Player Matchup

Bastet
Bastet
Aℓma
Bastet
Level 156
God Stats
4W - 3L
1,675 SR
Queue Stats
35W - 25L
1,554 Elo+
Party 3
Bellona
Bellona
ReiDasLegendas
Bellona
Level 8
God Stats
3W - 6L
1,344 SR
Queue Stats
8W - 10L
1,411 Elo+
Party 3
Yemoja
Yemoja
SeeliePrince
Yemoja
Level 15
God Stats
4W - 2L
1,555 SR
Queue Stats
8W - 10L
1,425 Elo+
Party 3
Sol
Sol
Springu
Sol
Level 5
God Stats
1W - 2L
1,258 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 3
Cthulhu
Cthulhu
SrMartorelli
Cthulhu
Level 62
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 3
Team Averages
Level 49
1,433 SR
1,401 Elo+

VS

Team Averages
Level 43
1,609 SR
1,568 Elo+
Anubis
Anubis
ChundaMann
Anubis
Level 124
God Stats
3W - 1L
1,509 SR
Queue Stats
75W - 64L
1,599 Elo+
Party 2
Bellona
Bellona
LordHives
Bellona
Level 26
God Stats
74W - 65L
1,617 SR
Queue Stats
381W - 376L
1,477 Elo+
Party 1
Hera
Hera
RcRcRcRcCr
Hera
Level 12
God Stats
6W - 7L
1,734 SR
Queue Stats
12W - 10L
1,829 Elo+
Party 2
Medusa
Medusa
SirHives
Medusa
Level 25
God Stats
23W - 15L
1,732 SR
Queue Stats
464W - 431L
1,468 Elo+
Party 1
He Bo
He Bo
TonnyCountry
He Bo
Level 28
God Stats
4W - 2L
1,454 SR
Queue Stats
107W - 91L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aℓma
Bastet
19
4 / 6 / 7
13,094
935
13,967
17,209
6,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 5 / 4
12,768
912
9,800
25,146
19,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
19
1 / 7 / 6
12,073
862
5,380
21,449
20,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
19
3 / 6 / 8
13,137
938
14,364
16,318
6,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SrMartorelli
Cthulhu
19
2 / 5 / 12
13,201
943
17,349
27,957
40,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChundaMann
Anubis
20
9 / 1 / 12
14,763
1,055
25,474
12,154
6,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LordHives
Bellona
20
4 / 2 / 13
12,806
915
9,609
15,501
11,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 14
13,446
960
15,878
12,225
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SirHives
Medusa
20
11 / 3 / 13
15,598
1,114
38,409
17,828
12,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 21
13,498
964
12,547
10,173
3,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
14
Kills
29
29
Deaths
14
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aℓma
Bastet
4
6
7
1.25
W
Anubis
ChundaMann
Anubis
9
1
12
15
W
Bellona
LordHives
Bellona
4
2
13
5.25
W
3
4
14
2.5
L
4
5
4
1.2
L
Yemoja
1
7
6
0.57
W
Medusa
SirHives
Medusa
11
3
13
5.83
L
Sol
3
6
8
1.17
L
Cthulhu
SrMartorelli
Cthulhu
2
5
12
1.6
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,860
Damage
101,917
108,079
Taken
67,881
93,225
Mitigated
39,459
13,274
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aℓma
Bastet
13,967
1,479
0
0
17,209
6,215
0
9,020
8,189
0
36,514
W
Anubis
ChundaMann
Anubis
25,474
1,413
529
4,816
12,154
6,316
0
5,119
7,035
51,798
0
W
Bellona
LordHives
Bellona
9,609
971
0
216
15,501
11,867
0
11,165
4,336
6,442
16,093
W
15,878
4,437
156
2,130
12,225
4,801
0
5,642
6,583
47,171
0
L
9,800
2,064
0
302
25,146
19,628
0
13,390
11,756
307
17,185
L
Yemoja
5,380
1,099
7,514
1,314
21,449
20,704
0
13,091
8,358
15,852
0
W
Medusa
SirHives
Medusa
38,409
30,623
0
5,921
17,828
12,498
0
9,851
7,977
302
66,042
L
Sol
14,364
5,681
0
3,090
16,318
6,348
0
6,552
9,766
39,710
0
L
Cthulhu
SrMartorelli
Cthulhu
17,349
350
1,054
0
27,957
40,330
0
14,350
13,607
63,844
0
W
12,547
1,335
0
543
10,173
3,977
0
5,555
4,618
37,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,273
Gold Earned
70,111
256
Minions Killed
296
5
Camps Cleared
11
1,322,831
Distance Traveled
1,395,875
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,094
935
50
4
1
287,043
1
W
Anubis
14,763
1,055
72
5
2
277,156
1
W
Bellona
12,806
915
33
2
1
322,422
0
W
Hera
13,446
960
74
5
2
245,048
2
L
Bellona
12,768
912
24
2
1
293,037
1
L
Yemoja
12,073
862
30
2
1
203,411
0
W
Medusa
15,598
1,114
65
5
5
285,808
0
L
Sol
13,137
938
69
5
2
244,995
0
L
Cthulhu
13,201
943
83
6
0
294,345
0
W
He Bo
13,498
964
52
4
1
265,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role