Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
AggreivedFour59
Hel
Level 64
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 26L
1,580 Elo+
Party 3
Izanami
Izanami
drobbob14
Izanami
Level 78
God Stats
3W - 3L
1,416 SR
Queue Stats
128W - 105L
1,496 Elo+
Party 2
Nike
Nike
wazzzup23
Nike
Level 129
God Stats
0W - 2L
1,577 SR
Queue Stats
142W - 146L
1,484 Elo+
Party 2
Team Averages
Level 109
1,454 SR
1,512 Elo+

VS

Team Averages
Level 92
1,471 SR
1,402 Elo+
Xbalanque
Xbalanque
HoneyRaina
Xbalanque
Level 86
God Stats
12W - 5L
1,529 SR
Queue Stats
373W - 381L
1,339 Elo+
Party 1
Nike
Nike
SlackerSailer1
Nike
Level 127
God Stats
1W - 2L
1,209 SR
Queue Stats
23W - 30L
1,397 Elo+
Solo
Ares
Ares
VxxfallenxxV
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,450 Elo+
Solo
Hel
Hel
XFlamingSparkX
Hel
Level 125
God Stats
5W - 3L
1,602 SR
Queue Stats
231W - 244L
1,454 Elo+
Party 1
Freya
Freya
cookiepeach
Freya
Level 77
God Stats
4W - 4L
1,515 SR
Queue Stats
198W - 206L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 5 / 12
10,641
760
18,344
32,809
30,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
 
Chiron
18
4 / 2 / 10
10,251
732
17,406
17,437
7,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 11
9,538
681
12,648
19,979
10,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
drobbob14
Izanami
17
5 / 5 / 10
10,555
754
20,854
21,723
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
3 / 7 / 11
10,057
718
14,045
23,654
23,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HoneyRaina
Xbalanque
18
7 / 5 / 12
11,261
804
36,983
17,280
7,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 2 / 8
10,943
782
16,563
29,532
25,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 3 / 18
10,406
743
15,224
29,483
27,625
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 2 / 19
10,524
752
17,818
12,667
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 16
10,099
721
13,798
13,832
5,937
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
96
16
Kills
23
23
Deaths
16
54
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
12
1.6
L
Chiron
 
Chiron
4
2
10
4.5
L
2
4
11
1.88
W
Xbalanque
HoneyRaina
Xbalanque
7
5
12
2.6
W
6
2
8
5
W
3
3
18
4
W
4
2
19
6.75
W
3
4
16
2.75
L
Izanami
drobbob14
Izanami
5
5
10
2
L
Nike
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,297
Damage
100,386
115,602
Taken
102,794
79,537
Mitigated
74,400
65,222
Healing
60,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
18,344
4,611
1,808
8,406
32,809
30,407
211
11,461
21,348
35,897
0
L
Chiron
 
Chiron
17,406
8,599
3,451
6,090
17,437
7,117
1,843
7,067
10,370
0
33,583
L
12,648
550
23,995
12,092
19,979
10,092
362
10,172
9,807
17,735
0
W
Xbalanque
HoneyRaina
Xbalanque
36,983
5,579
2,061
862
17,280
7,397
2,489
4,207
13,073
0
62,098
W
16,563
1,106
1,847
9,933
29,532
25,279
646
6,700
22,832
7,770
31,243
W
15,224
994
0
7,088
29,483
27,625
310
9,250
20,233
23,413
0
W
17,818
1,268
27,685
7,929
12,667
8,162
733
6,152
6,515
26,730
0
W
13,798
3,560
1,505
1,379
13,832
5,937
1,019
4,683
9,149
24,034
0
L
Izanami
drobbob14
Izanami
20,854
13,473
436
4,637
21,723
8,106
1,645
10,909
10,814
0
36,029
L
Nike
14,045
2,045
2,079
2,228
23,654
23,815
325
10,210
13,444
0
24,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
53,233
138
Minions Killed
147
0
Camps Cleared
0
1,203,160
Distance Traveled
1,324,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,641
760
25
2
0
219,002
0
L
Chiron
10,251
732
41
3
0
228,321
0
L
Hel
9,538
681
9
1
0
284,789
0
W
Xbalanque
11,261
804
42
3
0
257,984
0
W
Nike
10,943
782
46
3
0
271,145
0
W
Ares
10,406
743
18
1
0
273,018
0
W
Hel
10,524
752
22
2
0
273,097
0
W
Freya
10,099
721
19
1
0
249,383
0
L
Izanami
10,555
754
39
3
0
228,145
0
L
Nike
10,057
718
24
2
0
242,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role