Player Matchup

Janus
Janus
DAKING187
Janus
Level 62
God Stats
1W - 0L
1,305 SR
Queue Stats
7W - 12L
1,486 Elo+
Party 1
Scylla
Scylla
alexmessi90
Scylla
Level 29
God Stats
2W - 2L
1,466 SR
Queue Stats
3W - 5L
1,115 Elo+
Party 1
Cthulhu
Cthulhu
cardbloom1
Cthulhu
Level 125
God Stats
2W - 2L
1,563 SR
Queue Stats
21W - 22L
1,637 Elo+
Party 1
Team Averages
Level 72
1,445 SR
1,413 Elo+

VS

Team Averages
Level 68
1,593 SR
1,499 Elo+
Chiron
Chiron
KvotheFire
Chiron
Level 29
God Stats
1W - 2L
1,609 SR
Queue Stats
83W - 65L
1,543 Elo+
Party 2
Poseidon
Poseidon
WhalesGawd
Poseidon
Level 134
God Stats
3W - 2L
1,709 SR
Queue Stats
206W - 163L
1,619 Elo+
Party 2
Sobek
Sobek
xXXBIGDADDYXXx
Sobek
Level 42
God Stats
17W - 23L
1,461 SR
Queue Stats
33W - 69L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DAKING187
Janus
12
1 / 4 / 6
8,088
674
10,612
6,065
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
12
4 / 1 / 2
8,829
736
5,409
5,133
1,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
cardbloom1
Cthulhu
12
3 / 4 / 3
8,815
735
6,046
12,102
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KvotheFire
Chiron
13
5 / 4 / 3
8,332
694
9,275
12,441
4,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
WhalesGawd
Poseidon
13
4 / 3 / 3
8,321
693
6,901
8,233
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
6,276
523
857
5,117
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
9
9
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
DAKING187
Janus
1
4
6
1
L
Chiron
KvotheFire
Chiron
5
4
3
1.63
L
Poseidon
WhalesGawd
Poseidon
4
3
3
1.83
W
Scylla
4
1
2
5
W
Cthulhu
cardbloom1
Cthulhu
3
4
3
1.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
17,033
23,300
Taken
25,791
12,548
Mitigated
9,221
2,861
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DAKING187
Janus
10,612
404
0
230
6,065
1,716
34
1,730
4,089
30,923
0
L
Chiron
KvotheFire
Chiron
9,275
4,596
155
3,343
12,441
4,470
414
10,103
1,998
0
17,113
L
Poseidon
WhalesGawd
Poseidon
6,901
618
0
1,332
8,233
2,419
104
7,135
868
36,994
0
W
Scylla
5,409
1,084
0
806
5,133
1,358
559
1,704
3,241
14,086
0
W
Cthulhu
cardbloom1
Cthulhu
6,046
489
30
1,795
12,102
9,474
96
3,806
7,879
21,837
0
L
857
52
0
2,524
5,117
2,332
0
4,271
662
2,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
22,929
124
Minions Killed
107
3
Camps Cleared
5
585,075
Distance Traveled
508,595
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,088
674
51
4
3
190,200
1
L
Chiron
8,332
694
25
2
1
199,891
1
L
Poseidon
8,321
693
82
7
4
233,685
1
W
Scylla
8,829
736
35
3
0
184,292
0
W
Cthulhu
8,815
735
38
3
0
210,583
0
L
Sobek
6,276
523
0
0
0
75,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role