Player Matchup

Cabrakan
Cabrakan
Gold II
Cablakan
Cabrakan
Gold II
Level 158
God Stats
32W - 25L
1,630 SR
Queue Stats
80W - 94L
1,637 MMR
Party 2
Hera
Hera
Gold III
KGLoki47
Hera
Gold III
Level 39
God Stats
7W - 8L
1,565 SR
Queue Stats
19W - 33L
1,711 MMR
Party 2
Izanami
Izanami
Gold I
keywon13
Izanami
Gold I
Level 156
God Stats
2W - 2L
1,550 SR
Queue Stats
422W - 482L
1,747 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,582 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,779 SR
1,897 MMR
Persephone
Persephone
Platinum III
Kingdomeheartz
Persephone
Platinum III
Level 146
God Stats
4W - 3L
1,692 SR
Queue Stats
122W - 121L
1,987 MMR
Party 1
Bellona
Bellona
Platinum I
PhantomH14
Bellona
Platinum I
Level 158
God Stats
6W - 4L
1,989 SR
Queue Stats
128W - 144L
2,027 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
itsbrainfreeze
Kumbhakarna
Gold V
Level 123
God Stats
1W - 2L
1,657 SR
Queue Stats
21W - 26L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cablakan
Cabrakan
13
3 / 2 / 5
10,026
668
6,549
14,583
22,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hera
14
3 / 3 / 4
10,353
690
11,192
9,273
4,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
keywon13
Izanami
12
5 / 9 / 4
11,218
748
6,741
14,320
6,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresMorgan Le FayAthenaOdin

VS

Bans
GilgameshArtioBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kingdomeheartz
Persephone
15
4 / 3 / 7
10,918
728
13,924
5,441
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
PhantomH14
Bellona
14
8 / 5 / 4
10,933
729
14,791
18,749
20,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
itsbrainfreeze
Kumbhakarna
14
2 / 3 / 9
10,801
720
4,056
12,252
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
14
14
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cablakan
Cabrakan
3
2
5
2.75
W
Hera
3
3
4
1.67
L
Persephone
Kingdomeheartz
Persephone
4
3
7
2.5
L
Bellona
PhantomH14
Bellona
8
5
4
2
L
Kumbhakarna
itsbrainfreeze
Kumbhakarna
2
3
9
2.17
W
Izanami
keywon13
Izanami
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
32,771
38,176
Taken
36,442
32,742
Mitigated
32,365
6,087
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cablakan
Cabrakan
6,549
833
0
948
14,583
22,022
322
7,217
6,891
13,246
0
W
Hera
11,192
3,159
171
2,956
9,273
4,537
583
4,254
4,859
50,304
0
L
Persephone
Kingdomeheartz
Persephone
13,924
502
0
805
5,441
1,882
1,233
3,509
1,929
56,272
0
L
Bellona
PhantomH14
Bellona
14,791
7,138
0
1,951
18,749
20,583
297
9,529
9,220
0
36,597
L
Kumbhakarna
itsbrainfreeze
Kumbhakarna
4,056
396
0
1,404
12,252
9,900
197
5,123
7,129
14,540
0
W
Izanami
keywon13
Izanami
6,741
4,323
0
2,012
14,320
6,183
1,647
5,768
8,307
0
32,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
32,652
154
Minions Killed
160
6
Camps Cleared
7
753,305
Distance Traveled
877,825
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,026
668
19
1
3
259,429
2
W
Hera
10,353
690
88
6
3
270,722
3
L
Persephone
10,918
728
108
7
4
290,069
3
L
Bellona
10,933
729
34
2
3
297,668
2
L
Kumbhakarna
10,801
720
18
1
0
290,088
3
W
Izanami
11,218
748
47
3
0
223,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role