Player Matchup

Scylla
Scylla
Aqualazuli
Scylla
Level 7
God Stats
35W - 51L
1,411 SR
Queue Stats
193W - 176L
1,381 Elo+
Solo
Kali
Kali
TheRealBigJ
Kali
Level 16
God Stats
9W - 6L
1,564 SR
Queue Stats
29W - 41L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Uliveto
Sylvanus
Level 28
God Stats
89W - 72L
1,536 SR
Queue Stats
780W - 865L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
sjkstx
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,145 Elo+
Solo
Nemesis
Nemesis
tawnnx
Nemesis
Level 8
God Stats
0W - 2L
1,354 SR
Queue Stats
9W - 15L
1,449 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,379 Elo+

VS

Team Averages
Level 13
1,539 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AmishElectric1an
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
ItchyRBS
Sun Wukong
Level 5
God Stats
1W - 2L
1,313 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
JPswiftkillz
Artemis
Level 8
God Stats
16W - 7L
1,722 SR
Queue Stats
35W - 26L
1,527 Elo+
Party 1
Neith
Neith
KushLifeMOB
Neith
Level 29
God Stats
100W - 78L
1,660 SR
Queue Stats
119W - 107L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aqualazuli
Scylla
18
5 / 7 / 8
12,231
1,019
20,880
17,588
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 11 / 5
10,737
895
9,643
26,751
12,704
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Uliveto
Sylvanus
17
2 / 5 / 7
11,388
949
6,205
17,975
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
sjkstx
Sun Wukong
18
2 / 4 / 11
11,643
970
9,785
21,694
22,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
tawnnx
Nemesis
18
4 / 9 / 8
11,800
983
10,074
23,266
10,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 0 / 24
13,508
1,126
13,641
6,537
3,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 4 / 15
10,611
884
8,277
11,182
9,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ItchyRBS
Sun Wukong
19
4 / 2 / 21
12,112
1,009
16,091
15,979
12,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
JPswiftkillz
Artemis
20
13 / 5 / 13
14,258
1,188
31,218
17,953
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 4 / 14
14,788
1,232
29,920
12,893
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
15
Kills
36
36
Deaths
15
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
24
16
W
0
4
15
1.88
L
Scylla
Aqualazuli
Scylla
5
7
8
1.29
W
Sun Wukong
ItchyRBS
Sun Wukong
4
2
21
7.25
W
Artemis
JPswiftkillz
Artemis
13
5
13
3.9
W
15
4
14
5.5
L
2
11
5
0.41
L
Sylvanus
Uliveto
Sylvanus
2
5
7
1.1
L
Sun Wukong
sjkstx
Sun Wukong
2
4
11
1.88
L
Nemesis
tawnnx
Nemesis
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,587
Damage
99,147
107,274
Taken
64,544
74,531
Mitigated
37,537
11,715
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,641
2,145
478
2,856
6,537
3,693
0
2,084
4,415
53,878
0
W
8,277
1,519
2,088
220
11,182
9,663
0
4,694
5,067
15,831
0
L
Scylla
Aqualazuli
Scylla
20,880
2,963
0
330
17,588
6,259
0
4,086
13,502
42,267
0
W
Sun Wukong
ItchyRBS
Sun Wukong
16,091
2,441
0
1,650
15,979
12,777
0
6,788
7,390
204
22,859
W
Artemis
JPswiftkillz
Artemis
31,218
22,172
0
4,044
17,953
6,434
0
7,866
9,823
0
47,358
W
29,920
21,648
0
3,710
12,893
4,970
0
5,171
7,556
0
67,770
L
9,643
3,260
0
2,712
26,751
12,704
0
5,138
21,613
0
19,492
L
Sylvanus
Uliveto
Sylvanus
6,205
1,757
3,833
2,875
17,975
22,736
0
3,339
14,636
15,190
0
L
Sun Wukong
sjkstx
Sun Wukong
9,785
2,058
0
402
21,694
22,333
0
4,116
17,578
790
29,676
L
Nemesis
tawnnx
Nemesis
10,074
3,434
0
1,563
23,266
10,499
0
5,443
17,823
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
65,277
179
Minions Killed
248
4
Camps Cleared
13
1,115,252
Distance Traveled
1,024,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,508
1,126
117
10
0
208,532
0
W
Yemoja
10,611
884
23
2
1
183,097
0
L
Scylla
12,231
1,019
60
5
0
191,421
0
W
Sun Wukong
12,112
1,009
14
1
1
265,721
0
W
Artemis
14,258
1,188
25
2
6
173,561
0
W
Neith
14,788
1,232
69
6
5
193,368
0
L
Kali
10,737
895
15
1
0
209,612
0
L
Sylvanus
11,388
949
20
2
4
192,197
0
L
Sun Wukong
11,643
970
44
4
0
264,948
0
L
Nemesis
11,800
983
40
3
0
257,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role