Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
High_Horse_421
Chang'e
Level 48
God Stats
5W - 16L
1,226 SR
Queue Stats
221W - 230L
1,476 Elo+
Party 3
Medusa
Medusa
Sapphire_Gravess
Medusa
Level 121
God Stats
73W - 75L
1,488 SR
Queue Stats
390W - 417L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Stingalltodeath
Nu Wa
Level 28
God Stats
18W - 22L
1,551 SR
Queue Stats
22W - 26L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
theDABwizard
Hun Batz
Level 29
God Stats
6W - 5L
1,533 SR
Queue Stats
172W - 172L
1,429 Elo+
Party 3
Team Averages
Level 75
1,460 SR
1,478 Elo+

VS

Team Averages
Level 65
1,484 SR
1,520 Elo+
Zeus
Zeus
DarcarsAllDay
Zeus
Level 67
God Stats
2W - 1L
1,431 SR
Queue Stats
12W - 10L
1,594 Elo+
Solo
Scylla
Scylla
Morr13
Scylla
Level 139
God Stats
5W - 2L
1,466 SR
Queue Stats
49W - 43L
1,562 Elo+
Party 1
Mulan
Mulan
Ron-_-Weasley_
Mulan
Level 28
God Stats
2W - 2L
1,524 SR
Queue Stats
40W - 41L
1,432 Elo+
Party 4
Artemis
Artemis
chomo_mo_mojr
Artemis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,414 Elo+
Party 4
Cabrakan
Cabrakan
fercuellar
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
0 / 0 / 10
10,387
944
14,320
8,732
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 4
10,590
963
10,013
17,206
6,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 6
10,461
951
9,685
16,753
7,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 4
9,612
874
8,942
13,158
7,397
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
theDABwizard
Hun Batz
16
5 / 6 / 6
10,625
966
12,647
34,039
18,763
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

137

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
11,725
1,066
16,087
6,849
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Morr13
Scylla
19
9 / 0 / 13
13,131
1,194
26,985
8,771
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 12
10,840
985
13,455
16,575
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
18
4 / 5 / 15
11,152
1,014
17,511
12,157
5,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
fercuellar
Cabrakan
17
2 / 5 / 14
10,227
930
11,147
14,980
10,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
13
Kills
24
24
Deaths
13
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
10
5
W
6
2
10
5.5
L
4
6
4
1
W
Scylla
Morr13
Scylla
9
0
13
15.5
W
3
1
12
9
L
2
5
6
1
L
2
7
4
0.57
W
Artemis
4
5
15
2.3
W
Cabrakan
fercuellar
Cabrakan
2
5
14
1.8
L
Hun Batz
theDABwizard
Hun Batz
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,607
Damage
85,185
89,888
Taken
59,332
43,069
Mitigated
39,778
10,858
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,320
6,068
448
2,417
8,732
3,370
0
4,564
4,121
0
47,178
W
16,087
1,323
553
597
6,849
2,687
0
1,070
5,779
49,855
0
L
10,013
2,655
1,056
3,207
17,206
6,181
0
10,688
6,342
21,994
0
W
Scylla
Morr13
Scylla
26,985
3,974
0
1,052
8,771
3,259
0
2,996
5,775
61,445
0
W
13,455
1,565
0
1,391
16,575
17,938
0
5,939
10,636
101
33,371
L
9,685
2,796
198
3,220
16,753
7,358
0
11,183
5,390
0
40,779
L
8,942
4,681
0
312
13,158
7,397
0
9,210
3,887
14,424
0
W
Artemis
17,511
7,331
0
1,287
12,157
5,488
0
3,890
8,267
0
30,453
W
Cabrakan
fercuellar
Cabrakan
11,147
1,300
0
430
14,980
10,406
0
5,060
9,920
20,911
0
L
Hun Batz
theDABwizard
Hun Batz
12,647
3,180
0
0
34,039
18,763
0
18,675
14,759
0
25,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
57,075
195
Minions Killed
250
4
Camps Cleared
11
958,676
Distance Traveled
998,237
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,387
944
73
7
2
219,343
0
W
Zeus
11,725
1,066
71
6
4
194,534
3
L
Chang'e
10,590
963
27
2
1
160,593
0
W
Scylla
13,131
1,194
77
7
7
206,195
0
W
Mulan
10,840
985
49
4
0
211,195
1
L
Medusa
10,461
951
62
6
0
200,539
0
L
Nu Wa
9,612
874
14
1
0
153,080
0
W
Artemis
11,152
1,014
33
3
0
185,564
0
W
Cabrakan
10,227
930
20
2
0
200,749
0
L
Hun Batz
10,625
966
19
2
1
225,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role