Player Matchup

Artio
Artio
PANDAREF
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 143L
1,412 Elo+
Solo
Fenrir
Fenrir
Para1norman01
Fenrir
Level 27
God Stats
4W - 2L
1,847 SR
Queue Stats
197W - 208L
1,533 Elo+
Solo
Ra
Ra
SneerfulGlobe3
Ra
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
26W - 24L
1,891 Elo+
Solo
Cupid
Cupid
fataldream0o7
Cupid
Level 29
God Stats
25W - 33L
1,413 SR
Queue Stats
101W - 155L
1,296 Elo+
Solo
Mercury
Mercury
zXsMCCOREzXs
Mercury
Level 17
God Stats
1W - 1L
1,495 SR
Queue Stats
18W - 41L
1,245 Elo+
Solo
Team Averages
Level 26
1,508 SR
1,475 Elo+

VS

Team Averages
Level 12
1,513 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Mfasya
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Solo
Sylvanus
Sylvanus
PapadiaHero
Sylvanus
Level 18
God Stats
27W - 21L
1,564 SR
Queue Stats
39W - 37L
1,468 Elo+
Solo
Geb
Geb
fluffycorn21
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,237 Elo+
Party 1
Charybdis
Charybdis
yuta_hg
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
PANDAREF
Artio
13
0 / 5 / 2
7,719
429
1,929
14,247
11,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 4 / 0
6,864
381
4,303
10,082
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 4 / 3
9,243
514
11,023
11,164
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 1
8,978
499
8,795
11,350
3,391
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
zXsMCCOREzXs
Mercury
14
1 / 4 / 3
8,624
479
3,246
10,312
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 0 / 2
8,426
468
2,297
6,671
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Mfasya
Neith
14
5 / 3 / 6
9,212
512
10,518
8,277
3,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
PapadiaHero
Sylvanus
16
12 / 3 / 5
11,322
629
15,652
18,443
17,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 11
8,530
474
5,640
15,035
13,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
yuta_hg
Charybdis
12
1 / 10 / 6
7,921
440
1,232
9,452
2,880
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
17
Kills
22
22
Deaths
18
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
2
4
W
Neith
Mfasya
Neith
5
3
6
2.67
L
Artio
PANDAREF
Artio
0
5
2
0.2
W
Sylvanus
PapadiaHero
Sylvanus
12
3
5
4.83
L
4
4
0
1
L
8
4
3
2.38
L
4
5
1
0.9
W
1
2
11
3.25
W
Charybdis
yuta_hg
Charybdis
1
10
6
0.4
L
Mercury
zXsMCCOREzXs
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
35,339
57,155
Taken
57,878
26,662
Mitigated
39,329
14,448
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,297
374
0
1,988
6,671
2,516
217
1,344
5,327
0
36,583
W
Neith
Mfasya
Neith
10,518
5,698
0
1,340
8,277
3,455
2,570
1,927
6,350
0
45,327
L
Artio
PANDAREF
Artio
1,929
456
15
2,322
14,247
11,150
66
3,471
10,776
32,101
0
W
Sylvanus
PapadiaHero
Sylvanus
15,652
3,481
4,287
7,366
18,443
17,120
2,941
3,092
15,351
54,301
12,128
L
4,303
1,551
0
4,478
10,082
4,874
0
2,952
7,130
0
14,913
L
11,023
1,077
1,064
2,687
11,164
4,139
74
5,982
5,182
49,604
0
L
8,795
6,068
148
3,210
11,350
3,391
760
4,741
6,609
0
42,892
W
5,640
1,382
0
500
15,035
13,358
919
3,583
11,452
22,689
0
W
Charybdis
yuta_hg
Charybdis
1,232
420
0
458
9,452
2,880
289
3,006
6,446
0
19,825
L
Mercury
zXsMCCOREzXs
Mercury
3,246
1,129
0
524
10,312
3,108
3,271
3,003
7,248
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
45,411
343
Minions Killed
303
0
Camps Cleared
0
1,446,420
Distance Traveled
1,524,486
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,426
468
64
4
0
363,177
1
W
Neith
9,212
512
76
4
0
286,347
3
L
Artio
7,719
429
61
3
0
263,896
1
W
Sylvanus
11,322
629
107
6
0
262,159
4
L
Fenrir
6,864
381
13
1
0
204,911
2
L
Ra
9,243
514
87
5
0
319,800
2
L
Cupid
8,978
499
94
5
0
303,695
0
W
Geb
8,530
474
26
1
0
330,614
4
W
Charybdis
7,921
440
30
2
0
282,189
3
L
Mercury
8,624
479
88
5
0
354,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role