Player Matchup

Izanami
Izanami
OCmore13
Izanami
Level 32
God Stats
20W - 26L
1,432 SR
Queue Stats
82W - 138L
1,246 Elo+
Party 1
Sobek
Sobek
OhhGawd80
Sobek
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 291L
1,339 Elo+
Party 1
Ra
Ra
soccerbuddy24
Ra
Level 85
God Stats
2W - 5L
1,257 SR
Queue Stats
230W - 282L
1,339 Elo+
Party 1
Team Averages
Level 60
1,396 SR
1,308 Elo+

VS

Team Averages
Level 80
1,524 SR
1,427 Elo+
Hades
Hades
Chaotic_End59597
Hades
Level 63
God Stats
3W - 1L
1,666 SR
Queue Stats
108W - 119L
1,571 Elo+
Solo
Neith
Neith
HAMPTON SHIELDS
Neith
Level 117
God Stats
142W - 195L
1,442 SR
Queue Stats
142W - 196L
1,328 Elo+
Solo
Yemoja
Yemoja
SSJGCharwizzle
Yemoja
Level 60
God Stats
565W - 768L
1,465 SR
Queue Stats
663W - 912L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OCmore13
Izanami
13
2 / 11 / 1
11,180
588
10,226
21,053
7,787
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
OhhGawd80
Sobek
15
2 / 5 / 4
11,832
623
13,147
27,236
33,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 15 / 4
12,150
639
10,068
17,485
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 11
15,198
800
23,506
19,282
10,827
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 4 / 12
13,286
699
19,991
17,057
7,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 26
13,549
713
13,875
12,750
12,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
7
Kills
31
31
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
18
3
11
7.83
W
9
4
12
3.75
L
Izanami
OCmore13
Izanami
2
11
1
0.23
L
Sobek
OhhGawd80
Sobek
2
5
4
0.8
W
4
1
26
17
L
3
15
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
57,372
65,774
Taken
49,089
47,808
Mitigated
30,312
10,935
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,506
1,418
1,577
8,286
19,282
10,827
522
9,424
9,587
54,302
0
W
19,991
7,158
0
2,870
17,057
7,187
2,271
7,403
9,341
0
70,265
L
Izanami
OCmore13
Izanami
10,226
7,985
0
1,739
21,053
7,787
0
13,427
7,626
0
39,690
L
Sobek
OhhGawd80
Sobek
13,147
486
414
4,624
27,236
33,472
13
12,740
14,496
32,700
0
W
13,875
3,028
5,380
3,645
12,750
12,298
552
5,553
6,873
38,769
0
L
10,068
467
2,418
1,740
17,485
6,549
0
11,593
5,892
43,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
42,033
186
Minions Killed
199
5
Camps Cleared
6
871,645
Distance Traveled
963,333
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,198
800
78
4
4
352,344
4
W
Neith
13,286
699
86
5
1
277,349
0
L
Izanami
11,180
588
59
3
3
271,439
0
L
Sobek
11,832
623
40
2
1
347,235
0
W
Yemoja
13,549
713
35
2
1
333,640
3
L
Ra
12,150
639
87
5
1
252,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role