Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
VashRatax
King Arthur
Level 62
God Stats
3W - 3L
1,549 SR
Queue Stats
79W - 103L
1,360 Elo+
Solo
Hachiman
Hachiman
WiccanOracle420
Hachiman
Level 95
God Stats
4W - 1L
1,850 SR
Queue Stats
104W - 118L
1,315 Elo+
Party 1
Ra
Ra
XXMLGTryhard
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,007 Elo+
Party 1
Rama
Rama
jz2015
Rama
Level 124
God Stats
0W - 2L
1,469 SR
Queue Stats
64W - 77L
1,364 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,309 Elo+

VS

Team Averages
Level 89
1,419 SR
1,357 Elo+
Eset
Eset
CDJason520
Eset
Level 160
God Stats
4W - 1L
1,569 SR
Queue Stats
111W - 108L
1,462 Elo+
Solo
Khepri
Khepri
Magnum_Miraculum
Khepri
Level 63
God Stats
1W - 1L
1,261 SR
Queue Stats
239W - 251L
1,376 Elo+
Solo
Bellona
Bellona
Sparktucus
Bellona
Level 64
God Stats
6W - 4L
1,476 SR
Queue Stats
451W - 470L
1,334 Elo+
Solo
Loki
Loki
grizzly225
Loki
Level 82
God Stats
2W - 1L
1,287 SR
Queue Stats
236W - 236L
1,433 Elo+
Solo
Nox
Nox
the_maxster
Nox
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 10 / 2
10,213
851
14,674
13,579
5,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
VashRatax
King Arthur
13
1 / 9 / 5
7,587
632
4,884
21,277
16,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
15
2 / 9 / 5
9,015
751
7,206
13,608
5,200
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 9 / 7
7,877
656
6,669
10,928
5,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
jz2015
Rama
15
2 / 7 / 4
8,123
677
7,357
13,167
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 28
10,025
835
9,179
8,322
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 26
10,610
884
9,514
16,129
24,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Sparktucus
Bellona
16
4 / 3 / 25
9,815
818
11,882
11,319
14,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 2 / 23
11,776
981
20,948
10,493
6,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 25
10,988
916
10,967
7,605
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
171
10
Kills
44
44
Deaths
11
23
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
10
2
0.6
W
4
2
28
9
W
8
3
26
7
W
Bellona
Sparktucus
Bellona
4
3
25
5.5
L
King Arthur
VashRatax
King Arthur
1
9
5
0.39
L
Hachiman
2
9
5
0.5
L
0
9
7
0.39
W
17
2
23
14.25
L
Rama
jz2015
Rama
2
7
4
0.57
W
11
1
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
62,490
72,559
Taken
53,868
38,779
Mitigated
53,219
9,212
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,674
3,323
617
312
13,579
5,972
0
6,530
7,049
0
19,061
W
9,179
1,052
3,367
2,493
8,322
3,828
916
539
7,783
22,558
0
W
9,514
662
644
3,532
16,129
24,829
587
1,962
14,167
22,062
0
W
Bellona
Sparktucus
Bellona
11,882
2,543
1,146
1,297
11,319
14,573
792
2,138
9,181
0
17,315
L
King Arthur
VashRatax
King Arthur
4,884
875
498
2,517
21,277
16,340
0
9,748
11,529
0
11,837
L
Hachiman
7,206
3,827
692
954
13,608
5,200
0
5,937
7,671
0
23,565
L
6,669
469
1,158
491
10,928
5,291
0
3,358
7,570
18,443
0
W
20,948
9,289
1,870
2,730
10,493
6,339
1,322
1,682
8,811
0
32,111
L
Rama
jz2015
Rama
7,357
5,582
587
1,386
13,167
5,976
0
4,087
9,080
0
14,991
W
10,967
1,971
1,163
1,337
7,605
3,650
1,320
348
7,257
23,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
53,214
100
Minions Killed
112
0
Camps Cleared
0
820,823
Distance Traveled
1,149,191
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,213
851
13
1
0
158,313
1
W
Eset
10,025
835
23
2
0
222,506
0
W
Khepri
10,610
884
24
2
0
225,916
0
W
Bellona
9,815
818
14
1
0
222,125
0
L
King Arthur
7,587
632
8
1
0
160,866
0
L
Hachiman
9,015
751
29
2
0
173,481
0
L
Ra
7,877
656
31
3
0
175,263
0
W
Loki
11,776
981
18
2
0
245,545
0
L
Rama
8,123
677
19
2
0
152,900
0
W
Nox
10,988
916
33
3
0
233,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role