Player Matchup

Kumbhakarna
Kumbhakarna
BDCool1420
Kumbhakarna
Level 25
God Stats
26W - 16L
1,624 SR
Queue Stats
92W - 108L
1,399 Elo+
Solo
Hera
Hera
D3MAC1A
Hera
Level 28
God Stats
6W - 7L
1,385 SR
Queue Stats
69W - 66L
1,431 Elo+
Party 1
Da Ji
Da Ji
I0NI4
Da Ji
Level 28
God Stats
3W - 1L
1,648 SR
Queue Stats
79W - 75L
1,430 Elo+
Party 1
Chang'e
Chang'e
Immortal013
Chang'e
Level 22
God Stats
5W - 6L
1,100 SR
Queue Stats
22W - 19L
1,056 Elo+
Solo
Apollo
Apollo
panzerlamber26
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,386 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,340 Elo+

VS

Team Averages
Level 13
1,461 SR
1,427 Elo+
Yemoja
Yemoja
Nightsky147
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,506 Elo+
Party 2
Susano
Susano
TobenCurk
Susano
Level 5
God Stats
3W - 4L
1,496 SR
Queue Stats
4W - 6L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
ToxDaReaper
Danzaburou
Level 8
God Stats
9W - 9L
1,598 SR
Queue Stats
27W - 38L
1,328 Elo+
Solo
Neith
Neith
YEDN
Neith
Level 7
God Stats
38W - 32L
1,231 SR
Queue Stats
188W - 176L
1,444 Elo+
Party 3
Merlin
Merlin
killerjordan698
Merlin
Level 18
God Stats
54W - 45L
1,480 SR
Queue Stats
113W - 99L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BDCool1420
Kumbhakarna
18
4 / 4 / 16
11,683
1,062
8,430
15,404
22,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
D3MAC1A
Hera
18
13 / 5 / 10
13,197
1,200
18,753
11,328
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
I0NI4
Da Ji
18
5 / 6 / 18
11,007
1,001
15,789
12,984
5,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Immortal013
Chang'e
18
7 / 2 / 11
12,149
1,104
14,856
14,101
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 15
10,476
952
8,518
10,275
4,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

194

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 5 / 10
10,016
911
7,517
17,520
17,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
TobenCurk
Susano
17
10 / 6 / 6
12,728
1,157
12,135
15,997
5,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ToxDaReaper
Danzaburou
17
0 / 7 / 7
9,553
868
8,457
11,305
3,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
YEDN
Neith
17
7 / 8 / 7
11,961
1,087
12,496
16,453
6,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 7
11,192
1,017
14,675
10,362
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
30
Kills
21
21
Deaths
30
70
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BDCool1420
Kumbhakarna
4
4
16
3
W
Hera
D3MAC1A
Hera
13
5
10
3.6
W
Da Ji
I0NI4
Da Ji
5
6
18
2.33
W
Chang'e
Immortal013
Chang'e
7
2
11
6.25
L
Yemoja
0
5
10
1
L
Susano
TobenCurk
Susano
10
6
6
2.17
L
Danzaburou
ToxDaReaper
Danzaburou
0
7
7
0.5
L
Neith
YEDN
Neith
7
8
7
1.31
L
4
4
7
1.88
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,346
Damage
55,280
64,092
Taken
71,637
41,631
Mitigated
37,708
11,356
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BDCool1420
Kumbhakarna
8,430
2,040
0
0
15,404
22,069
0
5,409
9,995
20,320
0
W
Hera
D3MAC1A
Hera
18,753
4,338
0
56
11,328
4,108
0
5,493
5,835
27,839
0
W
Da Ji
I0NI4
Da Ji
15,789
4,046
0
216
12,984
5,843
0
2,379
10,605
0
23,855
W
Chang'e
Immortal013
Chang'e
14,856
917
3,958
6,466
14,101
5,314
0
4,950
9,151
58,019
0
L
Yemoja
7,517
1,440
968
309
17,520
17,511
0
11,020
6,500
23,432
0
L
Susano
TobenCurk
Susano
12,135
1,854
0
0
15,997
5,955
0
11,851
4,146
0
21,415
L
Danzaburou
ToxDaReaper
Danzaburou
8,457
3,175
0
443
11,305
3,771
0
6,252
5,053
0
23,844
L
Neith
YEDN
Neith
12,496
4,644
0
1,439
16,453
6,549
0
8,142
8,311
0
26,167
L
14,675
1,334
0
428
10,362
3,922
0
4,774
5,588
49,095
0
W
8,518
2,584
0
660
10,275
4,297
0
3,961
6,314
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,512
Gold Earned
55,450
194
Minions Killed
179
7
Camps Cleared
3
1,005,768
Distance Traveled
902,961
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,683
1,062
16
1
2
189,996
3
W
Hera
13,197
1,200
32
3
0
188,750
0
W
Da Ji
11,007
1,001
15
1
1
197,566
0
W
Chang'e
12,149
1,104
93
8
1
223,392
0
L
Yemoja
10,016
911
29
3
1
184,867
0
L
Susano
12,728
1,157
21
2
0
206,784
0
L
Danzaburou
9,553
868
31
3
0
159,072
0
L
Neith
11,961
1,087
40
4
0
162,186
0
L
Merlin
11,192
1,017
58
5
2
190,052
0
W
Apollo
10,476
952
38
3
3
206,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role