Player Matchup

Cthulhu
Cthulhu
StevNuggs4hire
Cthulhu
Level 68
God Stats
74W - 61L
1,628 SR
Queue Stats
359W - 325L
1,514 Elo+
Party 2
Susano
Susano
Tserje_Domen
Susano
Level 102
God Stats
18W - 27L
1,717 SR
Queue Stats
236W - 276L
1,395 Elo+
Solo
Zeus
Zeus
adambomb247
Zeus
Level 104
God Stats
13W - 18L
1,482 SR
Queue Stats
937W - 920L
1,435 Elo+
Party 2
Team Averages
Level 91
1,609 SR
1,448 Elo+

VS

Team Averages
Level 99
1,447 SR
1,492 Elo+
Baron Samedi
Baron Samedi
A_train123321
Baron Samedi
Level 103
God Stats
40W - 39L
1,489 SR
Queue Stats
284W - 332L
1,503 Elo+
Party 1
Hercules
Hercules
BLESS_me_BARE824
Hercules
Level 106
God Stats
12W - 10L
1,470 SR
Queue Stats
389W - 358L
1,489 Elo+
Solo
Chiron
Chiron
thelaugher
Chiron
Level 87
God Stats
14W - 13L
1,382 SR
Queue Stats
122W - 136L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
9,547
682
9,304
15,130
14,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
15
12 / 2 / 4
11,452
818
15,823
10,628
4,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 8
9,315
665
13,956
9,674
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_train123321
Baron Samedi
12
5 / 6 / 2
9,538
681
11,424
14,515
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 3
8,230
588
4,803
18,457
15,163
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
thelaugher
Chiron
14
2 / 3 / 5
8,977
641
10,165
11,862
4,099
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A_train123321
Baron Samedi
5
6
2
1
L
1
8
3
0.31
W
2
0
13
8.5
W
Susano
12
2
4
7
W
3
6
8
1.17
L
Chiron
thelaugher
Chiron
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
26,392
35,432
Taken
44,834
22,978
Mitigated
25,550
8,468
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A_train123321
Baron Samedi
11,424
411
704
3,059
14,515
6,288
0
9,502
5,013
31,548
0
L
4,803
1,262
394
3,303
18,457
15,163
54
8,050
10,407
0
18,270
W
9,304
374
146
5,329
15,130
14,896
0
5,801
9,329
32,704
0
W
Susano
15,823
3,068
0
1,779
10,628
4,716
332
3,548
7,080
0
36,281
W
13,956
1,010
0
1,214
9,674
3,366
387
3,182
6,492
34,987
0
L
Chiron
thelaugher
Chiron
10,165
4,871
588
2,018
11,862
4,099
0
6,099
5,763
0
28,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,314
Gold Earned
26,745
147
Minions Killed
127
5
Camps Cleared
5
821,520
Distance Traveled
705,202
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,538
681
50
4
4
216,587
1
L
Hercules
8,230
588
36
3
1
229,495
6
W
Cthulhu
9,547
682
51
4
0
304,921
6
W
Susano
11,452
818
40
3
4
290,343
4
W
Zeus
9,315
665
56
4
1
226,256
1
L
Chiron
8,977
641
41
3
0
259,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role