Player Matchup

Tsukuyomi
Tsukuyomi
Praxiiss
Tsukuyomi
Level 144
God Stats
8W - 3L
1,578 SR
Queue Stats
215W - 132L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
Sir D Dubs
Cthulhu
Level 27
God Stats
45W - 27L
1,580 SR
Queue Stats
107W - 71L
1,489 Elo+
Party 2
Janus
Janus
WelshDragonBB
Janus
Level 149
God Stats
2W - 6L
1,359 SR
Queue Stats
276W - 191L
1,577 Elo+
Party 2
Team Averages
Level 107
1,506 SR
1,582 Elo+

VS

Team Averages
Level 49
1,445 SR
1,413 Elo+
Chang'e
Chang'e
Kanae_katrina
Chang'e
Level 29
God Stats
1W - 2L
1,406 SR
Queue Stats
32W - 37L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Tronabuelas69
Ah Puch
Level 18
God Stats
5W - 9L
1,429 SR
Queue Stats
58W - 64L
1,422 Elo+
Party 1
Poseidon
Poseidon
blackston2002
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Praxiiss
Tsukuyomi
16
15 / 1 / 9
12,960
810
20,178
10,986
12,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Sir D Dubs
Cthulhu
16
5 / 0 / 19
12,083
755
6,317
10,857
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 7 / 14
11,326
708
11,143
9,022
3,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 10 / 3
9,197
575
3,446
14,548
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
13
3 / 10 / 4
9,982
624
5,939
16,343
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
blackston2002
Poseidon
14
4 / 7 / 1
10,145
634
6,306
11,379
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
27
Kills
8
8
Deaths
27
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
10
3
0.25
W
Tsukuyomi
Praxiiss
Tsukuyomi
15
1
9
19.5
W
Cthulhu
Sir D Dubs
Cthulhu
5
0
19
14.5
L
Ah Puch
3
10
4
0.5
W
7
7
14
2
L
Poseidon
blackston2002
Poseidon
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
15,691
30,865
Taken
42,270
29,050
Mitigated
14,632
3,999
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,446
151
321
1,662
14,548
5,643
432
7,261
7,287
10,291
0
W
Tsukuyomi
Praxiiss
Tsukuyomi
20,178
5,577
0
1,157
10,986
12,171
141
5,090
5,896
0
43,036
W
Cthulhu
Sir D Dubs
Cthulhu
6,317
418
699
1,815
10,857
13,561
576
5,937
4,920
25,067
0
L
Ah Puch
5,939
48
0
945
16,343
5,552
195
6,153
10,190
29,323
0
W
11,143
542
0
328
9,022
3,318
170
5,006
4,016
40,098
0
L
Poseidon
blackston2002
Poseidon
6,306
458
0
1,513
11,379
3,437
441
4,296
7,083
33,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
29,324
168
Minions Killed
144
6
Camps Cleared
6
855,562
Distance Traveled
714,512
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,197
575
20
1
1
238,914
3
W
Tsukuyomi
12,960
810
48
3
3
298,578
4
W
Cthulhu
12,083
755
42
3
0
298,125
2
L
Ah Puch
9,982
624
59
4
1
230,729
1
W
Janus
11,326
708
78
5
3
258,859
4
L
Poseidon
10,145
634
65
4
4
244,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role