Player Matchup

Kuzenbo
Kuzenbo
StrawberrySodaa
Kuzenbo
Level 40
God Stats
7W - 4L
1,725 SR
Queue Stats
453W - 462L
1,511 Elo+
Solo
Heimdallr
Heimdallr
ViolentBulldog
Heimdallr
Level 156
God Stats
14W - 14L
1,543 SR
Queue Stats
796W - 779L
1,584 Elo+
Solo
Awilix
Awilix
WIIINNISMmokEUr
Awilix
Level 159
God Stats
2W - 5L
1,509 SR
Queue Stats
483W - 495L
1,500 Elo+
Solo
Horus
Horus
ZozAnas
Horus
Level 119
God Stats
4W - 2L
1,511 SR
Queue Stats
249W - 286L
1,502 Elo+
Solo
Chaac
Chaac
m0rdecai
Chaac
Level 157
God Stats
26W - 22L
1,517 SR
Queue Stats
761W - 814L
1,420 Elo+
Solo
Team Averages
Level 126
1,561 SR
1,503 Elo+

VS

Team Averages
Level 117
1,529 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mistkriebel
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,586 Elo+
Solo
Odin
Odin
georgescualex89
Odin
Level 147
God Stats
4W - 1L
1,646 SR
Queue Stats
225W - 258L
1,503 Elo+
Solo
Raijin
Raijin
nachtmahr922
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 13
11,515
720
15,891
28,463
49,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
ViolentBulldog
Heimdallr
18
2 / 5 / 17
11,188
699
18,072
15,529
7,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 7
12,883
805
13,498
15,342
8,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ZozAnas
Horus
17
4 / 5 / 12
10,824
677
5,512
29,360
25,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
m0rdecai
Chaac
18
2 / 2 / 13
10,865
679
21,517
22,834
23,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 3 / 13
13,391
837
25,025
15,477
17,052
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
 
Tsukuyomi
20
3 / 4 / 13
11,518
720
18,504
24,890
20,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
2 / 7 / 9
10,673
667
13,927
18,712
8,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 11
11,122
695
9,029
15,613
21,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
19
5 / 4 / 13
11,926
745
23,217
17,324
7,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
80
20
Kills
21
21
Deaths
22
62
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
13
4.83
W
Tsukuyomi
 
Tsukuyomi
3
4
13
2.38
W
Medusa
2
7
9
0.93
L
2
5
13
1.7
L
Heimdallr
ViolentBulldog
Heimdallr
2
5
17
2.1
L
10
4
7
3.38
L
Horus
ZozAnas
Horus
4
5
12
2
W
3
4
11
2.13
L
Chaac
m0rdecai
Chaac
2
2
13
4.25
W
Raijin
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,490
Damage
89,702
111,528
Taken
92,016
114,529
Mitigated
75,025
43,906
Healing
39,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
25,025
2,224
10,560
7,407
15,477
17,052
953
2,240
13,237
64,843
0
W
Tsukuyomi
 
Tsukuyomi
18,504
2,886
1,365
8,540
24,890
20,382
912
3,985
20,905
0
34,273
W
Medusa
13,927
7,261
1,456
2,333
18,712
8,476
1,001
3,742
14,970
0
26,406
L
15,891
4,123
1,815
4,097
28,463
49,648
334
10,518
17,446
30,316
0
L
Heimdallr
ViolentBulldog
Heimdallr
18,072
4,087
874
1,625
15,529
7,542
1,150
8,427
6,780
0
43,785
L
13,498
4,164
333
1,769
15,342
8,193
1,360
6,494
8,571
0
26,882
L
Horus
ZozAnas
Horus
5,512
2,564
8,924
10,696
29,360
25,699
1,100
13,692
15,204
0
8,834
W
9,029
499
892
1,478
15,613
21,302
407
2,622
12,396
0
15,381
L
Chaac
m0rdecai
Chaac
21,517
741
2,568
11,205
22,834
23,447
516
9,111
13,107
0
44,290
W
Raijin
23,217
2,627
1,919
3,670
17,324
7,813
1,173
3,302
14,022
39,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,275
Gold Earned
58,630
154
Minions Killed
195
0
Camps Cleared
0
1,460,975
Distance Traveled
1,447,277
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,391
837
96
6
0
227,703
3
W
Tsukuyomi
11,518
720
24
2
0
324,971
1
W
Medusa
10,673
667
24
2
0
309,787
1
L
Kuzenbo
11,515
720
14
1
0
301,428
2
L
Heimdallr
11,188
699
60
4
0
250,338
0
L
Awilix
12,883
805
37
2
0
271,250
1
L
Horus
10,824
677
11
1
0
276,946
0
W
Odin
11,122
695
15
1
0
310,902
0
L
Chaac
10,865
679
32
2
0
361,013
0
W
Raijin
11,926
745
36
2
0
273,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role