Player Matchup

Baron Samedi
Baron Samedi
Duke E Wade
Baron Samedi
Level 103
God Stats
0W - 2L
1,289 SR
Queue Stats
76W - 89L
1,455 Elo+
Solo
Vulcan
Vulcan
Kiwi54life
Vulcan
Level 59
God Stats
0W - 2L
1,504 SR
Queue Stats
1W - 7L
1,193 Elo+
Solo
Ganesha
Ganesha
SystolicHarp501
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 2
Merlin
Merlin
ThatWhichPounds
Merlin
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,461 Elo+
Party 2
Hachiman
Hachiman
minty-knuckle4
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,372 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,382 Elo+

VS

Team Averages
Level 71
1,407 SR
1,462 Elo+
Bastet
Bastet
Jdot10xoxo
Bastet
Level 83
God Stats
2W - 0L
1,228 SR
Queue Stats
16W - 24L
1,438 Elo+
Party 1
Fenrir
Fenrir
Natanya Mum
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
Pearsos
Aphrodite
Level 87
God Stats
1W - 3L
1,411 SR
Queue Stats
77W - 65L
1,508 Elo+
Party 1
Nike
Nike
Pink Matterx
Nike
Level 65
God Stats
2W - 1L
1,398 SR
Queue Stats
173W - 188L
1,423 Elo+
Solo
Izanami
Izanami
SirPaddyEsquire
Izanami
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 46L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duke E Wade
Baron Samedi
15
1 / 13 / 5
10,344
575
10,399
18,782
11,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Kiwi54life
Vulcan
18
6 / 10 / 11
12,683
705
19,287
18,672
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 9 / 21
12,079
671
11,552
26,218
32,132
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
14 / 5 / 6
15,363
854
26,573
21,202
11,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
18
3 / 11 / 11
12,025
668
16,506
26,597
8,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jdot10xoxo
Bastet
20
15 / 3 / 22
14,366
798
23,336
19,113
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
18
4 / 6 / 24
11,992
666
8,641
22,482
13,537
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Pearsos
Aphrodite
20
8 / 4 / 29
13,502
750
18,815
24,620
18,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 33
14,837
824
20,831
25,403
27,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
13 / 7 / 22
14,614
812
29,940
18,275
6,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
178
24
Kills
48
48
Deaths
24
54
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Duke E Wade
Baron Samedi
1
13
5
0.27
W
Bastet
Jdot10xoxo
Bastet
15
3
22
8.67
L
Vulcan
Kiwi54life
Vulcan
6
10
11
1.15
W
Fenrir
4
6
24
2.67
W
Aphrodite
Pearsos
Aphrodite
8
4
29
5.63
W
8
4
33
6.13
W
13
7
22
3.43
L
0
9
21
1.17
L
14
5
6
3.4
L
Hachiman
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,317
Damage
101,563
111,471
Taken
109,893
70,361
Mitigated
76,009
31,346
Healing
53,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Duke E Wade
Baron Samedi
10,399
763
2,254
2,384
18,782
11,362
76
2,477
15,711
23,420
0
W
Bastet
Jdot10xoxo
Bastet
23,336
4,967
2,270
4,326
19,113
9,285
2,918
11,922
7,191
0
36,352
L
Vulcan
Kiwi54life
Vulcan
19,287
6,201
1,047
2,460
18,672
6,870
471
2,772
15,658
32,529
0
W
Fenrir
8,641
2,687
627
4,190
22,482
13,537
0
15,766
6,422
0
17,295
W
Aphrodite
Pearsos
Aphrodite
18,815
3,221
16,255
14,773
24,620
18,804
782
16,775
7,581
35,990
0
W
20,831
2,373
2,111
4,667
25,403
27,667
658
11,488
13,915
0
43,189
W
29,940
17,232
1,078
3,140
18,275
6,716
3,196
11,860
6,169
0
64,949
L
11,552
1,132
1,739
1,991
26,218
32,132
662
5,124
19,821
19,288
0
L
26,573
1,999
2,050
9,485
21,202
11,067
1,053
3,493
17,062
66,474
0
L
Hachiman
16,506
11,411
951
6,985
26,597
8,930
851
4,949
20,816
0
26,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,494
Gold Earned
69,311
193
Minions Killed
204
0
Camps Cleared
0
1,319,871
Distance Traveled
1,693,944
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,344
575
41
2
0
228,994
0
W
Bastet
14,366
798
30
2
0
403,301
0
L
Vulcan
12,683
705
41
2
0
275,564
0
W
Fenrir
11,992
666
11
1
0
332,765
0
W
Aphrodite
13,502
750
33
2
0
345,030
0
W
Nike
14,837
824
53
3
0
340,700
1
W
Izanami
14,614
812
77
4
0
272,148
2
L
Ganesha
12,079
671
0
0
0
284,385
0
L
Merlin
15,363
854
87
5
0
297,748
0
L
Hachiman
12,025
668
24
1
0
233,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role