Player Matchup

Ra
Ra
KillerGuy650
Ra
Level 40
God Stats
1W - 1L
1,741 SR
Queue Stats
241W - 259L
1,456 Elo+
Party 2
Charybdis
Charybdis
LordJashin650
Charybdis
Level 26
God Stats
123W - 115L
1,558 SR
Queue Stats
240W - 258L
1,429 Elo+
Party 2
Mercury
Mercury
Mrbrightside06
Mercury
Level 64
God Stats
66W - 51L
1,559 SR
Queue Stats
206W - 223L
1,457 Elo+
Party 2
Baba Yaga
Baba Yaga
SteadyingMonk50
Baba Yaga
Level 51
God Stats
26W - 18L
1,592 SR
Queue Stats
155W - 168L
1,444 Elo+
Party 2
Chaac
Chaac
TOKO20
Chaac
Level 27
God Stats
127W - 119L
1,482 SR
Queue Stats
138W - 140L
1,450 Elo+
Party 2
Team Averages
Level 42
1,586 SR
1,447 Elo+

VS

Team Averages
Level 63
1,591 SR
1,504 Elo+
Set
Set
Danryuu3
Set
Level 128
God Stats
3W - 0L
1,733 SR
Queue Stats
137W - 150L
1,391 Elo+
Solo
Danzaburou
Danzaburou
LuceroAce
Danzaburou
Level 33
God Stats
46W - 39L
1,600 SR
Queue Stats
135W - 139L
1,578 Elo+
Party 1
Horus
Horus
MafuyuChan
Horus
Level 68
God Stats
4W - 3L
1,425 SR
Queue Stats
266W - 263L
1,544 Elo+
Party 1
Hel
Hel
jRolocap
Hel
Level 25
God Stats
8W - 11L
1,599 SR
Queue Stats
43W - 39L
1,431 Elo+
Party 1
He Bo
He Bo
plue444
He Bo
Level 62
God Stats
3W - 1L
1,598 SR
Queue Stats
181W - 172L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,873
898
8,505
16,918
7,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LordJashin650
Charybdis
17
1 / 7 / 4
10,660
969
13,753
25,866
9,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 2
9,379
853
3,823
13,094
4,816
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
SteadyingMonk50
Baba Yaga
16
2 / 2 / 2
10,034
912
19,211
15,861
7,293
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TOKO20
Chaac
15
0 / 2 / 2
9,105
828
6,310
12,103
12,611
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 12
10,696
972
12,506
13,336
6,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LuceroAce
Danzaburou
17
0 / 0 / 9
10,572
961
8,648
7,908
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
17
2 / 0 / 13
10,578
962
10,037
15,392
14,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 0 / 16
11,175
1,016
15,857
12,256
7,430
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
plue444
He Bo
18
13 / 1 / 6
12,825
1,166
32,274
12,020
4,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
6
Kills
21
21
Deaths
6
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
2
5
2
0.6
L
Charybdis
LordJashin650
Charybdis
1
7
4
0.43
W
Danzaburou
LuceroAce
Danzaburou
0
0
9
4.5
W
Horus
2
0
13
8.5
L
1
5
2
0.4
L
Baba Yaga
SteadyingMonk50
Baba Yaga
2
2
2
1.5
L
Chaac
TOKO20
Chaac
0
2
2
0.5
W
3
0
16
11
W
He Bo
plue444
He Bo
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
79,322
83,842
Taken
60,912
41,069
Mitigated
35,440
7,989
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,506
6,234
0
0
13,336
6,309
0
6,620
6,716
0
23,187
L
8,505
1,053
482
873
16,918
7,031
0
10,183
6,735
20,197
0
L
Charybdis
LordJashin650
Charybdis
13,753
9,127
0
1,949
25,866
9,318
0
14,806
11,060
0
43,545
W
Danzaburou
LuceroAce
Danzaburou
8,648
2,770
0
1,345
7,908
3,077
0
4,013
3,895
0
33,643
W
Horus
10,037
3,766
3,216
5,570
15,392
14,058
0
7,787
7,605
7,227
11,701
L
3,823
1,262
0
0
13,094
4,816
0
7,172
5,922
0
11,779
L
Baba Yaga
SteadyingMonk50
Baba Yaga
19,211
1,841
107
1,618
15,861
7,293
0
10,304
5,557
43,423
0
L
Chaac
TOKO20
Chaac
6,310
492
0
2,960
12,103
12,611
0
8,120
3,983
0
13,885
W
15,857
1,399
7,907
7,613
12,256
7,430
0
5,610
6,646
31,471
0
W
He Bo
plue444
He Bo
32,274
2,599
0
1,026
12,020
4,566
0
3,686
8,334
53,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,051
Gold Earned
55,846
189
Minions Killed
205
6
Camps Cleared
7
1,052,334
Distance Traveled
1,200,385
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,696
972
21
2
2
222,816
0
L
Ra
9,873
898
28
3
0
198,171
0
L
Charybdis
10,660
969
71
6
2
183,435
2
W
Danzaburou
10,572
961
67
6
3
225,565
0
W
Horus
10,578
962
16
1
1
239,006
0
L
Mercury
9,379
853
22
2
1
186,221
0
L
Baba Yaga
10,034
912
57
5
0
224,086
0
L
Chaac
9,105
828
11
1
3
260,421
1
W
Hel
11,175
1,016
39
4
1
257,619
0
W
He Bo
12,825
1,166
62
6
0
255,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role