Player Matchup

Janus
Janus
Cvpidity
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,450 Elo+
Party 1
Hercules
Hercules
Gunbro27
Hercules
Level 80
God Stats
0W - 3L
1,177 SR
Queue Stats
102W - 108L
1,442 Elo+
Party 1
Hel
Hel
InfernoLevel
Hel
Level 7
God Stats
7W - 9L
1,563 SR
Queue Stats
7W - 10L
1,463 Elo+
Party 1
Team Averages
Level 38
1,413 SR
1,452 Elo+

VS

Team Averages
Level 49
1,457 SR
1,398 Elo+
Janus
Janus
Kanae_katrina
Janus
Level 29
God Stats
9W - 9L
1,530 SR
Queue Stats
32W - 37L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tronabuelas69
Cu Chulainn
Level 18
God Stats
1W - 2L
1,146 SR
Queue Stats
58W - 64L
1,404 Elo+
Party 2
Bastet
Bastet
blackston2002
Bastet
Level 101
God Stats
3W - 0L
1,695 SR
Queue Stats
81W - 82L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cvpidity
Janus
12
2 / 7 / 5
9,411
588
6,735
13,123
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Gunbro27
Hercules
13
4 / 2 / 4
9,748
609
12,598
26,530
17,083
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 4
9,155
572
7,154
15,623
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
11,160
698
13,866
9,045
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Tronabuelas69
Cu Chulainn
14
3 / 3 / 11
10,823
676
10,434
13,850
15,217
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 3 / 5
11,849
741
20,434
13,698
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
16
16
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
Cvpidity
Janus
2
7
5
0.64
L
Hercules
Gunbro27
Hercules
4
2
4
3
L
2
7
4
0.57
W
4
2
6
3.5
W
Cu Chulainn
Tronabuelas69
Cu Chulainn
3
3
11
2.83
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
44,734
55,276
Taken
36,593
24,647
Mitigated
23,867
16,521
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cvpidity
Janus
6,735
407
290
480
13,123
3,049
0
3,222
9,643
23,722
0
L
Hercules
Gunbro27
Hercules
12,598
4,295
692
6,214
26,530
17,083
18
6,483
19,621
0
27,017
L
7,154
391
3,862
4,983
15,623
4,515
0
3,789
11,598
27,679
0
W
13,866
848
0
392
9,045
3,236
427
2,592
6,453
52,971
0
W
Cu Chulainn
Tronabuelas69
Cu Chulainn
10,434
2,167
0
0
13,850
15,217
0
6,158
7,692
0
28,849
W
20,434
5,911
0
781
13,698
5,414
289
6,136
7,562
0
50,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
33,832
158
Minions Killed
194
3
Camps Cleared
9
804,626
Distance Traveled
970,049
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,411
588
49
3
0
248,423
2
L
Hercules
9,748
609
46
3
2
299,119
3
L
Hel
9,155
572
63
4
1
257,084
0
W
Janus
11,160
698
103
6
1
306,030
2
W
Cu Chulainn
10,823
676
22
1
1
309,948
2
W
Bastet
11,849
741
69
4
7
354,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role