Player Matchup

Fenrir
Fenrir
DiegonTSS
Fenrir
Level 29
God Stats
15W - 14L
1,502 SR
Queue Stats
131W - 89L
1,587 Elo+
Party 3
Medusa
Medusa
Glassyyt
Medusa
Level 18
God Stats
4W - 1L
1,701 SR
Queue Stats
6W - 3L
1,979 Elo+
Party 1
Freya
Freya
IHS_20
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,605 Elo+
Solo
Merlin
Merlin
SmiteDemon7
Merlin
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 10L
1,584 Elo+
Party 1
Khepri
Khepri
XCouthEel27147X
Khepri
Level 29
God Stats
2W - 3L
1,496 SR
Queue Stats
205W - 131L
1,682 Elo+
Party 3
Team Averages
Level 22
1,582 SR
1,687 Elo+

VS

Team Averages
Level 27
1,563 SR
1,585 Elo+
Bacchus
Bacchus
Bonjóur
Bacchus
Level 25
God Stats
1W - 0L
1,754 SR
Queue Stats
24W - 19L
1,543 Elo+
Party 2
Apollo
Apollo
clappinem
Apollo
Level 31
God Stats
23W - 19L
1,602 SR
Queue Stats
147W - 112L
1,667 Elo+
Party 2
Arachne
Arachne
dakotanitz
Arachne
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 111L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
iigao1770
Tsukuyomi
Level 27
God Stats
1W - 1L
1,492 SR
Queue Stats
109W - 141L
1,553 Elo+
Solo
Zeus
Zeus
net_renegade99
Zeus
Level 28
God Stats
8W - 14L
1,467 SR
Queue Stats
155W - 142L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiegonTSS
Fenrir
11
0 / 5 / 2
7,920
344
1,530
12,682
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Glassyyt
Medusa
17
7 / 9 / 4
11,579
503
18,815
23,777
8,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
IHS_20
Freya
17
6 / 10 / 4
11,319
492
8,713
20,037
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
18
2 / 7 / 1
11,573
503
8,960
13,796
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 0 / 1
10,037
436
7,323
10,952
9,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonjóur
Bacchus
17
2 / 7 / 12
12,390
539
5,349
25,228
30,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
clappinem
Apollo
20
9 / 5 / 7
15,130
658
13,369
17,185
7,651
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
dakotanitz
Arachne
20
8 / 2 / 3
14,163
616
12,919
17,338
8,885
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
iigao1770
Tsukuyomi
19
5 / 4 / 4
12,764
555
14,108
18,791
12,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 1 / 6
15,390
669
15,275
13,239
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
19
Kills
30
31
Deaths
19
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bonjóur
Bacchus
2
7
12
1.14
L
Fenrir
DiegonTSS
Fenrir
0
5
2
0.2
L
Medusa
Glassyyt
Medusa
7
9
4
1
L
Freya
IHS_20
Freya
6
10
4
0.8
L
Merlin
2
7
1
0.36
L
4
0
1
4.5
W
Apollo
clappinem
Apollo
9
5
7
2.5
W
Arachne
dakotanitz
Arachne
8
2
3
4.75
W
Tsukuyomi
iigao1770
Tsukuyomi
5
4
4
1.75
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
61,020
81,244
Taken
91,781
34,314
Mitigated
65,367
20,867
Healing
31,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bonjóur
Bacchus
5,349
771
3
4,831
25,228
30,945
773
7,141
18,087
27,487
0
L
Fenrir
DiegonTSS
Fenrir
1,530
286
0
3,604
12,682
4,987
312
2,069
10,613
0
22,412
L
Medusa
Glassyyt
Medusa
18,815
8,276
12
5,325
23,777
8,389
672
4,460
19,317
0
75,775
L
Freya
IHS_20
Freya
8,713
2,722
0
5,396
20,037
6,736
234
4,503
15,534
60,681
0
L
Merlin
8,960
364
24
2,153
13,796
4,692
520
8,112
5,684
69,503
0
L
7,323
1,109
0
4,353
10,952
9,510
0
1,480
9,472
47,429
0
W
Apollo
clappinem
Apollo
13,369
8,501
0
4,198
17,185
7,651
6,170
2,930
14,255
0
126,895
W
Arachne
dakotanitz
Arachne
12,919
8,679
0
9,940
17,338
8,885
4,375
6,803
10,535
0
131,347
W
Tsukuyomi
iigao1770
Tsukuyomi
14,108
3,077
0
6,223
18,791
12,762
1,851
6,826
11,965
0
61,881
W
15,275
571
216
6,541
13,239
5,124
2,357
7,438
5,801
122,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
69,837
499
Minions Killed
670
0
Camps Cleared
0
1,696,350
Distance Traveled
2,156,418
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,390
539
21
1
0
382,829
3
L
Fenrir
7,920
344
46
2
0
324,502
1
L
Medusa
11,579
503
124
5
0
386,268
0
L
Freya
11,319
492
92
4
0
327,852
1
L
Merlin
11,573
503
142
6
0
331,518
4
L
Khepri
10,037
436
95
4
0
326,210
2
W
Apollo
15,130
658
193
8
0
417,564
3
W
Arachne
14,163
616
152
7
0
533,499
5
W
Tsukuyomi
12,764
555
106
5
0
393,029
6
W
Zeus
15,390
669
198
9
0
429,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role