Player Matchup

Ymir
Ymir
Silver I
ADR14N TURBO
Ymir
Silver I
Level 70
God Stats
24W - 39L
1,427 SR
Queue Stats
36W - 52L
1,171 MMR
Solo
Arachne
Arachne
Silver V
Coolie Whistle
Arachne
Silver V
Level 87
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 20L
1,084 MMR
Solo
Achilles
Achilles
Silver IV
Perseus646
Achilles
Silver IV
Level 144
God Stats
27W - 27L
1,437 SR
Queue Stats
446W - 454L
519 MMR
Solo
Janus
Janus
Silver I
RecedingH4ir
Janus
Silver I
Level 65
God Stats
4W - 7L
1,556 SR
Queue Stats
143W - 137L
1,213 MMR
Solo
Cupid
Cupid
Gold V
y0urm0m68
Cupid
Gold V
Level 125
God Stats
6W - 6L
1,505 SR
Queue Stats
503W - 514L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,529 SR
1,022 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,429 SR
1,020 MMR
Nu Wa
Nu Wa
Gold V
A_CUPOF_YOGURT9
Nu Wa
Gold V
Level 60
God Stats
6W - 11L
1,265 SR
Queue Stats
149W - 144L
1,298 MMR
Solo
Thanatos
Thanatos
Silver II
Alonsko
Thanatos
Silver II
Level 84
God Stats
7W - 17L
1,421 SR
Queue Stats
93W - 106L
1,068 MMR
Solo
Apollo
Apollo
Silver IV
Landorax
Apollo
Silver IV
Level 106
God Stats
0W - 3L
1,337 SR
Queue Stats
77W - 93L
831 MMR
Solo
Cthulhu
Cthulhu
Silver III
MC INFINITY
Cthulhu
Silver III
Level 125
God Stats
6W - 9L
1,550 SR
Queue Stats
328W - 346L
935 MMR
Solo
Nike
Nike
Silver III
crossange150
Nike
Silver III
Level 132
God Stats
2W - 1L
1,571 SR
Queue Stats
20W - 35L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,382
449
1,476
8,807
4,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 0
7,019
585
3,624
8,610
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Perseus646
Achilles
11
3 / 3 / 1
7,066
589
6,677
7,639
5,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 3 / 3
7,151
596
3,800
6,291
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
y0urm0m68
Cupid
9
2 / 5 / 2
5,711
476
5,162
8,553
1,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaGilgameshDanzaburouMorgan Le FayTiamat

VS

Bans
SetSkadiMedusaIzanamiFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,373
531
6,361
5,148
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Alonsko
Thanatos
13
7 / 1 / 3
8,073
673
6,380
7,907
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Landorax
Apollo
10
5 / 3 / 3
6,593
549
4,713
6,910
2,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MC INFINITY
Cthulhu
10
3 / 4 / 6
6,254
521
6,987
9,301
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
5,693
474
2,485
9,031
2,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
12
Kills
18
18
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
3
3
1
1.17
L
Thanatos
Alonsko
Thanatos
7
1
3
8.5
W
3
2
0
1.5
L
Apollo
Landorax
Apollo
5
3
3
2.17
L
Cthulhu
MC INFINITY
Cthulhu
3
4
6
1.5
W
Achilles
Perseus646
Achilles
3
3
1
1.17
W
4
3
3
1.83
L
0
3
1
0.17
W
Cupid
y0urm0m68
Cupid
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
26,926
39,900
Taken
38,297
16,471
Mitigated
15,727
11,755
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,476
170
18
2,600
8,807
4,552
194
2,620
5,761
10,617
0
L
6,361
1,242
0
750
5,148
1,349
342
1,819
3,145
31,352
0
L
Thanatos
Alonsko
Thanatos
6,380
1,793
0
8,879
7,907
3,406
181
140
7,767
0
45,315
W
3,624
2,406
0
3,415
8,610
3,320
0
1,790
6,674
0
48,980
L
Apollo
Landorax
Apollo
4,713
2,004
0
2,062
6,910
2,077
977
1,693
5,181
0
30,626
L
Cthulhu
MC INFINITY
Cthulhu
6,987
325
156
2,831
9,301
5,987
402
1,573
7,676
22,980
0
W
Achilles
Perseus646
Achilles
6,677
1,887
0
1,581
7,639
5,037
0
361
7,196
0
30,606
W
3,800
350
0
755
6,291
1,610
49
2,997
3,016
33,997
0
L
2,485
367
0
1,377
9,031
2,908
0
0
9,031
0
23,853
W
Cupid
y0urm0m68
Cupid
5,162
2,030
28
3,358
8,553
1,952
0
4,086
3,905
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
32,986
286
Minions Killed
287
0
Camps Cleared
0
1,160,702
Distance Traveled
1,109,217
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,382
449
16
1
0
242,234
5
L
Nu Wa
6,373
531
55
5
0
192,974
2
L
Thanatos
8,073
673
85
7
0
277,871
3
W
Arachne
7,019
585
93
8
0
251,957
4
L
Apollo
6,593
549
76
6
0
229,108
0
L
Cthulhu
6,254
521
28
2
0
216,075
0
W
Achilles
7,066
589
72
6
0
205,359
5
W
Janus
7,151
596
74
6
0
244,712
3
L
Nike
5,693
474
43
4
0
193,189
0
W
Cupid
5,711
476
31
3
0
216,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role