Player Matchup

Eset
Eset
Inarhi
Eset
Level 115
God Stats
0W - 11L
1,218 SR
Queue Stats
112W - 147L
1,353 Elo+
Party 2
Chang'e
Chang'e
Killer TreJas
Chang'e
Level 154
God Stats
4W - 2L
1,787 SR
Queue Stats
212W - 196L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
Kinkyboi376
Sun Wukong
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pickter
Morgan Le Fay
Level 25
God Stats
0W - 7L
1,500 SR
Queue Stats
109W - 133L
1,376 Elo+
Party 2
Chaac
Chaac
Sadistical
Chaac
Level 144
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 2
Team Averages
Level 98
1,544 SR
1,441 Elo+

VS

Team Averages
Level 102
1,575 SR
1,687 Elo+
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EraxusPB
Baron Samedi
Level 104
God Stats
2W - 1L
1,708 SR
Queue Stats
137W - 65L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
Seanpc
Danzaburou
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 19L
1,743 Elo+
Party 1
Janus
Janus
mepluspie
Janus
Level 122
God Stats
4W - 2L
1,667 SR
Queue Stats
198W - 78L
1,819 Elo+
Party 1
Sobek
Sobek
thehammer69
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Inarhi
Eset
17
7 / 7 / 9
10,697
764
11,606
14,639
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
16
4 / 10 / 11
10,666
762
10,647
22,031
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Kinkyboi376
Sun Wukong
12
0 / 11 / 5
7,656
547
3,827
16,660
15,878
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Pickter
Morgan Le Fay
18
3 / 8 / 11
10,313
737
13,220
19,613
9,174
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
5 / 6 / 9
11,231
802
17,509
20,396
22,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 7 / 16
9,967
712
3,379
18,535
15,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
EraxusPB
Baron Samedi
20
8 / 1 / 26
12,505
893
23,389
15,357
8,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Seanpc
Danzaburou
20
14 / 3 / 22
13,458
961
27,670
13,517
6,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
mepluspie
Janus
20
14 / 2 / 18
12,716
908
24,674
11,800
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 21
11,120
794
4,895
22,018
24,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
144
19
Kills
41
42
Deaths
19
45
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
7
16
1.29
W
Baron Samedi
EraxusPB
Baron Samedi
8
1
26
21
L
Eset
Inarhi
Eset
7
7
9
1.64
L
Chang'e
4
10
11
0.95
L
Sun Wukong
Kinkyboi376
Sun Wukong
0
11
5
0.23
L
Morgan Le Fay
Pickter
Morgan Le Fay
3
8
11
1.06
L
Chaac
5
6
9
1.58
W
Danzaburou
Seanpc
Danzaburou
14
3
22
8.33
W
Janus
mepluspie
Janus
14
2
18
11.5
W
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
84,007
93,339
Taken
81,227
64,713
Mitigated
60,266
21,964
Healing
32,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,379
518
489
3,960
18,535
15,668
230
9,438
9,097
0
12,141
W
Baron Samedi
EraxusPB
Baron Samedi
23,389
2,518
8,128
7,952
15,357
8,360
1,204
6,270
9,087
47,257
0
L
Eset
Inarhi
Eset
11,606
721
1,655
1,677
14,639
6,649
0
8,153
6,463
15,798
0
L
Chang'e
10,647
745
4,157
5,347
22,031
10,016
0
14,548
7,463
23,932
0
L
Sun Wukong
Kinkyboi376
Sun Wukong
3,827
533
184
302
16,660
15,878
399
9,284
7,270
0
8,861
L
Morgan Le Fay
Pickter
Morgan Le Fay
13,220
2,269
1,134
2,280
19,613
9,174
0
11,292
8,191
30,909
0
L
Chaac
17,509
1,868
899
4,329
20,396
22,996
0
9,352
10,994
0
32,954
W
Danzaburou
Seanpc
Danzaburou
27,670
13,269
0
3,412
13,517
6,629
3,271
5,166
8,351
0
48,114
W
Janus
mepluspie
Janus
24,674
1,251
1,295
3,308
11,800
5,043
649
5,207
6,593
40,836
0
W
4,895
444
614
2,946
22,018
24,566
311
9,392
12,626
7,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
59,766
118
Minions Killed
153
0
Camps Cleared
0
1,071,984
Distance Traveled
1,409,991
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,967
712
13
1
0
280,072
0
W
Baron Samedi
12,505
893
43
3
0
299,237
5
L
Eset
10,697
764
18
1
0
220,857
0
L
Chang'e
10,666
762
22
2
0
188,984
1
L
Sun Wukong
7,656
547
4
0
0
225,903
0
L
Morgan Le Fay
10,313
737
33
2
0
209,139
0
L
Chaac
11,231
802
41
3
0
227,101
0
W
Danzaburou
13,458
961
49
4
0
258,055
0
W
Janus
12,716
908
44
3
0
294,583
2
W
Sobek
11,120
794
4
0
0
278,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role