Player Matchup

Izanami
Izanami
NoOneNoteworthy
Izanami
Level 29
God Stats
18W - 6L
1,828 SR
Queue Stats
42W - 27L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
PJamas
Cthulhu
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 10L
1,639 Elo+
Party 1
Charybdis
Charybdis
TrickyMcgee
Charybdis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 22L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
marshstorm4
Morgan Le Fay
Level 27
God Stats
3W - 3L
1,446 SR
Queue Stats
42W - 30L
1,593 Elo+
Party 1
Merlin
Merlin
mintykill
Merlin
Level 20
God Stats
18W - 13L
1,634 SR
Queue Stats
34W - 27L
1,572 Elo+
Party 1
Team Averages
Level 24
1,630 SR
1,609 Elo+

VS

Team Averages
Level 19
1,484 SR
1,474 Elo+
Izanami
Izanami
Danger_Hugs21
Izanami
Level 28
God Stats
32W - 31L
1,542 SR
Queue Stats
148W - 138L
1,487 Elo+
Solo
Yemoja
Yemoja
SADBEAR999
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,268 Elo+
Solo
Serqet
Serqet
SpaghettiMommy
Serqet
Level 18
God Stats
4W - 4L
1,394 SR
Queue Stats
9W - 5L
1,652 Elo+
Solo
Kukulkan
Kukulkan
ThtBastrd420
Kukulkan
Level 16
God Stats
7W - 4L
1,599 SR
Queue Stats
10W - 7L
1,576 Elo+
Solo
Zeus
Zeus
cheese0227
Zeus
Level 29
God Stats
2W - 0L
1,384 SR
Queue Stats
9W - 7L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
14,552
1,119
23,592
19,360
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PJamas
Cthulhu
20
2 / 9 / 12
12,625
971
14,191
36,081
31,004
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
TrickyMcgee
Charybdis
20
4 / 11 / 9
13,849
1,065
13,005
25,930
11,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
marshstorm4
Morgan Le Fay
19
5 / 9 / 7
12,627
971
19,079
20,168
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
mintykill
Merlin
19
5 / 9 / 8
12,957
997
14,702
20,100
8,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
3 / 11 / 20
13,519
1,040
24,612
23,985
9,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
SADBEAR999
Yemoja
20
1 / 4 / 22
13,171
1,013
5,900
15,980
17,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
29 / 2 / 7
18,902
1,454
35,757
19,780
15,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ThtBastrd420
Kukulkan
20
3 / 2 / 17
13,735
1,057
14,144
10,814
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 22
14,950
1,150
34,840
16,958
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
131
24
Kills
43
43
Deaths
24
44
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
11
20
1.18
L
8
5
8
2.4
L
Cthulhu
PJamas
Cthulhu
2
9
12
0.89
W
Yemoja
SADBEAR999
Yemoja
1
4
22
3
W
29
2
7
16.25
W
Kukulkan
ThtBastrd420
Kukulkan
3
2
17
5.75
L
Charybdis
TrickyMcgee
Charybdis
4
11
9
0.77
W
7
5
22
3.6
L
Morgan Le Fay
marshstorm4
Morgan Le Fay
5
9
7
0.94
L
Merlin
mintykill
Merlin
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,569
Damage
115,253
121,639
Taken
87,517
67,364
Mitigated
53,379
11,509
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
24,612
16,088
0
0
23,985
9,931
0
9,100
14,885
0
60,762
L
23,592
18,348
0
4,498
19,360
7,802
0
7,220
12,140
0
79,670
L
Cthulhu
PJamas
Cthulhu
14,191
1,091
145
2,738
36,081
31,004
0
18,413
17,179
26,129
0
W
Yemoja
SADBEAR999
Yemoja
5,900
836
1,671
382
15,980
17,241
0
10,734
5,246
19,769
0
W
35,757
7,830
0
0
19,780
15,203
0
9,991
9,789
0
41,878
W
Kukulkan
ThtBastrd420
Kukulkan
14,144
1,319
0
625
10,814
4,542
0
7,315
3,499
50,754
0
L
Charybdis
TrickyMcgee
Charybdis
13,005
8,210
0
302
25,930
11,233
0
10,778
15,152
0
34,519
W
34,840
3,116
0
1,691
16,958
6,462
0
10,832
6,126
59,039
0
L
Morgan Le Fay
marshstorm4
Morgan Le Fay
19,079
2,021
479
1,634
20,168
8,879
0
10,039
9,580
28,784
0
L
Merlin
mintykill
Merlin
14,702
896
719
994
20,100
8,446
0
8,434
11,030
31,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,610
Gold Earned
74,277
265
Minions Killed
266
7
Camps Cleared
6
1,255,440
Distance Traveled
1,232,420
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,519
1,040
68
5
4
203,870
0
L
Izanami
14,552
1,119
123
9
2
223,667
1
L
Cthulhu
12,625
971
35
3
0
275,344
0
W
Yemoja
13,171
1,013
23
2
0
182,623
1
W
Serqet
18,902
1,454
18
1
1
328,524
0
W
Kukulkan
13,735
1,057
92
7
1
266,967
0
L
Charybdis
13,849
1,065
41
3
4
239,739
0
W
Zeus
14,950
1,150
65
5
0
250,436
0
L
Morgan Le Fay
12,627
971
20
2
1
264,918
0
L
Merlin
12,957
997
46
4
0
251,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role