Player Matchup

Nu Wa
Nu Wa
Alpha BAWK
Nu Wa
Level 78
God Stats
0W - 1L
1,272 SR
Queue Stats
86W - 125L
1,335 Elo+
Solo
Loki
Loki
DropThaSoap
Loki
Level 125
God Stats
22W - 13L
1,651 SR
Queue Stats
326W - 298L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Ghost1231xd
Cthulhu
Level 65
God Stats
43W - 49L
1,478 SR
Queue Stats
513W - 602L
1,391 Elo+
Solo
Izanami
Izanami
tdsallday28
Izanami
Level 118
God Stats
62W - 53L
1,456 SR
Queue Stats
125W - 127L
1,414 Elo+
Solo
Sylvanus
Sylvanus
x Stickyiky x
Sylvanus
Level 124
God Stats
7W - 8L
1,773 SR
Queue Stats
65W - 75L
1,519 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,441 Elo+

VS

Team Averages
Level 118
1,472 SR
1,434 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alex_Phantom2
Skadi
Level 127
God Stats
10W - 14L
1,624 SR
Queue Stats
254W - 283L
1,352 Elo+
Solo
Loki
Loki
FoldedLettuce
Loki
Level 111
God Stats
4W - 5L
1,287 SR
Queue Stats
227W - 232L
1,518 Elo+
Solo
Hades
Hades
smoggysnog89
Hades
Level 100
God Stats
51W - 51L
1,447 SR
Queue Stats
95W - 113L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 7 / 2
7,963
442
9,442
10,146
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 2
8,105
450
7,604
9,564
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ghost1231xd
Cthulhu
15
1 / 1 / 1
8,716
484
5,885
11,067
10,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
tdsallday28
Izanami
14
3 / 5 / 2
8,726
485
9,977
11,061
4,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
x Stickyiky x
Sylvanus
12
2 / 0 / 3
7,916
440
5,896
6,857
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
8 / 1 / 2
10,765
598
10,507
13,965
5,991
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
 
King Arthur
15
3 / 4 / 6
8,997
500
10,144
23,948
10,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 2
8,661
481
4,020
7,452
1,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 1 / 2
9,730
541
4,842
8,903
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 2 / 1
8,568
476
3,027
9,247
4,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
17
17
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
2
9
W
King Arthur
 
King Arthur
3
4
6
1.5
W
1
2
2
1
L
Nu Wa
0
7
2
0.14
L
4
4
2
1.25
W
5
1
2
6
L
Cthulhu
Ghost1231xd
Cthulhu
1
1
1
1.5
W
0
2
1
0.25
L
Izanami
tdsallday28
Izanami
3
5
2
0.8
L
Sylvanus
x Stickyiky x
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
32,540
48,695
Taken
63,515
26,859
Mitigated
25,257
12,249
Healing
27,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,507
3,240
0
5,449
13,965
5,991
1,825
4,343
9,331
73,533
0
W
King Arthur
 
King Arthur
10,144
1,191
0
10,787
23,948
10,122
193
6,208
17,547
0
52,198
W
4,020
1,806
73
1,650
7,452
1,727
1,492
1,915
5,432
0
51,504
L
Nu Wa
9,442
2,726
229
1,558
10,146
3,323
0
4,245
5,901
49,172
0
L
7,604
2,222
0
2,349
9,564
2,962
944
2,560
7,004
0
40,289
W
4,842
1,055
742
4,198
8,903
2,914
1,180
2,449
6,326
0
63,340
L
Cthulhu
Ghost1231xd
Cthulhu
5,885
143
0
2,332
11,067
10,857
116
3,991
7,076
50,458
0
W
3,027
240
36
4,130
9,247
4,503
689
4,672
4,430
41,797
0
L
Izanami
tdsallday28
Izanami
9,977
7,694
11
3,161
11,061
4,147
821
2,829
8,232
0
52,359
L
Sylvanus
x Stickyiky x
Sylvanus
5,896
1,958
710
1,899
6,857
5,570
273
138
6,719
29,218
9,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
46,721
443
Minions Killed
523
0
Camps Cleared
0
1,421,203
Distance Traveled
1,668,862
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,765
598
139
8
0
296,510
3
W
King Arthur
8,997
500
71
4
0
373,293
1
W
Skadi
8,661
481
108
6
0
327,901
0
L
Nu Wa
7,963
442
92
5
0
276,698
7
L
Loki
8,105
450
76
4
0
254,076
4
W
Loki
9,730
541
107
6
0
380,254
3
L
Cthulhu
8,716
484
102
6
0
344,552
1
W
Hades
8,568
476
98
5
0
290,904
3
L
Izanami
8,726
485
95
5
0
284,777
1
L
Sylvanus
7,916
440
78
4
0
261,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role