Player Matchup

Artemis
Artemis
B0bertzz
Artemis
Level 143
God Stats
11W - 4L
1,749 SR
Queue Stats
173W - 118L
1,619 Elo+
Party 1
Chronos
Chronos
C0bG0bbler
Chronos
Level 88
God Stats
1W - 0L
1,769 SR
Queue Stats
86W - 41L
1,822 Elo+
Party 1
Xing Tian
Xing Tian
KermitDeFrog1
Xing Tian
Level 129
God Stats
16W - 4L
1,899 SR
Queue Stats
128W - 88L
1,616 Elo+
Party 1
Team Averages
Level 120
1,806 SR
1,685 Elo+

VS

Team Averages
Level 76
1,514 SR
1,499 Elo+
Medusa
Medusa
DeviantSin01010
Medusa
Level 85
God Stats
2W - 2L
1,724 SR
Queue Stats
1,010W - 949L
1,590 Elo+
Solo
Fenrir
Fenrir
Janjas Pride
Fenrir
Level 78
God Stats
22W - 18L
1,621 SR
Queue Stats
106W - 109L
1,544 Elo+
Solo
Sol
Sol
R3VDAMO
Sol
Level 64
God Stats
1W - 5L
1,197 SR
Queue Stats
271W - 383L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0bertzz
Artemis
13
1 / 3 / 11
9,300
664
9,420
9,312
3,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
C0bG0bbler
Chronos
15
11 / 0 / 2
10,999
786
13,301
11,734
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
KermitDeFrog1
Xing Tian
14
1 / 0 / 11
9,195
657
5,328
10,468
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,600
614
5,959
9,791
3,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
1 / 5 / 2
8,170
584
6,083
11,636
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
11
0 / 6 / 1
7,693
550
6,807
11,616
4,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
B0bertzz
Artemis
1
3
11
2.17
W
Chronos
C0bG0bbler
Chronos
11
0
2
12
L
2
2
1
1.25
L
Fenrir
1
5
2
0.4
W
Xing Tian
KermitDeFrog1
Xing Tian
1
0
11
6.5
L
Sol
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
18,849
31,514
Taken
33,043
22,777
Mitigated
14,639
8,885
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B0bertzz
Artemis
9,420
1,773
0
724
9,312
3,418
395
2,147
7,165
0
42,447
W
Chronos
C0bG0bbler
Chronos
13,301
4,775
279
5,648
11,734
5,777
1,969
2,561
9,173
43,880
6,166
L
5,959
1,320
0
330
9,791
3,479
222
4,238
5,419
0
38,835
L
Fenrir
6,083
398
0
720
11,636
6,589
0
6,267
4,884
0
15,006
W
Xing Tian
KermitDeFrog1
Xing Tian
5,328
421
0
2,234
10,468
13,582
92
2,853
7,615
12,697
0
L
Sol
6,807
1,602
0
3,164
11,616
4,571
0
6,473
4,843
24,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
24,463
165
Minions Killed
140
9
Camps Cleared
4
797,459
Distance Traveled
748,601
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,300
664
69
5
1
230,855
2
W
Chronos
10,999
786
85
6
8
271,568
3
L
Medusa
8,600
614
83
6
1
245,155
1
L
Fenrir
8,170
584
26
2
2
272,564
9
W
Xing Tian
9,195
657
11
1
0
295,036
3
L
Sol
7,693
550
31
2
1
230,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role