Player Matchup

Chaac
Chaac
Gold III
Irwinforcero
Chaac
Gold III
Level 128
God Stats
5W - 2L
1,548 SR
Queue Stats
38W - 30L
1,546 MMR
Party 2
Medusa
Medusa
Gold III
Qapillo23
Medusa
Gold III
Level 139
God Stats
3W - 1L
1,490 SR
Queue Stats
42W - 35L
1,546 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
RizoSoulsilver
Baron Samedi
Gold III
Level 146
God Stats
2W - 1L
1,595 SR
Queue Stats
42W - 35L
1,546 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,544 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,526 SR
1,550 MMR
Tiamat
Tiamat
Bronze III
StepBroFingersMe
Tiamat
Bronze III
Level 47
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Th3_ImPECCABLE__
Cu Chulainn
Gold III
Level 97
God Stats
32W - 30L
1,593 SR
Queue Stats
208W - 226L
1,422 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
Th3_PiNNACLE__
Erlang Shen
Platinum III
Level 113
God Stats
16W - 19L
1,547 SR
Queue Stats
269W - 286L
1,729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,454
653
11,726
12,221
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Qapillo23
Medusa
14
4 / 3 / 9
10,848
678
13,975
12,476
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RizoSoulsilver
Baron Samedi
16
8 / 0 / 6
11,485
718
17,880
9,291
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayAphroditePersephoneCthulhuGilgamesh

VS

Bans
AthenaCupidZeusArtemisAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,682
605
11,234
12,767
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
12
1 / 6 / 3
9,288
581
9,959
17,266
9,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Th3_PiNNACLE__
Erlang Shen
12
1 / 5 / 3
9,069
567
5,433
18,220
14,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Medusa
Qapillo23
Medusa
4
3
9
2.83
W
Baron Samedi
RizoSoulsilver
Baron Samedi
8
0
6
11
L
3
4
1
0.88
L
Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
1
6
3
0.42
L
Erlang Shen
Th3_PiNNACLE__
Erlang Shen
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
26,626
33,988
Taken
48,253
25,101
Mitigated
32,673
16,097
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,726
1,155
751
3,950
12,221
14,587
181
3,584
8,637
0
22,081
W
Medusa
Qapillo23
Medusa
13,975
8,386
0
3,401
12,476
4,148
2,017
6,038
6,438
0
53,117
W
Baron Samedi
RizoSoulsilver
Baron Samedi
17,880
2,090
2,700
5,295
9,291
6,366
835
4,617
4,674
54,922
0
L
11,234
789
0
1,590
12,767
7,922
0
5,066
7,499
44,740
0
L
Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
9,959
1,608
0
2,533
17,266
9,820
0
7,486
9,328
5,620
23,584
L
Erlang Shen
Th3_PiNNACLE__
Erlang Shen
5,433
2,414
0
3,192
18,220
14,931
0
5,709
12,128
0
17,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
28,039
239
Minions Killed
155
11
Camps Cleared
3
884,387
Distance Traveled
875,885
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,454
653
42
3
2
320,506
1
W
Medusa
10,848
678
94
6
5
270,741
4
W
Baron Samedi
11,485
718
103
6
4
293,140
3
L
Tiamat
9,682
605
86
5
1
289,706
5
L
Cu Chulainn
9,288
581
43
3
2
290,132
3
L
Erlang Shen
9,069
567
26
2
0
296,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role