Player Matchup

Bellona
Bellona
Alebeanbean
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChandyCane
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Niravioli
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,430 SR
1,277 Elo+
Neith
Neith
Clryx
Neith
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 5L
1,034 Elo+
Solo
Odin
Odin
Pistxla
Odin
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
244W - 262L
1,339 Elo+
Solo
Agni
Agni
entejusticiero
Agni
Level 28
God Stats
2W - 3L
1,489 SR
Queue Stats
177W - 185L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alebeanbean
Bellona
12
0 / 3 / 4
8,864
521
7,482
15,939
21,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
ChandyCane
Yemoja
14
2 / 1 / 4
9,574
563
7,896
9,778
9,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Niravioli
Kukulkan
13
4 / 6 / 2
10,184
599
12,065
12,235
5,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clryx
Neith
14
1 / 2 / 5
10,246
603
6,993
8,611
3,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Pistxla
Odin
14
2 / 3 / 7
10,698
629
5,821
20,675
19,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 2
12,447
732
18,585
9,729
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
10
10
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alebeanbean
Bellona
0
3
4
0.67
L
Yemoja
ChandyCane
Yemoja
2
1
4
4
W
Neith
Clryx
Neith
1
2
5
1.75
L
Kukulkan
Niravioli
Kukulkan
4
6
2
0.83
W
Odin
Pistxla
Odin
2
3
7
1.83
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
31,399
37,952
Taken
39,015
36,314
Mitigated
26,336
6,916
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alebeanbean
Bellona
7,482
2,152
0
1,683
15,939
21,513
0
6,401
9,538
0
15,673
L
Yemoja
ChandyCane
Yemoja
7,896
1,316
3,257
1,095
9,778
9,241
0
4,531
5,247
34,647
0
W
Neith
Clryx
Neith
6,993
1,894
0
3,215
8,611
3,023
646
6,419
2,102
0
37,750
L
Kukulkan
Niravioli
Kukulkan
12,065
1,851
0
881
12,235
5,560
0
7,845
4,390
31,136
0
W
Odin
Pistxla
Odin
5,821
1,969
0
2,244
20,675
19,739
429
9,213
10,704
0
21,379
W
18,585
752
0
1,923
9,729
3,574
971
6,005
3,461
82,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
33,391
123
Minions Killed
210
2
Camps Cleared
11
798,998
Distance Traveled
913,588
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,864
521
16
1
0
299,968
3
L
Yemoja
9,574
563
52
3
2
280,478
2
W
Neith
10,246
603
49
3
1
284,074
0
L
Kukulkan
10,184
599
55
3
0
218,552
1
W
Odin
10,698
629
28
2
1
306,039
0
W
Agni
12,447
732
133
8
9
323,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role