Player Matchup

Osiris
Osiris
Gold V
SexFergusson
Osiris
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,743 MMR
Party 2
Chronos
Chronos
Platinum III
SunwuGoku
Chronos
Platinum III
Level 124
God Stats
55W - 35L
1,678 SR
Queue Stats
546W - 551L
1,731 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Vicksnick
Heimdallr
Platinum II
Level 158
God Stats
5W - 4L
1,540 SR
Queue Stats
152W - 150L
1,737 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
guzmanator
Gilgamesh
Gold II
Level 58
God Stats
7W - 6L
1,843 SR
Queue Stats
118W - 103L
1,725 MMR
Solo
Raijin
Raijin
Gold V
qdobagaming
Raijin
Gold V
Level 57
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 1L
1,743 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,646 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,480 SR
1,735 MMR
Aphrodite
Aphrodite
Gold IV
ElvyCrissy
Aphrodite
Gold IV
Level 158
God Stats
1W - 6L
1,249 SR
Queue Stats
26W - 26L
1,543 MMR
Party 1
Bellona
Bellona
Platinum III
MoneySyn4DatWin
Bellona
Platinum III
Level 55
God Stats
20W - 21L
1,604 SR
Queue Stats
191W - 189L
1,769 MMR
Solo
Discordia
Discordia
Gold II
PurpIeDrink
Discordia
Gold II
Level 65
God Stats
4W - 4L
1,637 SR
Queue Stats
15W - 12L
1,738 MMR
Solo
Achilles
Achilles
Platinum III
santaguy
Achilles
Platinum III
Level 141
God Stats
2W - 7L
1,410 SR
Queue Stats
148W - 144L
1,757 MMR
Solo
Anhur
Anhur
Gold I
sodaSUFFER
Anhur
Gold I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 0 / 4
7,125
713
4,658
7,493
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SunwuGoku
Chronos
11
4 / 1 / 2
6,511
651
4,068
6,672
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Vicksnick
Heimdallr
10
2 / 2 / 0
5,946
595
2,063
5,156
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
guzmanator
Gilgamesh
10
4 / 0 / 5
6,370
637
6,152
5,855
2,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
11
5 / 1 / 3
6,851
685
4,846
4,557
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatArtioMorgan Le FayAthenaSol

VS

Bans
ArtemisCerberusArachneOdinSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElvyCrissy
Aphrodite
6
0 / 5 / 0
4,234
423
729
5,863
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 5 / 0
4,423
442
2,834
5,922
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
PurpIeDrink
Discordia
9
1 / 5 / 0
5,311
531
3,475
6,873
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
santaguy
Achilles
9
1 / 2 / 0
5,614
561
2,291
6,204
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
10
2 / 3 / 0
6,032
603
4,499
5,351
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
4
4
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ElvyCrissy
Aphrodite
0
5
0
0
L
0
5
0
0
L
Discordia
PurpIeDrink
Discordia
1
5
0
0.2
W
Osiris
5
0
4
7
W
Chronos
SunwuGoku
Chronos
4
1
2
5
W
Heimdallr
Vicksnick
Heimdallr
2
2
0
1
W
Gilgamesh
guzmanator
Gilgamesh
4
0
5
6.5
W
Raijin
5
1
3
6.5
L
Achilles
santaguy
Achilles
1
2
0
0.5
L
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,787
Damage
13,828
29,733
Taken
30,213
12,071
Mitigated
11,478
8,991
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ElvyCrissy
Aphrodite
729
130
673
1,742
5,863
3,182
0
2,202
3,511
9,147
0
L
2,834
1,185
0
1,017
5,922
2,843
0
3,523
2,171
0
15,909
L
Discordia
PurpIeDrink
Discordia
3,475
387
0
1,105
6,873
1,726
0
1,708
5,010
23,815
0
W
Osiris
4,658
1,795
0
2,621
7,493
4,951
0
918
6,429
0
50,536
W
Chronos
SunwuGoku
Chronos
4,068
962
0
2,062
6,672
2,062
420
495
6,135
34,756
0
W
Heimdallr
Vicksnick
Heimdallr
2,063
1,270
0
1,324
5,156
1,166
506
0
5,156
0
35,134
W
Gilgamesh
guzmanator
Gilgamesh
6,152
2,082
0
1,990
5,855
2,484
0
912
4,885
0
20,983
W
Raijin
4,846
496
0
994
4,557
1,408
0
1,396
2,924
35,127
0
L
Achilles
santaguy
Achilles
2,291
563
0
314
6,204
1,848
0
862
5,256
0
28,888
L
Anhur
4,499
2,521
0
610
5,351
1,879
0
60
5,291
0
39,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
25,614
337
Minions Killed
233
0
Camps Cleared
0
1,068,374
Distance Traveled
901,142
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,234
423
20
2
0
174,053
5
L
Bellona
4,423
442
28
3
0
148,198
1
L
Discordia
5,311
531
49
5
0
190,211
4
W
Osiris
7,125
713
91
9
0
244,442
4
W
Chronos
6,511
651
67
7
0
204,058
0
W
Heimdallr
5,946
595
71
7
0
192,343
1
W
Gilgamesh
6,370
637
35
4
0
211,612
3
W
Raijin
6,851
685
73
7
0
215,919
5
L
Achilles
5,614
561
61
6
0
209,341
2
L
Anhur
6,032
603
75
8
0
179,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role