Player Matchup

Thanatos
Thanatos
Arcanjohk
Thanatos
Level 28
God Stats
13W - 16L
1,689 SR
Queue Stats
135W - 170L
1,412 Elo+
Solo
Apollo
Apollo
Capit-Nemo
Apollo
Level 17
God Stats
4W - 10L
1,518 SR
Queue Stats
110W - 109L
1,361 Elo+
Solo
Artio
Artio
KuronoKan
Artio
Level 27
God Stats
3W - 2L
1,784 SR
Queue Stats
138W - 192L
1,473 Elo+
Solo
Ra
Ra
MeninoIndeciso
Ra
Level 7
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Víõarr
Sun Wukong
Level 17
God Stats
4W - 8L
1,461 SR
Queue Stats
13W - 19L
1,312 Elo+
Solo
Team Averages
Level 19
1,631 SR
1,417 Elo+

VS

Team Averages
Level 22
1,557 SR
1,363 Elo+
Athena
Athena
Estoyreloco1
Athena
Level 15
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 9L
1,327 Elo+
Party 1
Mercury
Mercury
Hashiyro
Mercury
Level 29
God Stats
9W - 3L
1,713 SR
Queue Stats
355W - 400L
1,421 Elo+
Solo
Heimdallr
Heimdallr
MisterySteel
Heimdallr
Level 28
God Stats
22W - 9L
1,594 SR
Queue Stats
29W - 20L
1,377 Elo+
Solo
Anubis
Anubis
Zapphirx
Anubis
Level 26
God Stats
6W - 2L
1,517 SR
Queue Stats
38W - 32L
1,425 Elo+
Party 1
Susano
Susano
zeldris1213
Susano
Level 12
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcanjohk
Thanatos
19
14 / 8 / 4
13,219
529
24,186
24,104
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Capit-Nemo
Apollo
17
3 / 8 / 8
11,025
441
16,202
18,797
6,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
KuronoKan
Artio
17
4 / 3 / 7
10,579
423
12,301
24,899
10,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 3
9,539
382
5,685
16,002
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Víõarr
Sun Wukong
15
1 / 8 / 6
10,149
406
9,120
22,914
15,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 5 / 13
11,058
442
9,988
27,842
21,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Hashiyro
Mercury
20
11 / 5 / 7
14,617
585
16,722
21,990
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
MisterySteel
Heimdallr
18
4 / 2 / 6
12,095
484
13,599
16,654
7,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Zapphirx
Anubis
20
16 / 4 / 4
14,919
597
23,647
20,338
12,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
19
3 / 7 / 2
12,701
508
12,578
16,143
18,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
23
Kills
34
37
Deaths
23
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arcanjohk
Thanatos
14
8
4
2
L
Apollo
Capit-Nemo
Apollo
3
8
8
0.88
W
Athena
0
5
13
1.3
W
Mercury
Hashiyro
Mercury
11
5
7
2.9
L
Artio
KuronoKan
Artio
4
3
7
2.5
L
1
10
3
0.25
W
Heimdallr
MisterySteel
Heimdallr
4
2
6
3.5
L
Sun Wukong
Víõarr
Sun Wukong
1
8
6
0.5
W
Anubis
Zapphirx
Anubis
16
4
4
4.5
W
Susano
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,494
Damage
76,534
106,716
Taken
102,967
48,525
Mitigated
70,116
37,889
Healing
38,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arcanjohk
Thanatos
24,186
10,381
0
14,124
24,104
10,272
404
9,046
15,058
0
86,561
L
Apollo
Capit-Nemo
Apollo
16,202
10,342
0
3,091
18,797
6,555
460
6,221
12,576
0
56,142
W
Athena
9,988
3,085
199
7,635
27,842
21,777
208
5,798
22,044
28,327
0
W
Mercury
Hashiyro
Mercury
16,722
8,299
0
9,500
21,990
10,514
0
3,417
18,573
0
144,428
L
Artio
KuronoKan
Artio
12,301
1,813
2,864
11,831
24,899
10,415
0
9,552
15,347
38,029
0
L
5,685
748
1,773
1,508
16,002
5,772
379
5,942
10,060
48,710
0
W
Heimdallr
MisterySteel
Heimdallr
13,599
7,841
0
6,531
16,654
7,257
1,146
2,701
13,953
0
71,628
L
Sun Wukong
Víõarr
Sun Wukong
9,120
3,295
0
2,698
22,914
15,511
579
6,782
16,132
0
47,265
W
Anubis
Zapphirx
Anubis
23,647
637
0
13,484
20,338
12,431
1,687
3,084
17,254
107,008
0
W
Susano
12,578
1,681
0
1,577
16,143
18,137
2,024
3,234
12,909
0
68,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
65,390
390
Minions Killed
561
0
Camps Cleared
0
2,213,080
Distance Traveled
2,224,124
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,219
529
87
3
0
479,788
2
L
Apollo
11,025
441
93
4
0
432,774
0
W
Athena
11,058
442
30
1
0
431,056
2
W
Mercury
14,617
585
165
7
0
533,795
0
L
Artio
10,579
423
41
2
0
502,126
4
L
Ra
9,539
382
87
3
0
395,878
5
W
Heimdallr
12,095
484
102
4
0
423,888
0
L
Sun Wukong
10,149
406
82
3
0
402,514
2
W
Anubis
14,919
597
151
6
0
381,296
0
W
Susano
12,701
508
113
5
0
454,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role