Player Matchup

Gilgamesh
Gilgamesh
PlasticMacca
Gilgamesh
Level 80
God Stats
0W - 1L
1,394 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SIrMrNarwhal
Kumbhakarna
Level 123
God Stats
1W - 1L
1,460 SR
Queue Stats
5W - 3L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
TBP Deathwish
Baron Samedi
Level 123
God Stats
0W - 1L
1,335 SR
Queue Stats
4W - 9L
1,479 Elo+
Party 2
Team Averages
Level 109
1,397 SR
1,426 Elo+

VS

Team Averages
Level 63
1,603 SR
1,476 Elo+
Bastet
Bastet
Harrisondrifter
Bastet
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
507W - 561L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
Knochs
Zhong Kui
Level 67
God Stats
10W - 4L
1,773 SR
Queue Stats
286W - 280L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Morrni
Cthulhu
Level 28
God Stats
30W - 18L
1,536 SR
Queue Stats
174W - 174L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PlasticMacca
Gilgamesh
10
2 / 6 / 0
7,531
628
9,231
13,539
9,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
SIrMrNarwhal
Kumbhakarna
11
0 / 3 / 2
7,773
648
6,213
16,229
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
TBP Deathwish
Baron Samedi
10
0 / 2 / 1
6,843
570
10,282
9,237
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
8,317
693
12,510
11,557
4,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Knochs
Zhong Kui
13
4 / 1 / 7
8,761
730
12,084
11,783
9,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Morrni
Cthulhu
12
3 / 0 / 8
9,224
769
7,936
13,485
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Zhong Kui
Knochs
Zhong Kui
4
1
7
7.5
W
Cthulhu
Morrni
Cthulhu
3
0
8
7
L
Gilgamesh
PlasticMacca
Gilgamesh
2
6
0
0.33
L
Kumbhakarna
SIrMrNarwhal
Kumbhakarna
0
3
2
0.33
L
Baron Samedi
TBP Deathwish
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
32,530
39,005
Taken
36,825
29,769
Mitigated
28,507
13,440
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,510
4,114
0
2,419
11,557
4,661
834
6,182
5,375
0
23,508
W
Zhong Kui
Knochs
Zhong Kui
12,084
1,838
132
6,714
11,783
9,688
1,481
5,369
6,414
38,886
0
W
Cthulhu
Morrni
Cthulhu
7,936
711
847
4,330
13,485
14,158
0
5,457
8,028
23,668
0
L
Gilgamesh
PlasticMacca
Gilgamesh
9,231
3,040
1,116
2,361
13,539
9,859
0
7,249
6,290
0
16,034
L
Kumbhakarna
SIrMrNarwhal
Kumbhakarna
6,213
1,017
866
3,855
16,229
13,815
0
9,508
6,721
17,303
0
L
Baron Samedi
TBP Deathwish
Baron Samedi
10,282
179
2,431
2,811
9,237
6,095
0
3,666
5,571
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
26,302
91
Minions Killed
135
4
Camps Cleared
5
654,143
Distance Traveled
703,307
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,317
693
23
2
3
238,477
1
W
Zhong Kui
8,761
730
77
6
1
211,947
2
W
Cthulhu
9,224
769
35
3
1
252,883
0
L
Gilgamesh
7,531
628
21
2
1
201,632
0
L
Kumbhakarna
7,773
648
20
2
1
229,727
3
L
Baron Samedi
6,843
570
50
4
2
222,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role