Player Matchup

Anubis
Anubis
Akhtar80
Anubis
Level 57
God Stats
67W - 59L
1,547 SR
Queue Stats
88W - 90L
1,490 Elo+
Party 3
Apollo
Apollo
AutomaticMamba
Apollo
Level 62
God Stats
51W - 45L
1,569 SR
Queue Stats
147W - 155L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FeralAC
Tsukuyomi
Level 26
God Stats
4W - 0L
1,876 SR
Queue Stats
28W - 27L
1,546 Elo+
Party 2
King Arthur
King Arthur
Rogelio29
King Arthur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,180 Elo+
Party 2
Cthulhu
Cthulhu
SmiteMyOrgans
Cthulhu
Level 29
God Stats
57W - 46L
1,579 SR
Queue Stats
81W - 80L
1,517 Elo+
Party 3
Team Averages
Level 58
1,614 SR
1,446 Elo+

VS

Team Averages
Level 71
1,463 SR
1,458 Elo+
Xing Tian
Xing Tian
BernardDewerpe
Xing Tian
Level 27
God Stats
6W - 10L
1,636 SR
Queue Stats
41W - 53L
1,460 Elo+
Party 4
He Bo
He Bo
GingerNerd
He Bo
Level 49
God Stats
0W - 1L
1,173 SR
Queue Stats
64W - 66L
1,423 Elo+
Party 1
Artemis
Artemis
Keisho318
Artemis
Level 27
God Stats
47W - 42L
1,462 SR
Queue Stats
54W - 48L
1,465 Elo+
Party 1
Arachne
Arachne
fer305xx
Arachne
Level 149
God Stats
12W - 15L
1,395 SR
Queue Stats
90W - 101L
1,432 Elo+
Party 4
Sun Wukong
Sun Wukong
jack12025
Sun Wukong
Level 105
God Stats
22W - 14L
1,647 SR
Queue Stats
320W - 290L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akhtar80
Anubis
10
6 / 0 / 3
6,487
649
4,906
2,744
1,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 1
5,666
567
5,950
5,030
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
FeralAC
Tsukuyomi
11
7 / 1 / 3
6,753
675
5,637
4,640
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Rogelio29
King Arthur
10
0 / 0 / 0
5,523
552
3,196
6,151
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
9
0 / 2 / 6
4,946
495
3,359
6,120
4,023
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BernardDewerpe
Xing Tian
7
1 / 3 / 1
4,541
454
1,607
7,519
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
8
1 / 6 / 1
5,100
510
2,814
6,587
1,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Keisho318
Artemis
7
1 / 4 / 2
4,758
476
3,963
6,285
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
fer305xx
Arachne
9
1 / 4 / 2
5,525
553
1,386
6,991
2,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jack12025
Sun Wukong
11
0 / 0 / 0
5,827
583
3,082
5,030
2,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
4
4
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akhtar80
Anubis
6
0
3
7.5
W
4
1
1
4.5
L
Xing Tian
BernardDewerpe
Xing Tian
1
3
1
0.5
W
Tsukuyomi
FeralAC
Tsukuyomi
7
1
3
8.5
L
He Bo
1
6
1
0.25
L
Artemis
Keisho318
Artemis
1
4
2
0.5
W
King Arthur
Rogelio29
King Arthur
0
0
0
0
W
Cthulhu
0
2
6
1.5
L
Arachne
fer305xx
Arachne
1
4
2
0.5
L
Sun Wukong
jack12025
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
12,852
24,685
Taken
32,412
12,548
Mitigated
13,002
7,922
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akhtar80
Anubis
4,906
489
0
1,940
2,744
1,249
0
1,980
764
25,091
0
W
5,950
4,127
0
1,711
5,030
1,401
0
1,214
3,816
0
31,674
L
Xing Tian
BernardDewerpe
Xing Tian
1,607
269
0
166
7,519
5,082
0
2,997
4,522
9,693
0
W
Tsukuyomi
FeralAC
Tsukuyomi
5,637
1,936
0
331
4,640
1,477
0
674
3,966
0
39,538
L
He Bo
2,814
241
0
939
6,587
1,727
0
2,761
3,826
20,759
0
L
Artemis
Keisho318
Artemis
3,963
2,123
0
1,059
6,285
1,410
0
675
5,610
0
14,865
W
King Arthur
Rogelio29
King Arthur
3,196
287
0
2,778
6,151
4,398
0
0
5,765
0
28,233
W
Cthulhu
3,359
501
43
1,119
6,120
4,023
0
553
5,567
13,929
0
L
Arachne
fer305xx
Arachne
1,386
815
0
2,507
6,991
2,208
0
1,895
5,096
0
25,884
L
Sun Wukong
jack12025
Sun Wukong
3,082
495
0
2,420
5,030
2,575
0
0
4,403
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
25,751
273
Minions Killed
219
0
Camps Cleared
0
997,806
Distance Traveled
954,689
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,487
649
49
5
0
188,752
5
W
Apollo
5,666
567
63
6
0
198,304
1
L
Xing Tian
4,541
454
14
1
0
188,135
3
W
Tsukuyomi
6,753
675
80
8
0
219,665
5
L
He Bo
5,100
510
45
5
0
176,259
5
L
Artemis
4,758
476
30
3
0
177,568
2
W
King Arthur
5,523
552
61
6
0
178,290
2
W
Cthulhu
4,946
495
20
2
0
212,795
1
L
Arachne
5,525
553
53
5
0
213,236
1
L
Sun Wukong
5,827
583
77
8
0
199,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role