Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Apollyon3689
Baron Samedi
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,458 MMR
Party 2
The Morrigan
The Morrigan
Silver II
BanditNSW
The Morrigan
Silver II
Level 121
God Stats
7W - 3L
1,508 SR
Queue Stats
81W - 96L
1,038 MMR
Solo
Tyr
Tyr
Bronze III
BloodyMoonBalls
Tyr
Bronze III
Level 63
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Set
Set
Bronze III
demonteizer
Set
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,212 MMR
Solo
Izanami
Izanami
Bronze IV
nemesisxp3
Izanami
Bronze IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,170 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,501 SR
1,276 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,495 SR
1,273 MMR
Loki
Loki
Silver II
Halfr1canHero
Loki
Silver II
Level 127
God Stats
10W - 4L
1,560 SR
Queue Stats
94W - 101L
978 MMR
Solo
Sylvanus
Sylvanus
Silver I
NICKEDOUT
Sylvanus
Silver I
Level 114
God Stats
6W - 7L
1,424 SR
Queue Stats
285W - 287L
1,173 MMR
Solo
Tiamat
Tiamat
Gold V
NIKE KING45
Tiamat
Gold V
Level 150
God Stats
5W - 4L
1,277 SR
Queue Stats
316W - 318L
1,240 MMR
Solo
Sol
Sol
Bronze III
comacozyninja
Sol
Bronze III
Level 108
God Stats
2W - 0L
1,614 SR
Queue Stats
3W - 3L
1,436 MMR
Party 1
Skadi
Skadi
Bronze III
xSinnzy
Skadi
Bronze III
Level 109
God Stats
4W - 1L
1,601 SR
Queue Stats
13W - 10L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apollyon3689
Baron Samedi
11
0 / 4 / 0
7,531
359
4,033
8,331
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
BanditNSW
The Morrigan
18
5 / 4 / 2
11,363
541
14,359
11,463
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 5 / 3
11,270
537
15,117
19,879
16,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 11 / 0
7,739
369
1,014
13,150
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
nemesisxp3
Izanami
14
0 / 8 / 2
8,477
404
4,230
14,263
4,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Hun BatzMorgan Le FayZhong KuiArtemisBaba Yaga

VS

Bans
GilgameshNeithSusanoAthenaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,448
545
5,918
12,714
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NICKEDOUT
Sylvanus
17
7 / 2 / 10
10,847
517
8,136
13,421
16,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
18
2 / 1 / 4
11,608
553
6,068
12,973
12,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
9 / 5 / 4
12,972
618
12,678
12,897
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
xSinnzy
Skadi
18
10 / 2 / 10
12,579
599
12,836
11,192
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
11
Kills
32
32
Deaths
12
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Apollyon3689
Baron Samedi
0
4
0
0
L
The Morrigan
BanditNSW
The Morrigan
5
4
2
1.5
L
6
5
3
1.5
W
4
2
8
4
W
Sylvanus
NICKEDOUT
Sylvanus
7
2
10
6
W
Tiamat
2
1
4
4
W
9
5
4
2.2
L
0
11
0
0
L
Izanami
nemesisxp3
Izanami
0
8
2
0.13
W
Skadi
xSinnzy
Skadi
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
45,636
67,086
Taken
63,197
32,131
Mitigated
42,397
14,065
Healing
24,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Apollyon3689
Baron Samedi
4,033
35
0
930
8,331
3,154
0
3,792
4,539
30,918
0
L
The Morrigan
BanditNSW
The Morrigan
14,359
2,580
0
3,878
11,463
4,539
187
4,056
7,345
73,338
13,989
L
15,117
2,336
0
6,334
19,879
16,102
319
7,753
12,126
0
62,702
W
5,918
886
0
5,488
12,714
5,005
130
2,023
10,547
0
77,955
W
Sylvanus
NICKEDOUT
Sylvanus
8,136
2,444
1,484
4,432
13,421
16,100
909
2,467
10,787
31,292
11,178
W
Tiamat
6,068
894
0
5,950
12,973
12,307
683
3,635
9,191
64,201
0
W
12,678
4,427
162
3,852
12,897
5,123
4,201
3,327
9,490
83,589
6,212
L
1,014
233
0
30
13,150
4,049
1,512
4,161
8,989
0
27,722
L
Izanami
nemesisxp3
Izanami
4,230
3,180
0
2,893
14,263
4,287
0
5,128
9,135
0
56,531
W
Skadi
xSinnzy
Skadi
12,836
6,414
0
2,722
11,192
3,862
4,399
2,618
8,498
0
91,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,380
Gold Earned
59,454
476
Minions Killed
596
0
Camps Cleared
0
1,812,741
Distance Traveled
1,889,453
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,531
359
58
3
0
351,749
1
L
The Morrigan
11,363
541
147
7
0
398,298
4
L
Tyr
11,270
537
115
5
0
395,759
2
W
Loki
11,448
545
128
6
0
461,183
6
W
Sylvanus
10,847
517
55
3
0
353,188
0
W
Tiamat
11,608
553
119
6
0
337,323
4
W
Sol
12,972
618
159
8
0
351,881
0
L
Set
7,739
369
53
3
0
355,858
0
L
Izanami
8,477
404
103
5
0
311,077
1
W
Skadi
12,579
599
135
6
0
385,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role