Player Matchup

Bacchus
Bacchus
OO2AstralFox
Bacchus
Level 99
God Stats
35W - 21L
1,642 SR
Queue Stats
408W - 382L
1,456 Elo+
Party 1
Ra
Ra
ObsidianOath
Ra
Level 157
God Stats
3W - 0L
1,855 SR
Queue Stats
149W - 148L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
Ryansanity
Cernunnos
Level 158
God Stats
4W - 0L
1,518 SR
Queue Stats
292W - 288L
1,484 Elo+
Solo
Vamana
Vamana
YanjunLaw
Vamana
Level 109
God Stats
1W - 1L
1,152 SR
Queue Stats
304W - 309L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
yToxicAngel
Zhong Kui
Level 128
God Stats
10W - 7L
1,680 SR
Queue Stats
1,117W - 1,071L
1,537 Elo+
Party 1
Team Averages
Level 130
1,569 SR
1,516 Elo+

VS

Team Averages
Level 100
1,526 SR
1,516 Elo+
Jormungandr
Jormungandr
Casta328
Jormungandr
Level 154
God Stats
5W - 7L
1,575 SR
Queue Stats
460W - 433L
1,544 Elo+
Party 2
Ares
Ares
Gato san 83266
Ares
Level 69
God Stats
15W - 17L
1,463 SR
Queue Stats
554W - 583L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
NEWBERGTIGERS
Nu Wa
Level 64
God Stats
13W - 9L
1,553 SR
Queue Stats
54W - 59L
1,501 Elo+
Party 3
Skadi
Skadi
T00QuiiK
Skadi
Level 129
God Stats
3W - 4L
1,526 SR
Queue Stats
123W - 118L
1,579 Elo+
Party 3
Hun Batz
Hun Batz
XatlasassassinX
Hun Batz
Level 86
God Stats
7W - 9L
1,515 SR
Queue Stats
122W - 111L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OO2AstralFox
Bacchus
9
0 / 4 / 2
7,290
405
4,086
13,693
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 0 / 3
11,960
664
9,491
11,327
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Ryansanity
Cernunnos
17
2 / 0 / 1
10,450
581
3,816
11,790
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
YanjunLaw
Vamana
16
2 / 2 / 0
9,819
546
7,207
15,006
11,136
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
yToxicAngel
Zhong Kui
16
4 / 1 / 5
9,696
539
11,372
17,695
12,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Casta328
Jormungandr
17
2 / 0 / 2
9,785
544
13,006
13,489
13,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 5
7,160
398
5,730
11,685
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 0
9,186
510
10,798
8,493
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
T00QuiiK
Skadi
10
2 / 2 / 0
7,267
404
3,299
6,577
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
12
1 / 6 / 3
7,638
424
8,010
11,938
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
7
7
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Casta328
Jormungandr
2
0
2
3
L
0
3
5
0.83
L
2
5
0
0.4
W
Bacchus
OO2AstralFox
Bacchus
0
4
2
0.25
W
8
0
3
9.5
W
Cernunnos
Ryansanity
Cernunnos
2
0
1
2.5
L
Skadi
T00QuiiK
Skadi
2
2
0
1
L
Hun Batz
1
6
3
0.42
W
Vamana
YanjunLaw
Vamana
2
2
0
1
W
Zhong Kui
yToxicAngel
Zhong Kui
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
40,843
69,511
Taken
52,182
44,432
Mitigated
33,656
32,921
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Casta328
Jormungandr
13,006
3,513
0
4,689
13,489
13,410
72
5,231
8,258
72,375
0
L
5,730
417
0
1,229
11,685
10,746
0
5,700
5,985
16,337
0
L
10,798
1,691
0
356
8,493
3,048
0
6,215
2,278
83,485
0
W
Bacchus
OO2AstralFox
Bacchus
4,086
663
571
1,674
13,693
11,420
330
6,065
7,424
14,307
0
W
9,491
1,101
1,509
8,723
11,327
5,571
1,204
4,625
6,702
109,005
0
W
Cernunnos
Ryansanity
Cernunnos
3,816
1,550
0
6,146
11,790
3,910
2,223
3,150
8,640
0
90,275
L
Skadi
T00QuiiK
Skadi
3,299
2,201
0
2,404
6,577
1,959
0
1,755
4,822
0
39,122
L
Hun Batz
8,010
1,476
0
375
11,938
4,493
0
6,274
5,664
0
48,356
W
Vamana
YanjunLaw
Vamana
7,207
2,876
0
5,442
15,006
11,136
0
7,745
6,231
0
61,753
W
Zhong Kui
yToxicAngel
Zhong Kui
11,372
1,209
0
8,856
17,695
12,395
25
6,411
10,859
64,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
41,036
604
Minions Killed
457
0
Camps Cleared
0
1,660,086
Distance Traveled
1,419,241
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,785
544
140
8
0
274,538
2
L
Ares
7,160
398
21
1
0
351,478
7
L
Nu Wa
9,186
510
148
8
0
313,019
2
W
Bacchus
7,290
405
15
1
0
337,530
1
W
Ra
11,960
664
199
11
0
367,997
3
W
Cernunnos
10,450
581
154
9
0
309,257
2
L
Skadi
7,267
404
71
4
0
168,045
1
L
Hun Batz
7,638
424
77
4
0
312,161
2
W
Vamana
9,819
546
137
8
0
287,223
2
W
Zhong Kui
9,696
539
99
6
0
358,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role