Player Matchup

Hel
Hel
Bronze I
MANGA MAN AN1M3
Hel
Bronze I
Level 68
God Stats
1W - 0L
921 SR
Queue Stats
9W - 49L
715 MMR
Party 1
Bellona
Bellona
Bronze III
kaua8082
Bellona
Bronze III
Level 78
God Stats
5W - 5L
1,440 SR
Queue Stats
9W - 49L
715 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
mxwheels
Zhong Kui
Bronze III
Level 67
God Stats
4W - 7L
1,456 SR
Queue Stats
9W - 48L
770 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,272 SR
733 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,327 SR
1,154 MMR
Nike
Nike
Silver IV
 
Nike
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Stoned Peaks
Gilgamesh
Silver V
Level 84
God Stats
1W - 3L
1,279 SR
Queue Stats
53W - 103L
690 MMR
Solo
Susano
Susano
Gold V
willthegreat313
Susano
Gold V
Level 143
God Stats
0W - 2L
1,202 SR
Queue Stats
313W - 373L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,337
734
4,697
6,811
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kaua8082
Bellona
10
4 / 0 / 6
7,257
726
7,568
8,125
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
mxwheels
Zhong Kui
12
5 / 0 / 5
7,784
778
5,599
5,685
4,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
KumbhakarnaCthulhuHadesAthenaAnubis

VS

Bans
ZeusPersephoneArtemisAphroditeNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 0 / 2
6,335
634
3,048
5,412
4,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Stoned Peaks
Gilgamesh
8
1 / 6 / 2
6,037
604
6,822
9,257
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
6,075
608
3,139
8,231
3,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
2
2
W
2
3
7
1.83
L
Gilgamesh
Stoned Peaks
Gilgamesh
1
6
2
0.33
W
Bellona
kaua8082
Bellona
4
0
6
7
W
Zhong Kui
mxwheels
Zhong Kui
5
0
5
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,864
Damage
13,009
20,621
Taken
22,900
11,488
Mitigated
10,542
7,595
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,048
178
29
606
5,412
4,010
0
2,119
2,977
0
13,294
W
4,697
130
2,389
2,232
6,811
1,636
487
325
6,486
20,621
0
L
Gilgamesh
Stoned Peaks
Gilgamesh
6,822
1,178
0
213
9,257
3,115
0
5,163
3,761
0
16,576
W
Bellona
kaua8082
Bellona
7,568
2,717
0
1,220
8,125
5,310
81
350
7,775
151
18,999
W
Zhong Kui
mxwheels
Zhong Kui
5,599
488
280
1,474
5,685
4,542
849
0
5,685
25,532
0
L
3,139
489
0
642
8,231
3,417
0
3,467
4,519
0
13,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,378
Gold Earned
18,447
95
Minions Killed
68
6
Camps Cleared
3
579,742
Distance Traveled
489,166
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,335
634
28
3
1
165,008
2
W
Hel
7,337
734
44
4
4
184,963
4
L
Gilgamesh
6,037
604
20
2
2
164,578
5
W
Bellona
7,257
726
21
2
2
216,675
0
W
Zhong Kui
7,784
778
30
3
0
178,104
0
L
Susano
6,075
608
20
2
0
159,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role