Player Matchup

Chang'e
Chang'e
Adwardo
Chang'e
Level 13
God Stats
4W - 3L
1,416 SR
Queue Stats
11W - 12L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
PANDAREF
Tsukuyomi
Level 27
God Stats
2W - 1L
1,567 SR
Queue Stats
123W - 143L
1,397 Elo+
Solo
Fenrir
Fenrir
Para1norman01
Fenrir
Level 27
God Stats
4W - 2L
1,716 SR
Queue Stats
197W - 208L
1,521 Elo+
Solo
Izanami
Izanami
Plagu3TTV
Izanami
Level 28
God Stats
28W - 19L
1,526 SR
Queue Stats
285W - 289L
1,463 Elo+
Solo
Tiamat
Tiamat
xAredPandaXx
Tiamat
Level 29
God Stats
4W - 0L
1,838 SR
Queue Stats
146W - 142L
1,521 Elo+
Solo
Team Averages
Level 25
1,612 SR
1,446 Elo+

VS

Team Averages
Level 34
1,637 SR
1,599 Elo+
Tiamat
Tiamat
Bloodthirstred
Tiamat
Level 6
God Stats
5W - 4L
1,643 SR
Queue Stats
40W - 23L
1,664 Elo+
Party 1
Poseidon
Poseidon
FallingMoth5
Poseidon
Level 85
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 1
Geb
Geb
Gidgetman
Geb
Level 25
God Stats
1W - 4L
1,838 SR
Queue Stats
97W - 105L
1,370 Elo+
Solo
Danzaburou
Danzaburou
I970Charger4899
Danzaburou
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Bakasura
Bakasura
IYourzTruly
Bakasura
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 11L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adwardo
Chang'e
13
1 / 6 / 8
9,055
477
4,384
12,033
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
PANDAREF
Tsukuyomi
17
9 / 3 / 4
10,955
577
9,229
16,599
5,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 3 / 3
10,923
575
14,125
14,972
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Plagu3TTV
Izanami
15
10 / 6 / 2
10,655
561
12,634
14,902
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
5 / 5 / 7
10,562
556
13,612
19,178
12,772
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 7
9,939
523
12,770
12,171
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
FallingMoth5
Poseidon
15
5 / 8 / 4
9,899
521
15,189
15,843
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 8
7,950
418
6,115
16,433
9,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
I970Charger4899
Danzaburou
13
1 / 10 / 2
8,400
442
5,760
11,450
4,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
IYourzTruly
Bakasura
17
10 / 4 / 8
11,194
589
14,943
15,811
7,398
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
37
Kills
23
23
Deaths
37
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adwardo
Chang'e
1
6
8
0.83
L
7
7
7
1.5
L
Poseidon
FallingMoth5
Poseidon
5
8
4
0.88
L
0
8
8
0.5
L
Danzaburou
I970Charger4899
Danzaburou
1
10
2
0.2
L
Bakasura
IYourzTruly
Bakasura
10
4
8
3.5
W
Tsukuyomi
PANDAREF
Tsukuyomi
9
3
4
3.67
W
12
3
3
4.5
W
Izanami
Plagu3TTV
Izanami
10
6
2
1.83
W
Tiamat
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,984
Damage
54,777
77,684
Taken
71,708
40,571
Mitigated
33,083
26,719
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adwardo
Chang'e
4,384
851
1,337
2,742
12,033
5,687
707
4,625
6,317
21,242
0
L
12,770
1,412
0
2,890
12,171
6,615
43
2,635
9,536
38,871
0
L
Poseidon
FallingMoth5
Poseidon
15,189
2,455
0
4,473
15,843
4,589
0
4,769
11,074
60,743
0
L
6,115
896
0
0
16,433
9,745
300
4,995
11,438
24,236
0
L
Danzaburou
I970Charger4899
Danzaburou
5,760
2,433
0
268
11,450
4,736
786
347
11,103
0
31,089
L
Bakasura
IYourzTruly
Bakasura
14,943
9,773
0
4,150
15,811
7,398
2,331
5,250
10,561
0
49,078
W
Tsukuyomi
PANDAREF
Tsukuyomi
9,229
2,527
0
6,944
16,599
5,693
242
4,954
11,003
0
56,577
W
14,125
5,041
0
6,029
14,972
11,103
0
4,110
10,153
0
60,245
W
Izanami
Plagu3TTV
Izanami
12,634
7,524
0
3,122
14,902
5,316
2,356
8,558
5,987
0
52,742
W
Tiamat
13,612
678
97
6,448
19,178
12,772
660
11,178
7,101
73,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
47,382
417
Minions Killed
347
0
Camps Cleared
0
1,567,524
Distance Traveled
1,652,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,055
477
37
2
0
296,876
0
L
Tiamat
9,939
523
51
3
0
311,311
0
L
Poseidon
9,899
521
105
6
0
327,068
2
L
Geb
7,950
418
27
1
0
338,242
2
L
Danzaburou
8,400
442
54
3
0
281,157
0
L
Bakasura
11,194
589
110
6
0
394,671
0
W
Tsukuyomi
10,955
577
96
5
0
314,522
1
W
Fenrir
10,923
575
70
4
0
348,654
1
W
Izanami
10,655
561
98
5
0
287,621
1
W
Tiamat
10,562
556
116
6
0
319,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role