Player Matchup

Apollo
Apollo
Gold V
GrimmSinSanity
Apollo
Gold V
Level 68
God Stats
10W - 19L
1,530 SR
Queue Stats
172W - 170L
1,353 MMR
Solo
Chang'e
Chang'e
Bronze IV
HayZeus0
Chang'e
Bronze IV
Level 37
God Stats
2W - 2L
1,637 SR
Queue Stats
19W - 42L
1,331 MMR
Solo
Jormungandr
Jormungandr
Silver III
Mundifari
Jormungandr
Silver III
Level 125
God Stats
4W - 2L
1,660 SR
Queue Stats
329W - 326L
904 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
SacoEscrotalXD
Sun Wukong
Silver II
Level 104
God Stats
8W - 6L
1,587 SR
Queue Stats
186W - 186L
1,084 MMR
Solo
Sobek
Sobek
Gold V
TricKKzz
Sobek
Gold V
Level 106
God Stats
1W - 3L
1,401 SR
Queue Stats
130W - 134L
1,152 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,563 SR
1,165 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,617 SR
1,196 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Drillago75
Zhong Kui
Gold IV
Level 151
God Stats
25W - 16L
1,578 SR
Queue Stats
43W - 47L
1,326 MMR
Solo
Awilix
Awilix
Silver III
Greenvibez978
Awilix
Silver III
Level 82
God Stats
30W - 24L
1,593 SR
Queue Stats
43W - 51L
879 MMR
Solo
Athena
Athena
Silver III
MasterOfFalcons
Athena
Silver III
Level 142
God Stats
4W - 1L
1,780 SR
Queue Stats
246W - 245L
927 MMR
Solo
Artemis
Artemis
Silver I
eDambo
Artemis
Silver I
Level 154
God Stats
4W - 1L
1,636 SR
Queue Stats
43W - 41L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 4
9,600
457
13,960
20,716
7,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
HayZeus0
Chang'e
14
4 / 8 / 7
10,047
478
10,637
17,100
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mundifari
Jormungandr
15
1 / 5 / 7
9,801
467
12,464
19,244
16,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
SacoEscrotalXD
Sun Wukong
17
7 / 4 / 2
11,557
550
17,267
24,886
21,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
TricKKzz
Sobek
12
3 / 8 / 7
9,058
431
8,250
27,980
36,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioAo KuangOdinHe Bo

VS

Bans
PersephoneKukulkanFreyaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 8 / 15
10,948
521
19,796
21,485
11,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Drillago75
Zhong Kui
19
8 / 1 / 12
12,406
591
18,473
20,958
19,612
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 5
12,429
592
14,470
19,549
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 18
11,400
543
10,488
21,549
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
eDambo
Artemis
18
10 / 3 / 12
11,681
556
23,636
16,109
8,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
18
Kills
34
35
Deaths
18
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
8
15
1.06
W
Zhong Kui
Drillago75
Zhong Kui
8
1
12
14
W
12
4
5
3.63
L
3
10
4
0.5
L
Chang'e
HayZeus0
Chang'e
4
8
7
0.94
W
3
2
18
6
L
Jormungandr
Mundifari
Jormungandr
1
5
7
0.9
L
Sun Wukong
SacoEscrotalXD
Sun Wukong
7
4
2
2
L
Sobek
TricKKzz
Sobek
3
8
7
0.81
W
Artemis
eDambo
Artemis
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,578
Damage
86,863
109,926
Taken
99,650
86,892
Mitigated
75,385
22,306
Healing
45,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,796
1,138
0
11,375
21,485
11,736
590
8,106
13,379
71,666
0
W
Zhong Kui
Drillago75
Zhong Kui
18,473
3,080
0
11,329
20,958
19,612
2,982
7,979
12,979
96,303
0
W
14,470
5,388
0
9,584
19,549
9,987
1,159
6,464
13,085
0
86,734
L
13,960
8,017
0
2,481
20,716
7,143
1,020
7,373
13,343
0
68,530
L
Chang'e
HayZeus0
Chang'e
10,637
1,695
3,294
4,944
17,100
5,271
273
6,644
10,456
42,415
0
W
10,488
2,274
0
5,179
21,549
25,680
245
6,123
15,426
39,343
0
L
Jormungandr
Mundifari
Jormungandr
12,464
2,696
0
1,750
19,244
16,637
0
11,711
7,533
51,103
0
L
Sun Wukong
SacoEscrotalXD
Sun Wukong
17,267
5,666
0
4,816
24,886
21,576
0
10,839
14,047
2,143
76,576
L
Sobek
TricKKzz
Sobek
8,250
1,120
0
5,021
27,980
36,265
75
12,190
15,790
24,392
0
W
Artemis
eDambo
Artemis
23,636
16,480
0
7,538
16,109
8,370
4,449
5,489
10,620
0
78,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
58,864
432
Minions Killed
513
0
Camps Cleared
0
1,883,672
Distance Traveled
2,084,051
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,948
521
101
5
0
369,047
6
W
Zhong Kui
12,406
591
162
8
0
405,455
8
W
Awilix
12,429
592
113
5
0
470,099
1
L
Apollo
9,600
457
105
5
0
338,304
2
L
Chang'e
10,047
478
73
3
0
361,293
9
W
Athena
11,400
543
45
2
0
461,486
10
L
Jormungandr
9,801
467
95
5
0
364,747
2
L
Sun Wukong
11,557
550
135
6
0
428,241
4
L
Sobek
9,058
431
24
1
0
391,087
4
W
Artemis
11,681
556
92
4
0
377,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role