Player Matchup

Hercules
Hercules
Gold V
HAILTHEBEAN
Hercules
Gold V
Level 142
God Stats
2W - 3L
1,566 SR
Queue Stats
8W - 8L
1,618 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
TheCr00k
Kumbhakarna
Gold V
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,620 MMR
Solo
Thoth
Thoth
Gold I
datpresto
Thoth
Gold I
Level 136
God Stats
54W - 47L
1,626 SR
Queue Stats
401W - 392L
1,530 MMR
Party 1
Artemis
Artemis
Gold II
imcww
Artemis
Gold II
Level 129
God Stats
0W - 1L
1,931 SR
Queue Stats
239W - 244L
1,632 MMR
Solo
Ravana
Ravana
Gold II
tbrigz
Ravana
Gold II
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 87L
1,746 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,625 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,665 SR
1,638 MMR
Merlin
Merlin
Platinum V
Filltiarn
Merlin
Platinum V
Level 158
God Stats
7W - 3L
1,550 SR
Queue Stats
309W - 308L
1,773 MMR
Solo
Sol
Sol
Silver III
SМIТЕ
Sol
Silver III
Level 50
God Stats
8W - 1L
1,954 SR
Queue Stats
23W - 14L
1,473 MMR
Party 2
Nemesis
Nemesis
Gold IV
XxZarre
Nemesis
Gold IV
Level 160
God Stats
9W - 12L
1,497 SR
Queue Stats
711W - 746L
1,487 MMR
Solo
Khepri
Khepri
Gold V
YoungMilotic
Khepri
Gold V
Level 38
God Stats
14W - 6L
1,710 SR
Queue Stats
18W - 7L
1,742 MMR
Party 2
Set
Set
Gold I
iPitMyShanties
Set
Gold I
Level 109
God Stats
14W - 10L
1,614 SR
Queue Stats
295W - 293L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HAILTHEBEAN
Hercules
16
5 / 5 / 1
10,639
507
12,153
24,082
22,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
TheCr00k
Kumbhakarna
12
0 / 6 / 3
8,343
397
3,111
17,169
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
datpresto
Thoth
16
4 / 2 / 4
10,346
493
13,023
8,830
2,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
imcww
Artemis
16
1 / 9 / 1
10,050
479
10,249
15,433
5,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
tbrigz
Ravana
17
3 / 6 / 4
10,849
517
9,835
14,614
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatMorgan Le FayPersephoneGilgamesh

VS

Bans
AthenaOsirisYmirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Filltiarn
Merlin
17
4 / 5 / 4
11,768
560
7,336
9,914
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 1 / 14
13,508
643
24,491
16,441
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
XxZarre
Nemesis
19
3 / 2 / 9
12,890
614
7,299
13,071
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
13
4 / 3 / 9
10,660
508
4,932
18,410
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 2 / 5
13,671
651
18,477
21,379
24,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
13
Kills
28
28
Deaths
13
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
Filltiarn
Merlin
4
5
4
1.2
L
Hercules
HAILTHEBEAN
Hercules
5
5
1
1.1
W
9
1
14
16
L
Kumbhakarna
TheCr00k
Kumbhakarna
0
6
3
0.25
W
Nemesis
XxZarre
Nemesis
3
2
9
3.75
W
Khepri
4
3
9
2.83
L
Thoth
datpresto
Thoth
4
2
4
3
W
8
2
5
5.25
L
Artemis
imcww
Artemis
1
9
1
0.17
L
Ravana
tbrigz
Ravana
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
62,535
80,128
Taken
79,215
54,239
Mitigated
63,043
13,796
Healing
37,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Filltiarn
Merlin
7,336
421
0
2,465
9,914
4,078
1,087
2,898
7,016
74,335
0
L
Hercules
HAILTHEBEAN
Hercules
12,153
3,740
0
6,222
24,082
22,228
202
7,586
16,496
423
64,127
W
24,491
10,186
0
13,072
16,441
7,235
9,555
3,163
13,278
116,356
14,644
L
Kumbhakarna
TheCr00k
Kumbhakarna
3,111
477
0
1,452
17,169
15,783
0
9,434
7,735
19,238
0
W
Nemesis
XxZarre
Nemesis
7,299
2,078
0
7,111
13,071
6,531
1,355
2,328
10,743
0
88,798
W
Khepri
4,932
683
0
3,915
18,410
20,712
431
4,706
13,704
19,979
0
L
Thoth
datpresto
Thoth
13,023
217
84
1,368
8,830
2,777
0
2,083
6,747
77,409
0
W
18,477
7,010
0
11,436
21,379
24,487
1,069
5,721
15,658
0
91,967
L
Artemis
imcww
Artemis
10,249
4,432
0
2,597
15,433
5,626
0
8,636
6,797
0
80,823
L
Ravana
tbrigz
Ravana
9,835
2,298
0
2,073
14,614
7,825
0
6,965
7,649
0
79,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,227
Gold Earned
62,497
539
Minions Killed
619
0
Camps Cleared
0
1,957,368
Distance Traveled
2,106,631
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,768
560
143
7
0
388,334
3
L
Hercules
10,639
507
120
6
0
380,738
9
W
Sol
13,508
643
166
8
0
400,543
1
L
Kumbhakarna
8,343
397
36
2
0
351,566
7
W
Nemesis
12,890
614
140
7
0
463,861
3
W
Khepri
10,660
508
21
1
0
411,180
3
L
Thoth
10,346
493
122
6
0
443,006
12
W
Set
13,671
651
149
7
0
442,713
11
L
Artemis
10,050
479
134
6
0
356,445
3
L
Ravana
10,849
517
127
6
0
425,613
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role