Player Matchup

Cthulhu
Cthulhu
Circuhh
Cthulhu
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,141 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EL OPRESOR14137
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
FanboyyGaming
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,061 Elo+
Party 1
Guan Yu
Guan Yu
Hipqie__
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 1
Neith
Neith
iBRNDO
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,210 Elo+

VS

Team Averages
Level 17
1,534 SR
1,440 Elo+
Apollo
Apollo
AlmightyHispanic
Apollo
Level 17
God Stats
46W - 37L
1,931 SR
Queue Stats
111W - 93L
1,484 Elo+
Party 2
Yemoja
Yemoja
Cocopuffs2400
Yemoja
Level 26
God Stats
24W - 33L
1,361 SR
Queue Stats
248W - 234L
1,490 Elo+
Party 2
Raijin
Raijin
DracoTheGod
Raijin
Level 29
God Stats
3W - 0L
1,663 SR
Queue Stats
268W - 248L
1,523 Elo+
Party 2
Fenrir
Fenrir
Gullinkambi77
Fenrir
Level 7
God Stats
3W - 13L
1,216 SR
Queue Stats
68W - 73L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Newton_kiri
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Circuhh
Cthulhu
18
1 / 4 / 11
11,229
1,021
13,681
23,871
27,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
EL OPRESOR14137
Tsukuyomi
18
8 / 16 / 7
13,027
1,184
21,987
23,800
10,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
FanboyyGaming
Baron Samedi
18
5 / 12 / 10
11,703
1,064
17,286
17,471
8,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Hipqie__
Guan Yu
18
3 / 11 / 10
11,675
1,061
10,659
26,989
34,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
iBRNDO
Neith
18
5 / 11 / 11
11,453
1,041
15,179
18,695
8,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 17
15,828
1,439
42,276
22,528
8,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 34
12,701
1,155
11,429
11,916
16,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
20
23 / 5 / 23
16,556
1,505
29,347
20,097
11,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 4 / 21
11,452
1,041
14,490
18,680
11,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Newton_kiri
Tsukuyomi
18
0 / 7 / 25
10,846
986
6,087
13,274
5,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
174
22
Kills
54
54
Deaths
22
49
Assists
120
Player
Kills
Deaths
Assists
KDA
W
23
5
17
6.3
L
Cthulhu
Circuhh
Cthulhu
1
4
11
1.63
W
4
1
34
21
W
Raijin
23
5
23
6.9
L
Tsukuyomi
EL OPRESOR14137
Tsukuyomi
8
16
7
0.72
L
Baron Samedi
FanboyyGaming
Baron Samedi
5
12
10
0.83
W
4
4
21
3.63
L
Guan Yu
Hipqie__
Guan Yu
3
11
10
0.73
W
Tsukuyomi
Newton_kiri
Tsukuyomi
0
7
25
1.79
L
Neith
iBRNDO
Neith
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,792
Damage
103,629
110,826
Taken
86,495
90,297
Mitigated
52,806
6,119
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,276
33,820
0
8,004
22,528
8,125
0
9,360
13,168
0
63,276
L
Cthulhu
Circuhh
Cthulhu
13,681
1,662
0
0
23,871
27,972
0
7,762
16,109
43,221
0
W
11,429
4,158
6,245
1,356
11,916
16,038
0
2,693
9,223
23,725
0
W
Raijin
29,347
4,720
463
2,697
20,097
11,432
0
6,614
13,483
44,510
0
L
Tsukuyomi
EL OPRESOR14137
Tsukuyomi
21,987
6,940
0
425
23,800
10,754
0
9,716
14,084
0
54,239
L
Baron Samedi
FanboyyGaming
Baron Samedi
17,286
2,786
1,630
801
17,471
8,796
0
4,421
13,050
26,509
0
W
14,490
4,021
0
35
18,680
11,715
0
6,685
11,995
0
24,250
L
Guan Yu
Hipqie__
Guan Yu
10,659
2,979
921
1,810
26,989
34,324
0
11,431
15,558
0
18,737
W
Tsukuyomi
Newton_kiri
Tsukuyomi
6,087
2,335
0
46
13,274
5,496
0
5,615
7,659
0
17,810
L
Neith
iBRNDO
Neith
15,179
7,512
0
532
18,695
8,451
0
7,446
11,249
0
30,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
67,383
183
Minions Killed
151
8
Camps Cleared
4
1,025,577
Distance Traveled
933,116
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,828
1,439
51
5
1
177,861
0
L
Cthulhu
11,229
1,021
64
6
0
239,811
0
W
Yemoja
12,701
1,155
24
2
1
182,431
0
W
Raijin
16,556
1,505
43
4
1
157,221
0
L
Tsukuyomi
13,027
1,184
52
5
5
195,582
0
L
Baron Samedi
11,703
1,064
21
2
2
191,629
0
W
Fenrir
11,452
1,041
7
1
1
224,391
1
L
Guan Yu
11,675
1,061
17
2
1
216,157
0
W
Tsukuyomi
10,846
986
26
2
0
191,212
1
L
Neith
11,453
1,041
29
3
0
182,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role