Player Matchup

King Arthur
King Arthur
Silver I
GoldenLou
King Arthur
Silver I
Level 107
God Stats
14W - 14L
1,650 SR
Queue Stats
52W - 64L
1,261 MMR
Party 2
Sobek
Sobek
Gold III
MeowMichs
Sobek
Gold III
Level 138
God Stats
1W - 2L
1,600 SR
Queue Stats
52W - 61L
1,451 MMR
Party 2
Artemis
Artemis
Gold III
MyRo0mIsMoist
Artemis
Gold III
Level 157
God Stats
2W - 0L
1,935 SR
Queue Stats
119W - 117L
1,493 MMR
Party 1
Osiris
Osiris
Silver I
MyRoomIsCold
Osiris
Silver I
Level 132
God Stats
14W - 2L
1,660 SR
Queue Stats
136W - 136L
1,219 MMR
Party 1
Anubis
Anubis
Gold III
TavoMadrigal
Anubis
Gold III
Level 123
God Stats
3W - 1L
1,667 SR
Queue Stats
550W - 559L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,702 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,603 SR
1,383 MMR
Sun Wukong
Sun Wukong
Silver I
Craigan8er
Sun Wukong
Silver I
Level 114
God Stats
44W - 53L
1,564 SR
Queue Stats
79W - 96L
1,495 MMR
Party 3
Poseidon
Poseidon
Gold IV
Drillago75
Poseidon
Gold IV
Level 151
God Stats
0W - 2L
1,762 SR
Queue Stats
43W - 47L
1,372 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Jjomacian
Sylvanus
Bronze III
Level 88
God Stats
0W - 4L
1,694 SR
Queue Stats
0W - 5L
1,354 MMR
Party 3
Neith
Neith
Gold V
XFinnickOdairX
Neith
Gold V
Level 157
God Stats
8W - 10L
1,534 SR
Queue Stats
105W - 123L
1,337 MMR
Solo
Kali
Kali
Gold III
astralfaerie
Kali
Gold III
Level 134
God Stats
16W - 19L
1,459 SR
Queue Stats
1,471W - 1,469L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenLou
King Arthur
18
3 / 2 / 8
12,139
578
7,676
16,184
13,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
MeowMichs
Sobek
15
1 / 1 / 10
10,920
520
5,068
18,865
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
20
11 / 5 / 4
13,710
653
24,229
17,025
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
19
7 / 3 / 11
13,008
619
11,087
18,770
12,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
7 / 0 / 7
12,666
603
13,210
12,825
6,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshTiamatMorgan Le FayAthenaSet

VS

Bans
ArtioThanatosChaacErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Craigan8er
Sun Wukong
14
2 / 3 / 3
8,439
402
8,159
15,283
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Drillago75
Poseidon
17
1 / 5 / 5
10,273
489
9,687
13,051
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Jjomacian
Sylvanus
10
0 / 10 / 2
7,042
335
4,098
19,350
13,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 4 / 2
11,122
530
9,385
16,229
4,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 2
9,967
475
12,218
18,761
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
29
Kills
10
11
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Craigan8er
Sun Wukong
2
3
3
1.17
L
Poseidon
Drillago75
Poseidon
1
5
5
0.7
W
King Arthur
GoldenLou
King Arthur
3
2
8
3.5
L
Sylvanus
Jjomacian
Sylvanus
0
10
2
0.1
W
Sobek
MeowMichs
Sobek
1
1
10
6
W
Artemis
11
5
4
2.6
W
Osiris
7
3
11
4.17
W
Anubis
7
0
7
10.5
L
4
4
2
1.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,270
Damage
43,547
83,669
Taken
82,674
59,341
Mitigated
42,981
33,097
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Craigan8er
Sun Wukong
8,159
738
384
4,847
15,283
12,046
488
2,324
12,894
0
42,100
L
Poseidon
Drillago75
Poseidon
9,687
1,091
0
1,978
13,051
3,873
174
286
12,765
83,741
0
W
King Arthur
GoldenLou
King Arthur
7,676
749
0
5,904
16,184
13,316
788
3,284
11,850
0
52,032
L
Sylvanus
Jjomacian
Sylvanus
4,098
516
321
2,073
19,350
13,386
0
7,282
12,068
13,781
4,515
W
Sobek
MeowMichs
Sobek
5,068
698
0
8,193
18,865
19,793
35
3,393
15,424
33,220
0
W
Artemis
24,229
14,361
0
4,564
17,025
6,567
5,369
3,997
12,930
0
124,745
W
Osiris
11,087
4,330
0
5,710
18,770
12,902
3,023
4,834
13,797
0
95,307
W
Anubis
13,210
1,276
0
8,726
12,825
6,763
754
2,776
10,000
89,281
0
L
9,385
5,038
0
5,371
16,229
4,968
320
6,061
10,168
0
84,763
L
12,218
5,521
0
7,442
18,761
8,708
0
2,325
16,436
0
74,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,443
Gold Earned
46,843
564
Minions Killed
506
0
Camps Cleared
0
2,002,371
Distance Traveled
1,791,684
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,439
402
69
3
0
306,173
0
L
Poseidon
10,273
489
143
7
0
387,145
8
W
King Arthur
12,139
578
96
5
0
436,342
5
L
Sylvanus
7,042
335
34
2
0
350,664
7
W
Sobek
10,920
520
32
2
0
425,058
3
W
Artemis
13,710
653
167
8
0
347,435
4
W
Osiris
13,008
619
119
6
0
441,874
3
W
Anubis
12,666
603
150
7
0
351,662
9
L
Neith
11,122
530
146
7
0
354,613
0
L
Kali
9,967
475
114
5
0
393,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role