Player Matchup

Ra
Ra
Dread9182
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
Fazerts
Cthulhu
Level 8
God Stats
1W - 1L
1,224 SR
Queue Stats
5W - 6L
1,095 Elo+
Party 2
Neith
Neith
Galamer
Neith
Level 59
God Stats
3W - 3L
1,026 SR
Queue Stats
6W - 5L
1,095 Elo+
Party 2
Gilgamesh
Gilgamesh
LuchoJR
Gilgamesh
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
86W - 79L
1,431 Elo+
Party 3
Da Ji
Da Ji
nicman709
Da Ji
Level 19
God Stats
5W - 5L
1,468 SR
Queue Stats
71W - 59L
1,452 Elo+
Party 3
Team Averages
Level 26
1,343 SR
1,302 Elo+

VS

Team Averages
Level 18
1,630 SR
1,536 Elo+
Kukulkan
Kukulkan
AGSudd17
Kukulkan
Level 14
God Stats
3W - 1L
1,698 SR
Queue Stats
4W - 2L
1,624 Elo+
Party 1
Hachiman
Hachiman
DaGabeinator
Hachiman
Level 13
God Stats
1W - 1L
1,826 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Relo1224
Sylvanus
Level 29
God Stats
0W - 1L
1,629 SR
Queue Stats
31W - 18L
1,540 Elo+
Party 1
Odin
Odin
bryceman158
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Susano
Susano
kerotsuyu
Susano
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 18L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,558
504
3,963
9,540
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Fazerts
Cthulhu
11
0 / 1 / 6
7,015
468
4,577
11,409
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Galamer
Neith
12
4 / 4 / 2
7,569
505
8,481
10,601
3,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LuchoJR
Gilgamesh
13
7 / 0 / 4
8,447
563
7,197
7,135
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
nicman709
Da Ji
12
6 / 2 / 6
8,262
551
7,203
9,239
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGSudd17
Kukulkan
11
2 / 5 / 3
7,148
477
6,392
8,605
2,914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DaGabeinator
Hachiman
11
1 / 3 / 3
6,616
441
7,631
8,002
2,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Relo1224
Sylvanus
11
2 / 3 / 7
7,685
512
9,100
14,439
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
2 / 7 / 3
5,613
374
1,591
6,814
2,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
kerotsuyu
Susano
13
4 / 2 / 0
7,427
495
5,208
10,138
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
11
11
Deaths
20
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AGSudd17
Kukulkan
2
5
3
0.7
L
Hachiman
DaGabeinator
Hachiman
1
3
3
0.83
W
2
4
2
0.75
W
Cthulhu
Fazerts
Cthulhu
0
1
6
3
W
Neith
Galamer
Neith
4
4
2
1.25
W
Gilgamesh
LuchoJR
Gilgamesh
7
0
4
9
L
Sylvanus
Relo1224
Sylvanus
2
3
7
1.83
L
2
7
3
0.5
L
Susano
kerotsuyu
Susano
4
2
0
2
W
Da Ji
nicman709
Da Ji
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
29,922
47,924
Taken
47,998
27,061
Mitigated
21,412
12,987
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AGSudd17
Kukulkan
6,392
441
0
241
8,605
2,914
140
2,149
6,181
35,720
0
L
Hachiman
DaGabeinator
Hachiman
7,631
3,494
0
1,694
8,002
2,712
0
1,364
6,501
0
40,292
W
3,963
813
533
3,248
9,540
3,340
1,042
3,890
5,650
36,354
0
W
Cthulhu
Fazerts
Cthulhu
4,577
498
45
2,755
11,409
9,507
162
4,497
6,912
18,423
0
W
Neith
Galamer
Neith
8,481
2,654
0
2,974
10,601
3,418
403
3,767
6,834
0
42,182
W
Gilgamesh
LuchoJR
Gilgamesh
7,197
1,320
0
1,909
7,135
6,735
745
2,548
4,587
10,198
21,822
L
Sylvanus
Relo1224
Sylvanus
9,100
2,066
2,436
6,969
14,439
9,668
0
4,043
10,122
20,706
0
L
1,591
864
0
197
6,814
2,786
0
485
6,189
0
7,387
L
Susano
kerotsuyu
Susano
5,208
1,275
0
2,578
10,138
3,332
0
1,544
8,506
0
33,508
W
Da Ji
nicman709
Da Ji
7,203
2,016
0
1,523
9,239
4,061
0
790
8,449
0
43,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
34,489
310
Minions Killed
251
0
Camps Cleared
0
1,373,062
Distance Traveled
1,310,504
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,148
477
84
6
0
293,583
0
L
Hachiman
6,616
441
70
5
0
252,292
0
W
Ra
7,558
504
73
5
0
267,941
0
W
Cthulhu
7,015
468
31
2
0
272,336
1
W
Neith
7,569
505
77
5
0
270,364
1
W
Gilgamesh
8,447
563
71
5
0
301,492
0
L
Sylvanus
7,685
512
22
1
0
271,816
10
L
Odin
5,613
374
12
1
0
175,906
2
L
Susano
7,427
495
63
4
0
316,907
1
W
Da Ji
8,262
551
58
4
0
260,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role