Player Matchup

Morgan Le Fay
Morgan Le Fay
Abxndxn
Morgan Le Fay
Level 33
God Stats
4W - 12L
1,191 SR
Queue Stats
202W - 288L
1,500 Elo+
Party 1
Thor
Thor
Maaramma
Thor
Level 18
God Stats
1W - 3L
1,444 SR
Queue Stats
40W - 52L
1,424 Elo+
Party 1
Artemis
Artemis
StillMixin
Artemis
Level 27
God Stats
10W - 20L
1,329 SR
Queue Stats
110W - 129L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
TolietHead
Guan Yu
Level 26
God Stats
41W - 37L
1,528 SR
Queue Stats
71W - 68L
1,456 Elo+
Solo
Horus
Horus
bupis1123
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,370 Elo+
Solo
Team Averages
Level 22
1,398 SR
1,455 Elo+

VS

Team Averages
Level 14
1,532 SR
1,316 Elo+
Ymir
Ymir
Mochox09
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,043 Elo+
Party 2
Medusa
Medusa
SmurfSparty
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Therealist1ne
Zhong Kui
Level 25
God Stats
16W - 11L
1,456 SR
Queue Stats
59W - 53L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
Topex0
Cu Chulainn
Level 7
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 9L
1,326 Elo+
Party 2
Hun Batz
Hun Batz
Truenosday
Hun Batz
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abxndxn
Morgan Le Fay
14
2 / 6 / 3
9,352
468
11,456
13,034
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
0 / 4 / 4
8,265
413
2,616
15,350
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
StillMixin
Artemis
14
13 / 5 / 4
10,612
531
22,551
15,635
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
TolietHead
Guan Yu
13
3 / 2 / 11
9,162
458
9,678
16,097
20,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
bupis1123
Horus
10
0 / 9 / 2
7,456
373
3,175
12,630
4,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 7 / 9
9,485
474
5,458
17,520
11,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
2 / 5 / 5
9,987
499
10,329
12,774
3,800
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Therealist1ne
Zhong Kui
17
6 / 0 / 6
10,888
544
10,712
15,874
12,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Topex0
Cu Chulainn
16
3 / 2 / 7
10,293
515
7,327
12,537
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Truenosday
Hun Batz
17
11 / 4 / 6
11,767
588
17,327
14,269
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
18
Kills
24
26
Deaths
18
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abxndxn
Morgan Le Fay
2
6
3
0.58
L
Thor
0
4
4
0.5
W
Ymir
2
7
9
0.93
W
Medusa
2
5
5
0.9
L
Artemis
StillMixin
Artemis
13
5
4
3
W
Zhong Kui
Therealist1ne
Zhong Kui
6
0
6
9
L
Guan Yu
TolietHead
Guan Yu
3
2
11
4.25
W
Cu Chulainn
Topex0
Cu Chulainn
3
2
7
3.25
W
Hun Batz
Truenosday
Hun Batz
11
4
6
3.5
L
Horus
bupis1123
Horus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,476
Damage
51,153
72,746
Taken
72,974
40,805
Mitigated
41,698
9,821
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abxndxn
Morgan Le Fay
11,456
2,035
0
657
13,034
5,103
402
3,547
9,436
50,632
0
L
Thor
2,616
578
0
1,365
15,350
5,063
0
2,103
12,976
0
50,211
W
Ymir
5,458
578
0
20
17,520
11,359
345
1,429
15,980
26,097
0
W
Medusa
10,329
4,486
0
3,496
12,774
3,800
1,736
1,439
11,246
0
77,427
L
Artemis
StillMixin
Artemis
22,551
11,108
0
2,909
15,635
5,334
763
4,759
10,786
0
71,985
W
Zhong Kui
Therealist1ne
Zhong Kui
10,712
805
457
8,531
15,874
12,412
825
3,296
12,288
60,932
0
L
Guan Yu
TolietHead
Guan Yu
9,678
958
1,823
2,163
16,097
20,524
359
3,820
12,111
0
28,396
W
Cu Chulainn
Topex0
Cu Chulainn
7,327
1,161
0
4,995
12,537
9,802
2,410
1,406
10,999
0
50,310
W
Hun Batz
Truenosday
Hun Batz
17,327
6,853
0
182
14,269
4,325
240
3,177
10,975
0
63,979
L
Horus
bupis1123
Horus
3,175
1,765
357
547
12,630
4,781
453
1,941
10,484
0
24,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
52,420
325
Minions Killed
467
0
Camps Cleared
0
1,689,528
Distance Traveled
1,835,433
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,352
468
91
5
0
321,858
0
L
Thor
8,265
413
80
4
0
363,212
0
W
Ymir
9,485
474
35
2
0
376,159
1
W
Medusa
9,987
499
139
7
0
350,735
2
L
Artemis
10,612
531
80
4
0
319,222
0
W
Zhong Kui
10,888
544
101
5
0
352,271
4
L
Guan Yu
9,162
458
33
2
0
429,467
0
W
Cu Chulainn
10,293
515
93
5
0
357,713
3
W
Hun Batz
11,767
588
99
5
0
398,555
3
L
Horus
7,456
373
41
2
0
255,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role