Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HiddenPuddle
Tsukuyomi
Level 25
God Stats
2W - 2L
1,259 SR
Queue Stats
74W - 70L
1,636 Elo+
Solo
Ah Puch
Ah Puch
PanarchEvolved
Ah Puch
Level 6
God Stats
0W - 3L
1,287 SR
Queue Stats
132W - 98L
1,693 Elo+
Party 3
Skadi
Skadi
phantomhunter0
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,596 Elo+
Solo
Team Averages
Level 47
1,409 SR
1,585 Elo+

VS

Team Averages
Level 21
1,629 SR
1,641 Elo+
Bakasura
Bakasura
Datmewmew
Bakasura
Level 28
God Stats
20W - 14L
1,707 SR
Queue Stats
68W - 64L
1,545 Elo+
Party 1
Ullr
Ullr
DocThiccestBoy
Ullr
Level 27
God Stats
29W - 15L
1,823 SR
Queue Stats
173W - 95L
1,806 Elo+
Party 2
Artio
Artio
ElHijoDelSol
Artio
Level 18
God Stats
2W - 1L
1,586 SR
Queue Stats
19W - 16L
1,618 Elo+
Solo
Bellona
Bellona
Weazill
Bellona
Level 27
God Stats
22W - 18L
1,531 SR
Queue Stats
55W - 50L
1,519 Elo+
Party 1
Tiamat
Tiamat
ericlikesspunk
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 33L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 1 / 1
7,442
572
7,821
13,430
7,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
 
Serqet
9
1 / 3 / 2
5,521
425
2,824
9,747
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
HiddenPuddle
Tsukuyomi
12
5 / 4 / 0
7,223
556
6,148
8,398
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 4
5,920
455
7,670
7,822
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 8 / 1
5,161
397
2,483
7,002
1,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Datmewmew
Bakasura
13
6 / 1 / 3
8,026
617
5,018
8,170
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 1
8,541
657
8,594
6,646
2,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 14
6,933
533
3,887
13,839
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Weazill
Bellona
11
0 / 4 / 3
6,511
501
9,500
11,604
10,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 3
7,896
607
8,118
7,625
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
19
19
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
1
1
4.5
L
Serqet
 
Serqet
1
3
2
0.67
W
Bakasura
Datmewmew
Bakasura
6
1
3
7.5
W
8
0
1
8.5
W
0
4
14
1.75
L
Tsukuyomi
HiddenPuddle
Tsukuyomi
5
4
0
1.25
L
1
3
4
1
W
Bellona
Weazill
Bellona
0
4
3
0.38
W
5
3
3
2.17
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
35,117
46,399
Taken
47,884
21,395
Mitigated
30,119
12,078
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,821
2,936
0
6,193
13,430
7,214
0
2,209
10,783
0
38,468
L
Serqet
 
Serqet
2,824
766
0
2,430
9,747
6,334
0
3,472
5,890
0
10,024
W
Bakasura
Datmewmew
Bakasura
5,018
3,210
0
2,195
8,170
3,038
0
1,233
6,937
0
42,260
W
8,594
3,878
0
2,386
6,646
2,329
770
512
5,996
0
61,497
W
3,887
382
1,018
3,394
13,839
9,850
243
2,831
10,426
11,596
0
L
Tsukuyomi
HiddenPuddle
Tsukuyomi
6,148
1,688
0
1,844
8,398
3,797
0
1,943
6,316
0
43,362
L
7,670
890
0
986
7,822
2,594
0
4,186
3,430
32,982
0
W
Bellona
Weazill
Bellona
9,500
3,056
0
4,059
11,604
10,965
298
0
11,604
6,470
29,853
W
8,118
657
0
1,753
7,625
3,937
450
3,094
4,531
47,303
0
L
2,483
1,656
0
625
7,002
1,456
0
1,723
5,152
0
14,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
37,907
249
Minions Killed
405
0
Camps Cleared
0
1,131,943
Distance Traveled
1,242,998
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,442
572
71
5
0
253,517
2
L
Serqet
5,521
425
13
1
0
228,716
0
W
Bakasura
8,026
617
86
7
0
265,720
1
W
Ullr
8,541
657
115
9
0
258,526
2
W
Artio
6,933
533
22
2
0
274,953
9
L
Tsukuyomi
7,223
556
81
6
0
252,753
3
L
Ah Puch
5,920
455
55
4
0
220,640
0
W
Bellona
6,511
501
67
5
0
214,233
2
W
Tiamat
7,896
607
115
9
0
229,566
4
L
Skadi
5,161
397
29
2
0
176,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role