Player Matchup

Athena
Athena
Silver I
SwordSaintWismec
Athena
Silver I
Level 140
God Stats
3W - 3L
1,716 SR
Queue Stats
46W - 54L
1,138 MMR
Party 1
Sol
Sol
Silver I
VapeQueen
Sol
Silver I
Level 69
God Stats
15W - 19L
1,593 SR
Queue Stats
29W - 37L
1,299 MMR
Party 1
Nike
Nike
Gold II
Ÿäмïküяë
Nike
Gold II
Level 126
God Stats
1W - 2L
1,822 SR
Queue Stats
103W - 127L
1,498 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,710 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,535 SR
1,143 MMR
Bacchus
Bacchus
Silver IV
Eezsy
Bacchus
Silver IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 132L
973 MMR
Party 2
Fenrir
Fenrir
Bronze III
MonkeyyyBUTT
Fenrir
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 225L
669 MMR
Party 2
Persephone
Persephone
Platinum IV
anthonio17
Persephone
Platinum IV
Level 159
God Stats
7W - 8L
1,604 SR
Queue Stats
130W - 153L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
12,953
682
13,834
26,885
30,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 7 / 3
12,997
684
23,525
17,230
6,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 8
12,695
668
18,282
20,625
17,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bans
TiamatGilgameshCabrakanSet

VS

Bans
Morgan Le FayThothHerculesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eezsy
Bacchus
14
3 / 5 / 9
11,317
596
8,805
25,301
41,579
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
15
6 / 2 / 5
12,018
633
11,373
21,244
17,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
anthonio17
Persephone
16
4 / 4 / 9
12,697
668
26,766
20,047
9,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
13
13
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eezsy
Bacchus
3
5
9
1.5
L
Fenrir
6
2
5
4.25
W
2
5
9
1.3
W
7
7
3
1.21
L
Persephone
anthonio17
Persephone
4
4
9
2.13
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,641
Damage
46,944
64,740
Taken
66,592
53,591
Mitigated
68,575
13,014
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eezsy
Bacchus
8,805
1,576
0
0
25,301
41,579
0
16,329
8,972
18,933
0
L
Fenrir
11,373
1,641
0
1,447
21,244
17,798
583
11,524
9,720
855
24,594
W
13,834
3,427
0
5,522
26,885
30,130
192
15,267
11,209
46,819
0
W
23,525
10,001
0
5,442
17,230
6,420
2,559
10,785
6,314
65,435
0
L
Persephone
anthonio17
Persephone
26,766
1,493
0
3,631
20,047
9,198
1,093
13,129
6,914
83,349
0
W
18,282
4,037
543
1,507
20,625
17,041
373
10,448
9,697
9,347
35,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
36,032
185
Minions Killed
180
10
Camps Cleared
6
1,077,977
Distance Traveled
1,078,153
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,317
596
15
1
1
333,567
0
L
Fenrir
12,018
633
25
1
0
379,833
0
W
Athena
12,953
682
64
3
3
367,593
7
W
Sol
12,997
684
76
4
2
323,325
1
L
Persephone
12,697
668
140
7
5
364,753
6
W
Nike
12,695
668
45
2
5
387,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role