Player Matchup

Merlin
Merlin
KomotoSenpai
Merlin
Level 18
God Stats
8W - 11L
1,590 SR
Queue Stats
16W - 16L
1,496 Elo+
Party 2
Hera
Hera
KrazyCat313
Hera
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,279 Elo+
Solo
Fenrir
Fenrir
LocaI Man
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,704 Elo+
Party 2
Cabrakan
Cabrakan
OLilWheezyO
Cabrakan
Level 127
God Stats
0W - 2L
1,322 SR
Queue Stats
109W - 97L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WAGUParadox
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,499 Elo+
Party 2
Team Averages
Level 39
1,482 SR
1,513 Elo+

VS

Team Averages
Level 40
1,526 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Douevencare
Baron Samedi
Level 30
God Stats
1W - 2L
1,509 SR
Queue Stats
29W - 6L
1,759 Elo+
Party 3
Kukulkan
Kukulkan
GoofyGoober9986
Kukulkan
Level 17
God Stats
8W - 15L
1,250 SR
Queue Stats
113W - 106L
1,382 Elo+
Solo
Skadi
Skadi
LiftedCannor
Skadi
Level 125
God Stats
4W - 1L
1,639 SR
Queue Stats
79W - 66L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
LiftedGill
Guan Yu
Level 12
God Stats
6W - 3L
1,458 SR
Queue Stats
144W - 140L
1,380 Elo+
Party 1
Odin
Odin
PatentedWalnut7
Odin
Level 18
God Stats
8W - 2L
1,774 SR
Queue Stats
15W - 7L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 3
8,844
884
4,831
7,648
2,231
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 3
9,142
914
6,682
3,759
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LocaI Man
Fenrir
15
2 / 10 / 5
9,572
957
8,822
19,435
7,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
OLilWheezyO
Cabrakan
16
4 / 6 / 6
10,281
1,028
14,846
16,922
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
WAGUParadox
Tsukuyomi
15
2 / 5 / 4
9,572
957
6,284
13,334
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

126

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Douevencare
Baron Samedi
18
12 / 1 / 11
12,416
1,242
16,457
10,541
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
17
5 / 2 / 13
10,804
1,080
10,773
5,268
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 15
10,660
1,066
13,165
8,044
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
LiftedGill
Guan Yu
16
3 / 2 / 13
9,695
970
5,445
10,160
10,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 2 / 19
10,186
1,019
10,191
11,434
12,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
10
Kills
27
27
Deaths
10
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Douevencare
Baron Samedi
12
1
11
17.5
W
Kukulkan
5
2
13
5.75
L
Merlin
1
4
3
0.63
L
1
2
3
1.25
W
4
3
15
3.83
W
Guan Yu
LiftedGill
Guan Yu
3
2
13
4.75
L
Fenrir
LocaI Man
Fenrir
2
10
5
0.45
L
Cabrakan
OLilWheezyO
Cabrakan
4
6
6
1.17
W
3
2
19
6.25
L
Tsukuyomi
WAGUParadox
Tsukuyomi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,465
Damage
56,031
61,098
Taken
45,447
25,481
Mitigated
31,803
3,232
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Douevencare
Baron Samedi
16,457
2,394
3,602
3,601
10,541
3,853
0
6,684
3,602
34,515
0
W
Kukulkan
10,773
1,338
0
0
5,268
1,891
0
2,360
2,844
35,413
0
L
Merlin
4,831
215
0
0
7,648
2,231
0
4,114
3,462
15,290
0
L
6,682
1,805
0
0
3,759
1,254
0
1,940
1,767
17,132
0
W
13,165
6,179
0
41
8,044
2,712
0
4,870
2,970
0
41,445
W
Guan Yu
LiftedGill
Guan Yu
5,445
769
1,380
1,406
10,160
10,606
0
5,005
5,011
0
16,617
L
Fenrir
LocaI Man
Fenrir
8,822
2,209
0
388
19,435
7,762
0
7,667
11,603
0
18,344
L
Cabrakan
OLilWheezyO
Cabrakan
14,846
1,210
0
1,662
16,922
9,582
0
7,994
8,645
26,627
0
W
10,191
2,760
0
286
11,434
12,741
0
6,542
4,661
2,284
14,666
L
Tsukuyomi
WAGUParadox
Tsukuyomi
6,284
1,222
0
1,182
13,334
4,652
0
5,789
7,311
0
23,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
53,761
146
Minions Killed
180
2
Camps Cleared
12
841,358
Distance Traveled
898,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,416
1,242
44
4
2
177,038
0
W
Kukulkan
10,804
1,080
63
6
1
164,698
0
L
Merlin
8,844
884
18
2
0
132,992
0
L
Hera
9,142
914
41
4
0
184,814
0
W
Skadi
10,660
1,066
43
4
8
169,079
1
W
Guan Yu
9,695
970
17
2
1
193,570
0
L
Fenrir
9,572
957
19
2
0
171,042
0
L
Cabrakan
10,281
1,028
36
4
0
180,301
0
W
Odin
10,186
1,019
13
1
0
193,779
0
L
Tsukuyomi
9,572
957
32
3
2
172,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role