Player Matchup

Chang'e
Chang'e
Emcrest
Chang'e
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
16W - 13L
1,642 Elo+
Party 2
Neith
Neith
ImAnborgesa
Neith
Level 6
God Stats
1W - 3L
1,241 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 2
Ganesha
Ganesha
MAYN1AK
Ganesha
Level 100
God Stats
3W - 3L
1,479 SR
Queue Stats
62W - 62L
1,568 Elo+
Party 2
Team Averages
Level 45
1,471 SR
1,502 Elo+

VS

Team Averages
Level 50
1,453 SR
1,488 Elo+
Anubis
Anubis
BearCub18
Anubis
Level 91
God Stats
6W - 7L
1,396 SR
Queue Stats
390W - 461L
1,544 Elo+
Party 1
Izanami
Izanami
ShaggyLink
Izanami
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
97W - 132L
1,332 Elo+
Solo
Bacchus
Bacchus
martianodeli
Bacchus
Level 29
God Stats
11W - 11L
1,665 SR
Queue Stats
266W - 299L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Emcrest
Chang'e
17
17 / 1 / 4
12,891
758
31,713
21,682
9,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 13
10,782
634
4,816
5,113
1,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MAYN1AK
Ganesha
14
0 / 2 / 19
11,564
680
13,592
16,149
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BearCub18
Anubis
12
2 / 8 / 1
9,303
547
10,563
17,349
7,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ShaggyLink
Izanami
10
0 / 11 / 2
8,516
501
9,627
17,063
4,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
martianodeli
Bacchus
13
3 / 2 / 2
9,903
583
9,320
22,018
17,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
BearCub18
Anubis
2
8
1
0.31
W
Chang'e
Emcrest
Chang'e
17
1
4
19
W
4
2
13
5.25
W
Ganesha
MAYN1AK
Ganesha
0
2
19
4.75
L
Izanami
ShaggyLink
Izanami
0
11
2
0.09
L
Bacchus
martianodeli
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
29,510
42,944
Taken
56,430
30,261
Mitigated
29,818
21,332
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BearCub18
Anubis
10,563
678
0
3,823
17,349
7,070
72
15,940
1,409
33,634
0
W
Chang'e
Emcrest
Chang'e
31,713
5,192
5,406
12,663
21,682
9,654
1,043
10,537
11,145
76,191
0
W
4,816
2,189
0
319
5,113
1,819
570
2,470
2,643
0
13,229
W
Ganesha
MAYN1AK
Ganesha
13,592
648
0
2,944
16,149
18,788
342
7,393
8,756
31,697
0
L
Izanami
ShaggyLink
Izanami
9,627
6,313
0
477
17,063
4,843
451
13,985
3,063
0
25,359
L
Bacchus
martianodeli
Bacchus
9,320
1,774
0
5,437
22,018
17,905
112
15,457
6,379
25,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
27,722
176
Minions Killed
131
9
Camps Cleared
3
809,201
Distance Traveled
768,875
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,303
547
53
3
2
245,039
0
W
Chang'e
12,891
758
129
8
8
293,208
2
W
Neith
10,782
634
41
2
1
211,856
0
W
Ganesha
11,564
680
6
0
0
304,137
4
L
Izanami
8,516
501
36
2
0
216,060
4
L
Bacchus
9,903
583
42
2
1
307,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role