,348
3,278
1,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
0
1
L
0
1
0
0
W
Yemoja
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
Baron Samedi
UndulateBarley0
Baron Samedi
0
0
0
0
L
Medusa
WaFFLDaFF
Medusa
1
0
0
1
W
Hades
1
0
0
1
L
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,935
Damage
3,211
10,690
Taken
7,995
3,447
Mitigated
2,597
4,676
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,857
373
0
1,125
2,604
834
0
0
2,376
0
10,981
L
99
0
0
712
2,406
516
0
691
1,715
0
9,421
W
Yemoja
716
63
274
1,079
2,614
1,240
105
0
2,614
9,326
0
W
665
162
0
826
2,534
505
244
0
2,534
0
11,366
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
UndulateBarley0
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
WaFFLDaFF
Medusa
1,764
781
0
655
2,311
554
0
716
1,595
0
14,458
W
Hades
691
148
22
424
600
348
417
0
600
14,959
0
L
1,348
129
0
1,804
3,278
1,527
0
0
3,278
0
16,234
W
6
0
0
926
2,338
520
0
0
2,338
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,903
Gold Earned
13,887
127
Minions Killed
93
0
Camps Cleared
0
423,876
Distance Traveled
261,255
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,456
691
16
3
0
81,284
0
L
Loki
2,988
598
22
4
0
82,475
0
W
Yemoja
3,178
636
11
2
0
80,891
2
W
Anhur
3,133
627
32
6
0
85,226
1
L
Chang'e
912
182
0
0
0
0
0
L
Baron Samedi
2,517
503
0
0
0
5,919
0
L
Medusa
3,550
710
33
7
0
88,361
1
W
Hades
3,761
752
31
6
0
74,661
0
L
Guan Yu
3,920
784
38
8
0
84,500
0
W
Set
3,375
675
37
7
0
101,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role