Player Matchup

Tiamat
Tiamat
GeoHaven
Tiamat
Level 14
God Stats
8W - 3L
1,635 SR
Queue Stats
14W - 14L
1,349 Elo+
Solo
Izanami
Izanami
Gilga0900
Izanami
Level 12
God Stats
4W - 9L
1,305 SR
Queue Stats
59W - 95L
1,383 Elo+
Solo
King Arthur
King Arthur
Heavenfalls
King Arthur
Level 27
God Stats
2W - 4L
1,737 SR
Queue Stats
34W - 40L
1,420 Elo+
Solo
Bacchus
Bacchus
Jakeboi6506
Bacchus
Level 18
God Stats
2W - 3L
1,453 SR
Queue Stats
94W - 116L
1,324 Elo+
Solo
Chang'e
Chang'e
negrote2
Chang'e
Level 18
God Stats
5W - 1L
1,906 SR
Queue Stats
10W - 10L
1,482 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,392 Elo+

VS

Team Averages
Level 44
1,425 SR
1,488 Elo+
Ratatoskr
Ratatoskr
Ju4nSanti
Ratatoskr
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Odin
Odin
ThePeachYT
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ZzwixerzZ
Kukulkan
Level 29
God Stats
6W - 8L
1,403 SR
Queue Stats
260W - 280L
1,555 Elo+
Solo
Neith
Neith
pastorsamael
Neith
Level 24
God Stats
3W - 6L
1,414 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo
Sylvanus
Sylvanus
xXJuanFelXx
Sylvanus
Level 149
God Stats
7W - 11L
1,563 SR
Queue Stats
294W - 294L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GeoHaven
Tiamat
20
7 / 3 / 3
18,090
603
24,128
20,554
17,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Gilga0900
Izanami
20
8 / 11 / 7
15,306
510
25,569
25,467
10,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Heavenfalls
King Arthur
20
7 / 6 / 6
15,053
502
9,947
30,585
27,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Jakeboi6506
Bacchus
20
6 / 5 / 10
16,412
547
10,632
33,585
57,172
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
negrote2
Chang'e
20
2 / 8 / 3
14,178
473
6,066
21,392
14,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ju4nSanti
Ratatoskr
5
1 / 0 / 0
8,421
281
188
809
517
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 11 / 2
10,558
352
1,510
15,787
11,608
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
ZzwixerzZ
Kukulkan
20
17 / 7 / 4
18,647
622
38,261
29,489
13,824
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 10 / 9
13,607
454
13,810
23,356
9,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
xXJuanFelXx
Sylvanus
20
10 / 3 / 4
16,927
564
27,940
31,781
33,338
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
30
Kills
30
33
Deaths
31
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GeoHaven
Tiamat
7
3
3
2.83
W
Izanami
Gilga0900
Izanami
8
11
7
1.05
W
King Arthur
Heavenfalls
King Arthur
7
6
6
1.67
W
Bacchus
Jakeboi6506
Bacchus
6
5
10
2.2
L
Ratatoskr
Ju4nSanti
Ratatoskr
1
0
0
1
L
1
11
2
0.18
L
Kukulkan
ZzwixerzZ
Kukulkan
17
7
4
2.71
W
Chang'e
negrote2
Chang'e
2
8
3
0.44
L
1
10
9
0.55
L
Sylvanus
xXJuanFelXx
Sylvanus
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,342
Damage
81,709
131,583
Taken
101,222
127,960
Mitigated
69,143
30,819
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GeoHaven
Tiamat
24,128
2,260
255
10,822
20,554
17,907
4,408
8,530
12,024
165,373
0
W
Izanami
Gilga0900
Izanami
25,569
14,138
0
2,270
25,467
10,943
1,340
13,983
11,484
0
122,209
W
King Arthur
Heavenfalls
King Arthur
9,947
1,315
0
7,074
30,585
27,317
519
12,968
17,354
0
65,094
W
Bacchus
Jakeboi6506
Bacchus
10,632
1,253
0
1,780
33,585
57,172
873
14,822
18,763
49,466
0
L
Ratatoskr
Ju4nSanti
Ratatoskr
188
188
0
110
809
517
0
114
695
0
3,085
L
1,510
597
0
0
15,787
11,608
784
3,337
12,450
0
26,794
L
Kukulkan
ZzwixerzZ
Kukulkan
38,261
3,661
18
9,992
29,489
13,824
4,483
14,692
14,797
165,677
0
W
Chang'e
negrote2
Chang'e
6,066
380
1,091
7,527
21,392
14,621
4,802
14,356
7,036
61,871
0
L
13,810
5,670
0
3,643
23,356
9,856
2,480
9,054
14,302
628
77,980
L
Sylvanus
xXJuanFelXx
Sylvanus
27,940
10,772
1,420
9,495
31,781
33,338
2,286
13,983
17,798
101,580
15,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,039
Gold Earned
68,160
695
Minions Killed
628
0
Camps Cleared
0
2,493,902
Distance Traveled
1,817,256
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,090
603
235
8
0
544,906
0
W
Izanami
15,306
510
203
7
0
468,755
0
W
King Arthur
15,053
502
87
3
0
523,275
0
W
Bacchus
16,412
547
71
2
0
577,704
0
L
Ratatoskr
8,421
281
6
0
0
49,552
0
L
Odin
10,558
352
45
2
0
314,456
1
L
Kukulkan
18,647
622
275
9
0
505,558
4
W
Chang'e
14,178
473
99
3
0
379,262
2
L
Neith
13,607
454
106
4
0
449,891
1
L
Sylvanus
16,927
564
196
7
0
497,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role