Player Matchup

Kali
Kali
FatDoik240
Kali
Level 28
God Stats
85W - 111L
1,454 SR
Queue Stats
293W - 366L
1,293 Elo+
Party 2
Merlin
Merlin
FaykeJunki
Merlin
Level 46
God Stats
5W - 5L
1,562 SR
Queue Stats
100W - 134L
1,373 Elo+
Party 2
Anubis
Anubis
MYPISTOL
Anubis
Level 69
God Stats
23W - 17L
1,444 SR
Queue Stats
567W - 595L
1,370 Elo+
Party 2
Team Averages
Level 48
1,487 SR
1,345 Elo+

VS

Team Averages
Level 41
1,349 SR
1,319 Elo+
The Morrigan
The Morrigan
CagedLeader
The Morrigan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,262 Elo+
Party 1
Fafnir
Fafnir
NessaBeVibin
Fafnir
Level 46
God Stats
1W - 4L
1,501 SR
Queue Stats
106W - 133L
1,432 Elo+
Party 1
Set
Set
setthreat3326
Set
Level 67
God Stats
0W - 4L
1,045 SR
Queue Stats
97W - 133L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
9,783
611
4,218
10,567
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
FaykeJunki
Merlin
14
5 / 6 / 6
10,770
673
16,220
8,646
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MYPISTOL
Anubis
15
7 / 2 / 5
11,455
716
15,418
12,914
10,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CagedLeader
The Morrigan
13
2 / 6 / 6
9,736
609
6,328
7,877
2,366
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
14
4 / 1 / 6
11,670
729
7,361
19,909
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 5 / 5
10,297
644
12,435
17,095
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
11
11
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CagedLeader
The Morrigan
2
6
6
0.83
W
0
3
10
1.67
W
Merlin
FaykeJunki
Merlin
5
6
6
1.33
W
Anubis
MYPISTOL
Anubis
7
2
5
4.75
L
Fafnir
4
1
6
7
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
26,124
32,127
Taken
44,881
19,151
Mitigated
28,470
9,911
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CagedLeader
The Morrigan
6,328
571
0
439
7,877
2,366
310
6,521
1,341
25,887
1,516
W
4,218
1,755
0
2,267
10,567
6,124
1,240
5,127
5,440
0
16,970
W
Merlin
FaykeJunki
Merlin
16,220
732
0
493
8,646
2,948
488
3,006
5,640
63,140
0
W
Anubis
MYPISTOL
Anubis
15,418
476
115
7,036
12,914
10,079
263
5,906
6,960
43,700
0
L
Fafnir
7,361
1,729
509
5,122
19,909
19,874
231
12,342
7,045
24,157
0
L
12,435
3,508
0
1,547
17,095
6,230
1,152
13,497
3,504
0
34,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
31,703
186
Minions Killed
132
5
Camps Cleared
7
832,523
Distance Traveled
822,809
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,736
609
44
3
4
237,084
2
W
Kali
9,783
611
19
1
1
276,448
0
W
Merlin
10,770
673
102
6
1
269,430
0
W
Anubis
11,455
716
65
4
3
286,645
5
L
Fafnir
11,670
729
43
3
1
287,991
1
L
Set
10,297
644
45
3
2
297,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role